Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JACCUZI_SPLOT
Mulan
Level 126
God Stats
6W - 5L
1,503 SR
Queue Stats
493W - 483L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
TJHooDisBack
Baron Samedi
Level 102
God Stats
15W - 11L
1,645 SR
Queue Stats
36W - 40L
1,436 Elo+
Solo
Bacchus
Bacchus
TrapNuts
Bacchus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 122L
1,472 Elo+
Party 1
Izanami
Izanami
enbyyy
Izanami
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,471 Elo+

VS

Team Averages
Level 98
1,488 SR
1,453 Elo+
Xbalanque
Xbalanque
Kokku0
Xbalanque
Level 85
God Stats
0W - 2L
1,269 SR
Queue Stats
195W - 177L
1,432 Elo+
Party 3
Chaac
Chaac
Meat8020
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,405 Elo+
Party 2
Lancelot
Lancelot
MysticGazelle74
Lancelot
Level 133
God Stats
6W - 12L
1,542 SR
Queue Stats
119W - 102L
1,504 Elo+
Party 2
Ra
Ra
NotNewB
Ra
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
195W - 198L
1,436 Elo+
Solo
Odin
Odin
Xtmyswitch
Odin
Level 117
God Stats
2W - 1L
1,867 SR
Queue Stats
326W - 308L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 2
6,101
610
4,631
9,244
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 2
6,395
640
6,560
9,615
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baron Samedi
TJHooDisBack
Baron Samedi
10
2 / 0 / 2
5,932
593
4,422
3,273
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
TrapNuts
Bacchus
8
1 / 0 / 1
5,523
552
3,278
6,140
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
enbyyy
Izanami
8
0 / 2 / 1
4,907
491
3,582
5,071
1,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kokku0
Xbalanque
9
1 / 1 / 0
5,431
543
4,035
5,929
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Meat8020
Chaac
9
2 / 2 / 0
5,743
574
6,536
10,292
9,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
9
0 / 3 / 1
5,137
514
2,981
8,712
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
4,998
500
4,187
6,632
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 1
5,161
516
1,866
5,750
3,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
0
2
5
W
2
2
2
1.5
L
Xbalanque
Kokku0
Xbalanque
1
1
0
1
L
Chaac
Meat8020
Chaac
2
2
0
1
L
Lancelot
0
3
1
0.17
L
0
4
0
0
W
Baron Samedi
TJHooDisBack
Baron Samedi
2
0
2
3
W
Bacchus
TrapNuts
Bacchus
1
0
1
1.5
L
1
0
1
1.5
W
Izanami
enbyyy
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
19,605
33,343
Taken
37,315
21,015
Mitigated
20,652
17,986
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,631
1,669
0
8,005
9,244
3,463
0
1,644
7,378
0
48,769
W
6,560
1,032
0
4,944
9,615
8,750
0
0
9,615
0
41,839
L
Xbalanque
Kokku0
Xbalanque
4,035
2,934
0
1,917
5,929
2,100
220
2,022
3,907
0
35,036
L
Chaac
Meat8020
Chaac
6,536
1,925
0
1,981
10,292
9,461
0
0
9,618
0
33,576
L
Lancelot
2,981
953
0
750
8,712
3,207
0
1,796
6,874
0
36,602
L
4,187
316
96
2,030
6,632
2,011
0
2,584
4,048
29,888
0
W
Baron Samedi
TJHooDisBack
Baron Samedi
4,422
684
41
1,270
3,273
1,609
0
1,658
1,427
32,634
0
W
Bacchus
TrapNuts
Bacchus
3,278
610
0
2,669
6,140
5,587
0
440
5,665
24,772
0
L
1,866
534
0
1,390
5,750
3,873
0
1,298
4,452
0
14,265
W
Izanami
enbyyy
Izanami
3,582
2,630
0
1,057
5,071
1,606
34
0
5,071
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
26,470
299
Minions Killed
250
0
Camps Cleared
0
970,586
Distance Traveled
1,003,804
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,101
610
69
7
0
222,793
1
W
Mulan
6,395
640
72
7
0
178,088
0
L
Xbalanque
5,431
543
61
6
0
184,713
0
L
Chaac
5,743
574
56
6
0
191,349
0
L
Lancelot
5,137
514
58
6
0
234,855
0
L
Ra
4,998
500
54
5
0
187,603
0
W
Baron Samedi
5,932
593
73
7
0
198,093
0
W
Bacchus
5,523
552
32
3
0
195,482
2
L
Odin
5,161
516
21
2
0
205,284
0
W
Izanami
4,907
491
53
5
0
176,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role