Player Matchup

Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BreakfastWizards
Bacchus
Level 136
God Stats
34W - 19L
1,670 SR
Queue Stats
972W - 826L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
IIHirotoII
Sun Wukong
Level 113
God Stats
10W - 6L
1,660 SR
Queue Stats
466W - 420L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Ranjeet675
Nu Wa
Level 117
God Stats
6W - 5L
1,613 SR
Queue Stats
56W - 47L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
llDanteRamosll
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,703 SR
Queue Stats
251W - 242L
1,526 Elo+
Party 1
Team Averages
Level 127
1,629 SR
1,536 Elo+

VS

Team Averages
Level 129
1,616 SR
1,536 Elo+
Kuzenbo
Kuzenbo
CaptainDaddy_69_
Kuzenbo
Level 126
God Stats
4W - 9L
1,395 SR
Queue Stats
87W - 68L
1,545 Elo+
Party 2
Pele
Pele
DJ EsPaRtAnO
Pele
Level 128
God Stats
9W - 4L
1,796 SR
Queue Stats
124W - 130L
1,520 Elo+
Party 3
Thoth
Thoth
IQAxxel
Thoth
Level 124
God Stats
19W - 19L
1,603 SR
Queue Stats
168W - 162L
1,580 Elo+
Party 3
Bake Kujira
Bake Kujira
Im_A_Quacker69
Bake Kujira
Level 128
God Stats
1W - 1L
1,784 SR
Queue Stats
91W - 75L
1,541 Elo+
Party 2
Ullr
Ullr
Lil_Kenja
Ullr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 288L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 3
8,483
530
8,730
10,175
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
4 / 1 / 7
9,308
582
9,057
11,641
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
IIHirotoII
Sun Wukong
16
7 / 0 / 0
10,447
653
9,286
15,691
12,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
16
2 / 5 / 5
9,536
596
9,279
12,225
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
llDanteRamosll
Ah Muzen Cab
15
2 / 2 / 1
9,302
581
10,895
12,430
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
7,366
460
4,195
12,671
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 6 / 3
8,371
523
10,995
18,264
7,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
IQAxxel
Thoth
15
2 / 3 / 4
8,977
561
12,351
8,901
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bake Kujira
Im_A_Quacker69
Bake Kujira
13
1 / 4 / 0
8,052
503
10,675
14,173
17,326
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ullr
13
1 / 3 / 1
7,477
467
3,803
12,468
5,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
10
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
3
2.25
W
4
1
7
7.5
L
2
2
0
1
L
4
6
3
0.92
W
Sun Wukong
IIHirotoII
Sun Wukong
7
0
0
7
L
Thoth
IQAxxel
Thoth
2
3
4
1.33
L
Bake Kujira
Im_A_Quacker69
Bake Kujira
1
4
0
0.25
L
Ullr
1
3
1
0.5
W
Nu Wa
2
5
5
0.9
W
Ah Muzen Cab
llDanteRamosll
Ah Muzen Cab
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,247
Damage
42,019
62,162
Taken
66,477
39,215
Mitigated
46,485
17,400
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,730
2,320
0
1,522
10,175
4,085
0
3,287
6,888
0
67,482
W
9,057
1,213
0
2,860
11,641
12,874
128
4,091
7,550
24,179
0
L
4,195
1,694
0
2,813
12,671
12,835
0
4,694
7,977
18,961
0
L
10,995
3,048
0
2,759
18,264
7,206
11
4,262
14,002
0
74,912
W
Sun Wukong
IIHirotoII
Sun Wukong
9,286
2,221
0
6,733
15,691
12,774
33
8,048
7,551
0
83,397
L
Thoth
IQAxxel
Thoth
12,351
84
0
792
8,901
3,382
161
3,743
5,158
80,583
0
L
Bake Kujira
Im_A_Quacker69
Bake Kujira
10,675
5,212
0
2,167
14,173
17,326
0
2,152
12,021
66,576
533
L
Ullr
3,803
1,951
0
2,278
12,468
5,736
0
3,485
8,983
0
55,771
W
Nu Wa
9,279
2,424
0
3,296
12,225
4,225
532
7,646
4,494
85,062
768
W
Ah Muzen Cab
llDanteRamosll
Ah Muzen Cab
10,895
4,719
0
2,989
12,430
5,257
255
3,439
8,991
0
85,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
40,243
533
Minions Killed
481
0
Camps Cleared
0
1,630,319
Distance Traveled
1,505,212
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,483
530
88
6
0
380,803
3
W
Bacchus
9,308
582
24
2
0
326,135
3
L
Kuzenbo
7,366
460
32
2
0
321,030
6
L
Pele
8,371
523
89
6
0
335,072
2
W
Sun Wukong
10,447
653
135
8
0
330,475
0
L
Thoth
8,977
561
132
8
0
328,758
6
L
Bake Kujira
8,052
503
109
7
0
251,234
0
L
Ullr
7,477
467
119
7
0
269,118
2
W
Nu Wa
9,536
596
147
9
0
286,001
3
W
Ah Muzen Cab
9,302
581
139
9
0
306,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role