Player Matchup

Gilgamesh
Gilgamesh
Buckaboom
Gilgamesh
Level 68
God Stats
3W - 1L
1,626 SR
Queue Stats
47W - 82L
1,327 Elo+
Party 2
Awilix
Awilix
ElephantLight
Awilix
Level 47
God Stats
1W - 2L
1,448 SR
Queue Stats
32W - 62L
1,341 Elo+
Party 2
Athena
Athena
Flowerbridge
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,151 Elo+
Solo
Ix Chel
Ix Chel
JellloBoi
Ix Chel
Level 29
God Stats
13W - 26L
1,545 SR
Queue Stats
20W - 45L
1,288 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sniperd20
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,350 Elo+
Party 2
Team Averages
Level 34
1,524 SR
1,291 Elo+

VS

Team Averages
Level 39
1,457 SR
1,246 Elo+
Geb
Geb
Cruel_CrookedMan
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,112 Elo+
Party 1
Apollo
Apollo
Malum_Leviathan
Apollo
Level 89
God Stats
1W - 2L
1,352 SR
Queue Stats
2W - 8L
1,215 Elo+
Party 1
Atlas
Atlas
Ro_Didde
Atlas
Level 18
God Stats
0W - 1L
1,461 SR
Queue Stats
0W - 2L
1,138 Elo+
Party 1
Fenrir
Fenrir
SpiredToast
Fenrir
Level 18
God Stats
0W - 2L
1,470 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Merlin
Merlin
TheWairus
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Buckaboom
Gilgamesh
14
1 / 2 / 6
8,272
827
6,512
11,987
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 8
9,355
936
6,750
6,621
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
13
0 / 1 / 9
8,409
841
4,040
11,633
10,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
JellloBoi
Ix Chel
17
7 / 0 / 3
9,824
982
14,092
3,886
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
sniperd20
Ah Muzen Cab
15
1 / 0 / 7
8,538
854
11,032
7,852
3,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,750
775
6,143
14,250
11,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 1
8,728
873
5,027
8,335
3,881
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Ro_Didde
Atlas
14
0 / 0 / 3
7,411
741
7,422
12,828
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
13
0 / 4 / 1
7,432
743
2,091
8,428
3,416
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TheWairus
Merlin
14
1 / 3 / 1
7,966
797
7,987
7,372
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
15
Kills
4
4
Deaths
15
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Buckaboom
Gilgamesh
1
2
6
2
L
0
5
4
0.4
W
6
1
8
10
W
Athena
0
1
9
4.5
W
Ix Chel
JellloBoi
Ix Chel
7
0
3
8.5
L
3
3
1
1.17
L
Atlas
Ro_Didde
Atlas
0
0
3
1.5
L
Fenrir
0
4
1
0.13
L
Merlin
TheWairus
Merlin
1
3
1
0.5
W
Ah Muzen Cab
sniperd20
Ah Muzen Cab
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
28,670
41,979
Taken
51,213
30,036
Mitigated
34,396
11,616
Healing
3,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Buckaboom
Gilgamesh
6,512
1,874
0
2,684
11,987
10,237
561
4,027
7,722
0
24,449
L
6,143
793
997
654
14,250
11,583
0
6,448
7,425
16,850
0
W
6,750
1,866
0
1,339
6,621
3,833
1,212
2,790
3,597
0
24,187
W
Athena
4,040
1,671
1,305
1,749
11,633
10,331
291
6,305
5,063
10,454
0
W
Ix Chel
JellloBoi
Ix Chel
14,092
1,938
331
1,258
3,886
1,901
1,958
2,102
1,784
45,904
0
L
5,027
2,948
135
631
8,335
3,881
0
1,969
6,197
0
25,970
L
Atlas
Ro_Didde
Atlas
7,422
2,491
0
1,052
12,828
12,282
0
4,731
7,782
15,667
0
L
Fenrir
2,091
376
0
93
8,428
3,416
0
4,063
4,265
0
9,751
L
Merlin
TheWairus
Merlin
7,987
742
0
0
7,372
3,234
0
921
6,309
23,872
0
W
Ah Muzen Cab
sniperd20
Ah Muzen Cab
11,032
3,421
0
2,950
7,852
3,734
0
5,370
2,261
0
30,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
39,287
222
Minions Killed
170
0
Camps Cleared
0
1,103,963
Distance Traveled
1,015,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,272
827
35
4
0
207,525
0
L
Geb
7,750
775
12
1
0
186,560
0
W
Awilix
9,355
936
33
3
0
247,282
0
W
Athena
8,409
841
15
2
0
224,861
0
W
Ix Chel
9,824
982
86
9
0
213,661
0
L
Apollo
8,728
873
62
6
0
207,086
0
L
Atlas
7,411
741
13
1
0
230,127
0
L
Fenrir
7,432
743
24
2
0
201,698
0
L
Merlin
7,966
797
59
6
0
189,917
0
W
Ah Muzen Cab
8,538
854
53
5
0
210,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role