Player Matchup

Hun Batz
Hun Batz
BearJawJack
Hun Batz
Level 126
God Stats
1W - 0L
1,879 SR
Queue Stats
17W - 9L
1,563 Elo+
Party 3
Amaterasu
Amaterasu
KineticJRo24
Amaterasu
Level 89
God Stats
6W - 3L
1,541 SR
Queue Stats
41W - 47L
1,487 Elo+
Solo
Medusa
Medusa
SHINOCHUUU
Medusa
Level 103
God Stats
50W - 44L
1,606 SR
Queue Stats
168W - 148L
1,523 Elo+
Party 2
Nox
Nox
SanguineRook
Nox
Level 124
God Stats
5W - 1L
1,557 SR
Queue Stats
18W - 9L
1,530 Elo+
Party 3
Bake Kujira
Bake Kujira
uiFX
Bake Kujira
Level 26
God Stats
63W - 50L
1,568 SR
Queue Stats
111W - 106L
1,520 Elo+
Party 2
Team Averages
Level 94
1,630 SR
1,525 Elo+

VS

Team Averages
Level 72
1,564 SR
1,539 Elo+
Yemoja
Yemoja
Bardenomics
Yemoja
Level 23
God Stats
3W - 6L
1,497 SR
Queue Stats
36W - 43L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lloyd0689
Tsukuyomi
Level 87
God Stats
10W - 7L
1,697 SR
Queue Stats
819W - 847L
1,492 Elo+
Solo
Tiamat
Tiamat
Moon2Squared
Tiamat
Level 60
God Stats
4W - 6L
1,568 SR
Queue Stats
167W - 128L
1,639 Elo+
Solo
Ishtar
Ishtar
Riderch
Ishtar
Level 103
God Stats
18W - 18L
1,560 SR
Queue Stats
234W - 222L
1,528 Elo+
Party 1
Nox
Nox
YumekooUwU
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BearJawJack
Hun Batz
13
2 / 0 / 11
7,813
1,302
8,170
5,407
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
KineticJRo24
Amaterasu
13
2 / 2 / 11
7,397
1,233
5,298
7,732
5,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SHINOCHUUU
Medusa
12
4 / 0 / 5
7,433
1,239
6,131
3,826
1,573
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 9
8,197
1,366
7,772
3,985
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bake Kujira
uiFX
Bake Kujira
12
1 / 0 / 7
6,776
1,129
4,013
5,549
5,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

372

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 0
6,671
1,112
1,360
7,892
4,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
Lloyd0689
Tsukuyomi
11
1 / 3 / 1
6,383
1,064
3,059
5,196
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
0 / 2 / 1
6,625
1,104
7,477
6,410
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Riderch
Ishtar
11
0 / 4 / 1
6,521
1,087
6,389
9,503
3,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,778
1,130
3,883
4,930
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
5
14
Kills
2
2
Deaths
14
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
W
Hun Batz
BearJawJack
Hun Batz
2
0
11
7.5
W
Amaterasu
KineticJRo24
Amaterasu
2
2
11
3.75
L
Tsukuyomi
Lloyd0689
Tsukuyomi
1
3
1
0.5
L
Tiamat
0
2
1
0.25
L
Ishtar
Riderch
Ishtar
0
4
1
0.13
W
Medusa
SHINOCHUUU
Medusa
4
0
5
6.5
W
5
0
9
9.5
L
1
1
0
1
W
Bake Kujira
uiFX
Bake Kujira
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
22,168
26,499
Taken
33,931
16,959
Mitigated
16,116
4,218
Healing
3,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
1,360
648
1,423
396
7,892
4,579
0
2,801
4,998
7,827
0
W
Hun Batz
BearJawJack
Hun Batz
8,170
1,287
0
407
5,407
3,067
0
2,269
3,046
0
30,975
W
Amaterasu
KineticJRo24
Amaterasu
5,298
1,502
0
2,037
7,732
5,290
0
3,662
3,916
0
8,625
L
Tsukuyomi
Lloyd0689
Tsukuyomi
3,059
905
0
413
5,196
1,841
0
1,853
3,264
0
5,426
L
Tiamat
7,477
440
0
438
6,410
4,103
0
1,690
4,493
17,730
0
L
Ishtar
Riderch
Ishtar
6,389
3,159
0
733
9,503
3,651
0
3,510
5,862
0
21,843
W
Medusa
SHINOCHUUU
Medusa
6,131
2,351
0
1,383
3,826
1,573
0
1,763
1,967
0
19,958
W
7,772
753
0
180
3,985
1,779
0
2,380
1,489
13,359
0
L
3,883
504
0
318
4,930
1,942
0
1,931
2,958
14,936
0
W
Bake Kujira
uiFX
Bake Kujira
4,013
1,943
0
211
5,549
5,250
0
2,086
3,361
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
32,978
117
Minions Killed
117
7
Camps Cleared
5
649,465
Distance Traveled
541,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,671
1,112
11
2
0
98,033
0
W
Hun Batz
7,813
1,302
67
11
1
141,688
0
W
Amaterasu
7,397
1,233
9
2
1
124,977
0
L
Tsukuyomi
6,383
1,064
6
1
0
91,333
0
L
Tiamat
6,625
1,104
43
7
2
132,971
0
L
Ishtar
6,521
1,087
29
5
2
112,379
0
W
Medusa
7,433
1,239
16
3
3
125,376
0
W
Nox
8,197
1,366
20
3
1
134,774
0
L
Nox
6,778
1,130
28
5
1
107,100
0
W
Bake Kujira
6,776
1,129
5
1
1
122,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role