Player Matchup

Bacchus
Bacchus
Fisttotheface
Bacchus
Level 36
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 3L
1,704 Elo+
Party 2
Zeus
Zeus
Spony21
Zeus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
WaveDrifter
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,746 Elo+
Party 2
Ishtar
Ishtar
ZyxLynx
Ishtar
Level 128
God Stats
0W - 2L
1,643 SR
Queue Stats
10W - 12L
1,555 Elo+
Party 2
Artio
Artio
cliang16
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,628 Elo+
Party 2
Team Averages
Level 100
1,569 SR
1,649 Elo+

VS

Team Averages
Level 126
1,496 SR
1,506 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bakugo17
Vulcan
Level 101
God Stats
3W - 4L
1,320 SR
Queue Stats
242W - 220L
1,517 Elo+
Party 1
Thoth
Thoth
Maiden1ess
Thoth
Level 127
God Stats
3W - 1L
1,556 SR
Queue Stats
97W - 81L
1,514 Elo+
Party 1
Eset
Eset
xStrengthh
Eset
Level 148
God Stats
3W - 1L
1,606 SR
Queue Stats
169W - 149L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 3 / 4
6,998
700
4,346
10,523
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
Spony21
Zeus
11
0 / 4 / 5
6,336
634
5,319
5,965
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
WaveDrifter
Cthulhu
14
1 / 3 / 5
7,414
741
4,416
11,235
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
ZyxLynx
Ishtar
14
5 / 3 / 2
7,948
795
6,651
7,590
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
cliang16
Artio
12
0 / 4 / 3
6,918
692
1,451
12,177
9,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 10
8,495
850
6,153
7,861
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
13
0 / 2 / 10
7,768
777
4,388
6,622
3,876
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vulcan
Bakugo17
Vulcan
15
1 / 2 / 11
9,065
907
14,177
5,262
2,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
15
4 / 0 / 10
8,837
884
10,482
4,598
2,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
8 / 2 / 4
8,873
887
8,768
6,107
2,856
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
7
Kills
17
17
Deaths
8
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
10
4.5
W
Anubis
 
Anubis
0
2
10
2.5
W
Vulcan
Bakugo17
Vulcan
1
2
11
3.25
L
Bacchus
1
3
4
1
W
Thoth
4
0
10
9
L
Zeus
Spony21
Zeus
0
4
5
0.63
L
Cthulhu
WaveDrifter
Cthulhu
1
3
5
1.17
L
Ishtar
ZyxLynx
Ishtar
5
3
2
2
L
Artio
cliang16
Artio
0
4
3
0.38
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
43,968
47,490
Taken
30,450
30,618
Mitigated
19,910
13,992
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,153
733
972
2,091
7,861
8,574
261
3,633
4,228
1,401
8,338
W
Anubis
 
Anubis
4,388
223
972
1,799
6,622
3,876
162
3,815
2,807
18,263
0
W
Vulcan
Bakugo17
Vulcan
14,177
8,742
588
582
5,262
2,467
777
3,134
2,128
28,225
0
L
Bacchus
4,346
134
1,210
3,141
10,523
5,688
0
8,552
1,781
6,841
0
W
Thoth
10,482
241
619
587
4,598
2,137
1,895
2,892
1,706
21,961
0
L
Zeus
Spony21
Zeus
5,319
158
633
580
5,965
1,899
0
5,507
414
13,053
0
L
Cthulhu
WaveDrifter
Cthulhu
4,416
42
555
2,212
11,235
10,415
0
8,363
2,552
16,230
0
L
Ishtar
ZyxLynx
Ishtar
6,651
3,534
0
745
7,590
2,684
0
5,878
1,576
0
23,301
L
Artio
cliang16
Artio
1,451
130
2,456
2,460
12,177
9,932
0
10,558
1,539
3,990
0
W
8,768
785
224
928
6,107
2,856
712
2,058
4,049
11,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
43,038
88
Minions Killed
115
0
Camps Cleared
0
887,452
Distance Traveled
890,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,495
850
13
1
0
193,721
0
W
Anubis
7,768
777
21
2
0
181,771
0
W
Vulcan
9,065
907
40
4
0
155,231
2
L
Bacchus
6,998
700
10
1
0
180,765
0
W
Thoth
8,837
884
30
3
0
197,074
0
L
Zeus
6,336
634
18
2
0
173,709
0
L
Cthulhu
7,414
741
17
2
0
176,332
0
L
Ishtar
7,948
795
42
4
0
177,415
0
L
Artio
6,918
692
1
0
0
179,231
0
W
Eset
8,873
887
11
1
0
163,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role