Player Matchup

Achilles
Achilles
Platinum V
Nunchi
Achilles
Platinum V
Level 65
God Stats
2W - 0L
1,781 SR
Queue Stats
35W - 5L
2,161 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
RogueForcee
Morgan Le Fay
Masters
Level 159
God Stats
1W - 0L
1,611 SR
Queue Stats
140W - 17L
2,488 MMR
Party 2
Thor
Thor
Platinum I
nekoonosu
Thor
Platinum I
Level 109
God Stats
4W - 1L
1,852 SR
Queue Stats
73W - 2L
2,033 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,748 SR
2,227 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,597 SR
2,011 MMR
Tsukuyomi
Tsukuyomi
Platinum I
Inorum
Tsukuyomi
Platinum I
Level 158
God Stats
25W - 20L
1,642 SR
Queue Stats
407W - 460L
1,977 MMR
Party 1
Scylla
Scylla
Diamond IV
Tagged360z
Scylla
Diamond IV
Level 159
God Stats
22W - 5L
1,735 SR
Queue Stats
76W - 64L
2,109 MMR
Party 1
Hercules
Hercules
Platinum II
TrevorTheKing
Hercules
Platinum II
Level 159
God Stats
5W - 10L
1,414 SR
Queue Stats
57W - 62L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nunchi
Achilles
15
5 / 0 / 12
12,139
809
16,848
14,117
21,586
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RogueForcee
Morgan Le Fay
15
3 / 1 / 13
12,276
818
15,533
11,984
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
15
11 / 3 / 7
13,124
875
17,017
13,452
6,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
PersephoneThothNe ZhaNoxKuzenbo

VS

Bans
XbalanqueCharonSobekAtlasAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Inorum
Tsukuyomi
12
2 / 10 / 2
10,744
716
8,657
17,550
5,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Tagged360z
Scylla
13
1 / 6 / 2
10,436
696
7,506
14,020
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
TrevorTheKing
Hercules
12
1 / 3 / 2
9,977
665
8,180
21,272
21,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
19
Kills
4
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Inorum
Tsukuyomi
2
10
2
0.3
W
Achilles
Nunchi
Achilles
5
0
12
11
W
Morgan Le Fay
RogueForcee
Morgan Le Fay
3
1
13
9.5
L
Scylla
Tagged360z
Scylla
1
6
2
0.33
L
Hercules
TrevorTheKing
Hercules
1
3
2
0.67
W
Thor
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,398
Damage
24,343
39,553
Taken
52,842
34,301
Mitigated
30,913
10,599
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Inorum
Tsukuyomi
8,657
1,250
0
1,211
17,550
5,829
0
4,007
13,173
0
27,882
W
Achilles
Nunchi
Achilles
16,848
2,216
0
6,199
14,117
21,586
0
2,709
11,408
438
33,060
W
Morgan Le Fay
RogueForcee
Morgan Le Fay
15,533
1,190
0
3,326
11,984
5,728
1,353
2,620
9,364
75,973
0
L
Scylla
Tagged360z
Scylla
7,506
770
0
190
14,020
3,986
0
4,739
8,922
50,173
0
L
Hercules
TrevorTheKing
Hercules
8,180
1,566
162
3,691
21,272
21,098
0
7,183
13,167
0
20,755
W
Thor
17,017
2,132
0
1,074
13,452
6,987
1,546
2,998
10,454
0
49,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
31,157
173
Minions Killed
142
0
Camps Cleared
0
912,837
Distance Traveled
770,484
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,744
716
35
2
0
214,523
2
W
Achilles
12,139
809
26
2
0
320,196
1
W
Morgan Le Fay
12,276
818
103
7
0
305,381
0
L
Scylla
10,436
696
85
6
0
270,781
2
L
Hercules
9,977
665
22
1
0
285,180
3
W
Thor
13,124
875
44
3
0
287,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role