Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BruhGhosty
Sol
Level 103
God Stats
26W - 24L
1,565 SR
Queue Stats
187W - 177L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
ClockStop
Sun Wukong
Level 79
God Stats
2W - 1L
1,636 SR
Queue Stats
253W - 190L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MarkiTheSharkiii
Tsukuyomi
Level 84
God Stats
43W - 28L
1,614 SR
Queue Stats
317W - 282L
1,583 Elo+
Party 3
Ganesha
Ganesha
bannedaccounttwo
Ganesha
Level 18
God Stats
5W - 0L
1,933 SR
Queue Stats
35W - 20L
1,631 Elo+
Party 3
Team Averages
Level 70
1,650 SR
1,555 Elo+

VS

Team Averages
Level 58
1,552 SR
1,510 Elo+
Serqet
Serqet
DojaKitty
Serqet
Level 42
God Stats
3W - 3L
1,497 SR
Queue Stats
6W - 11L
1,242 Elo+
Solo
Osiris
Osiris
KobeniPlush
Osiris
Level 70
God Stats
0W - 2L
1,335 SR
Queue Stats
328W - 366L
1,544 Elo+
Party 4
Sylvanus
Sylvanus
NagaseXBlaze
Sylvanus
Level 33
God Stats
5W - 4L
1,753 SR
Queue Stats
49W - 24L
1,661 Elo+
Party 1
Anhur
Anhur
RandomGamer1
Anhur
Level 64
God Stats
1W - 3L
1,597 SR
Queue Stats
131W - 93L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
SenseiP
Nu Wa
Level 82
God Stats
30W - 26L
1,579 SR
Queue Stats
367W - 403L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 1
8,715
581
12,852
11,974
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 4 / 1
8,454
564
9,667
12,962
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
ClockStop
Sun Wukong
15
1 / 0 / 5
9,299
620
7,671
12,818
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
16
4 / 0 / 3
9,011
601
9,719
10,481
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 11
7,482
499
5,359
13,015
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DojaKitty
Serqet
10
0 / 3 / 0
6,236
416
1,865
11,927
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
14
0 / 3 / 1
7,920
528
7,801
16,153
14,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
NagaseXBlaze
Sylvanus
11
2 / 4 / 3
7,041
469
9,085
17,122
11,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 2
9,370
625
13,846
13,783
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SenseiP
Nu Wa
13
2 / 3 / 0
8,040
536
9,625
7,073
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
1
3.75
W
4
4
1
1.13
W
Sun Wukong
ClockStop
Sun Wukong
1
0
5
3.5
L
Serqet
DojaKitty
Serqet
0
3
0
0
L
Osiris
0
3
1
0.17
W
Tsukuyomi
4
0
3
5.5
L
Sylvanus
NagaseXBlaze
Sylvanus
2
4
3
0.88
L
3
3
2
1.33
L
Nu Wa
SenseiP
Nu Wa
2
3
0
0.67
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,268
Damage
42,222
61,250
Taken
66,058
32,602
Mitigated
38,230
29,073
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,852
132
2,005
5,801
11,974
4,663
0
7,817
3,606
70,459
0
W
9,667
5,879
0
5,703
12,962
2,382
0
756
12,197
61,866
0
W
Sun Wukong
ClockStop
Sun Wukong
7,671
2,440
0
4,571
12,818
10,852
0
1,480
11,291
0
72,026
L
Serqet
DojaKitty
Serqet
1,865
337
0
834
11,927
4,024
0
4,504
7,340
0
44,427
L
Osiris
7,801
3,509
0
4,845
16,153
14,991
0
2,535
12,884
0
64,717
W
Tsukuyomi
9,719
2,288
0
8,340
10,481
4,456
0
2,708
7,696
0
82,200
L
Sylvanus
NagaseXBlaze
Sylvanus
9,085
3,324
712
2,038
17,122
11,105
0
9,071
8,051
44,643
195
L
13,846
8,249
0
7,826
13,783
5,528
884
7,441
6,290
0
89,537
L
Nu Wa
SenseiP
Nu Wa
9,625
1,874
0
750
7,073
2,582
0
4,327
2,746
64,089
0
W
5,359
1,105
286
2,367
13,015
10,249
0
5,059
7,693
16,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
38,607
489
Minions Killed
478
0
Camps Cleared
0
1,550,740
Distance Traveled
1,415,313
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,715
581
135
9
0
341,286
2
W
Sol
8,454
564
108
7
0
253,115
4
W
Sun Wukong
9,299
620
130
9
0
303,643
2
L
Serqet
6,236
416
68
5
0
306,510
1
L
Osiris
7,920
528
100
7
0
292,780
0
W
Tsukuyomi
9,011
601
115
8
0
384,809
2
L
Sylvanus
7,041
469
53
4
0
278,493
5
L
Anhur
9,370
625
119
8
0
259,126
0
L
Nu Wa
8,040
536
138
9
0
278,404
3
W
Ganesha
7,482
499
1
0
0
267,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role