Player Matchup

Osiris
Osiris
 
Osiris
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Boots1889
Bake Kujira
Level 115
God Stats
1W - 0L
1,197 SR
Queue Stats
25W - 18L
1,433 Elo+
Party 1
Thor
Thor
JuAnBaZaN
Thor
Level 161
God Stats
4W - 3L
1,659 SR
Queue Stats
101W - 102L
1,464 Elo+
Solo
Janus
Janus
Mac35421
Janus
Level 158
God Stats
21W - 20L
1,517 SR
Queue Stats
221W - 198L
1,494 Elo+
Solo
Charon
Charon
phoenix81
Charon
Level 153
God Stats
6W - 4L
1,573 SR
Queue Stats
45W - 37L
1,431 Elo+
Party 1
Team Averages
Level 154
1,489 SR
1,464 Elo+

VS

Team Averages
Level 124
1,533 SR
1,476 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CarDaddyPlease
Amaterasu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wildboar345
Cu Chulainn
Level 129
God Stats
1W - 3L
1,427 SR
Queue Stats
188W - 183L
1,452 Elo+
Solo
Agni
Agni
mudoyp2
Agni
Level 111
God Stats
6W - 6L
1,566 SR
Queue Stats
125W - 114L
1,468 Elo+
Solo
Danzaburou
Danzaburou
xVMCx flashy
Danzaburou
Level 125
God Stats
3W - 5L
1,672 SR
Queue Stats
230W - 208L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 1
8,523
568
7,940
14,650
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
Boots1889
Bake Kujira
12
5 / 5 / 6
7,652
510
6,870
13,898
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
7 / 1 / 8
8,344
556
12,134
13,626
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Mac35421
Janus
14
7 / 2 / 7
9,097
606
9,708
8,164
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
phoenix81
Charon
12
1 / 3 / 7
7,179
479
6,455
9,358
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 6 / 4
7,340
489
6,638
14,173
9,092
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CarDaddyPlease
Amaterasu
13
1 / 1 / 1
7,434
496
6,332
15,583
14,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Wildboar345
Cu Chulainn
11
0 / 4 / 4
6,559
437
7,449
15,602
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Agni
mudoyp2
Agni
12
1 / 6 / 2
7,206
480
4,760
9,314
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xVMCx flashy
Danzaburou
14
7 / 6 / 1
9,253
617
10,950
13,566
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
23
Kills
11
12
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
1
3.5
L
Cthulhu
 
Cthulhu
2
6
4
0.67
W
Bake Kujira
Boots1889
Bake Kujira
5
5
6
1.6
L
Amaterasu
CarDaddyPlease
Amaterasu
1
1
1
1.5
W
Thor
7
1
8
11
W
Janus
Mac35421
Janus
7
2
7
5.25
L
Cu Chulainn
Wildboar345
Cu Chulainn
0
4
4
0.5
L
Agni
mudoyp2
Agni
1
6
2
0.33
W
Charon
phoenix81
Charon
1
3
7
1.5
L
Danzaburou
xVMCx flashy
Danzaburou
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
36,129
59,696
Taken
68,238
47,991
Mitigated
40,593
6,373
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,940
2,936
0
2,431
14,650
19,193
0
1,997
12,653
0
56,259
L
Cthulhu
 
Cthulhu
6,638
531
172
1,414
14,173
9,092
575
5,257
8,808
29,505
232
W
Bake Kujira
Boots1889
Bake Kujira
6,870
4,841
0
437
13,898
14,754
944
2,017
11,881
28,845
0
L
Amaterasu
CarDaddyPlease
Amaterasu
6,332
3,046
0
4,392
15,583
14,114
185
4,023
10,799
0
45,829
W
Thor
12,134
1,889
0
710
13,626
5,920
0
2,720
10,906
0
62,073
W
Janus
Mac35421
Janus
9,708
1,523
0
1,249
8,164
3,489
0
3,693
4,471
57,705
0
L
Cu Chulainn
Wildboar345
Cu Chulainn
7,449
1,616
0
5,188
15,602
8,906
407
5,105
10,128
5,852
30,881
L
Agni
mudoyp2
Agni
4,760
925
0
750
9,314
2,991
0
3,412
5,860
42,671
0
W
Charon
phoenix81
Charon
6,455
1,486
0
1,546
9,358
4,635
419
1,873
7,485
39,878
0
L
Danzaburou
xVMCx flashy
Danzaburou
10,950
5,170
0
3,129
13,566
5,490
658
4,778
8,594
0
65,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,795
Gold Earned
37,792
353
Minions Killed
333
0
Camps Cleared
0
1,422,692
Distance Traveled
1,372,618
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,523
568
88
6
0
242,286
0
L
Cthulhu
7,340
489
32
2
0
279,610
0
W
Bake Kujira
7,652
510
42
3
0
277,268
1
L
Amaterasu
7,434
496
77
5
0
267,022
0
W
Thor
8,344
556
74
5
0
327,538
0
W
Janus
9,097
606
97
6
0
300,707
3
L
Cu Chulainn
6,559
437
49
3
0
307,950
0
L
Agni
7,206
480
78
5
0
274,813
0
W
Charon
7,179
479
52
3
0
274,893
2
L
Danzaburou
9,253
617
97
6
0
243,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role