Player Matchup

Janus
Janus
JLiverless
Janus
Level 148
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 1L
1,842 Elo+
Party 3
Xing Tian
Xing Tian
MyCalamity
Xing Tian
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 3
Bakasura
Bakasura
TheTimingTho
Bakasura
Level 125
God Stats
0W - 1L
1,507 SR
Queue Stats
181W - 194L
1,446 Elo+
Party 2
Osiris
Osiris
Tymvb14
Osiris
Level 28
God Stats
2W - 2L
1,519 SR
Queue Stats
34W - 43L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Zvsty
Baron Samedi
Level 65
God Stats
2W - 2L
1,692 SR
Queue Stats
125W - 154L
1,399 Elo+
Party 2
Team Averages
Level 90
1,532 SR
1,569 Elo+

VS

Team Averages
Level 116
1,483 SR
1,469 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DW3HEAT3
Arachne
Level 159
God Stats
9W - 6L
1,748 SR
Queue Stats
94W - 80L
1,499 Elo+
Party 1
King Arthur
King Arthur
GiraKaiser
King Arthur
Level 67
God Stats
2W - 4L
1,276 SR
Queue Stats
10W - 10L
1,404 Elo+
Solo
Kukulkan
Kukulkan
TLValor
Kukulkan
Level 76
God Stats
1W - 0L
1,389 SR
Queue Stats
9W - 7L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 2 / 2
10,546
1,055
14,125
8,682
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MyCalamity
Xing Tian
15
0 / 4 / 1
9,022
902
4,391
14,463
12,868
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
TheTimingTho
Bakasura
14
0 / 4 / 1
8,917
892
2,161
10,185
4,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
Tymvb14
Osiris
14
0 / 4 / 1
8,878
888
1,475
11,121
11,198
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Zvsty
Baron Samedi
15
2 / 7 / 1
10,001
1,000
8,667
21,880
10,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

119

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 2 / 13
10,994
1,099
16,411
5,854
2,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
17
2 / 0 / 15
10,788
1,079
11,124
7,488
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DW3HEAT3
Arachne
17
11 / 0 / 9
12,661
1,266
15,615
9,485
4,163
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GiraKaiser
King Arthur
16
1 / 1 / 19
10,432
1,043
11,444
10,201
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TLValor
Kukulkan
16
4 / 1 / 9
10,194
1,019
8,203
3,656
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
86
4
Kills
21
21
Deaths
4
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
13
4.75
W
Neith
 
Neith
2
0
15
9.5
W
Arachne
DW3HEAT3
Arachne
11
0
9
15.5
W
King Arthur
GiraKaiser
King Arthur
1
1
19
10.5
L
Janus
2
2
2
1.5
L
Xing Tian
MyCalamity
Xing Tian
0
4
1
0.13
W
Kukulkan
TLValor
Kukulkan
4
1
9
8.5
L
Bakasura
TheTimingTho
Bakasura
0
4
1
0.13
L
Osiris
Tymvb14
Osiris
0
4
1
0.13
L
Baron Samedi
Zvsty
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
62,797
66,331
Taken
36,684
42,624
Mitigated
19,201
3,621
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,411
1,129
0
245
5,854
2,313
0
4,105
1,599
37,416
0
W
Neith
 
Neith
11,124
3,918
0
2,801
7,488
2,635
0
6,177
1,116
0
39,324
W
Arachne
DW3HEAT3
Arachne
15,615
13,648
0
2,939
9,485
4,163
0
6,469
2,392
0
30,445
W
King Arthur
GiraKaiser
King Arthur
11,444
635
0
734
10,201
8,817
0
7,739
1,928
0
22,399
L
Janus
14,125
494
0
250
8,682
3,587
0
2,086
6,596
49,624
0
L
Xing Tian
MyCalamity
Xing Tian
4,391
125
0
0
14,463
12,868
0
5,475
8,988
11,681
0
W
Kukulkan
TLValor
Kukulkan
8,203
745
0
300
3,656
1,273
0
2,336
1,156
22,638
0
L
Bakasura
TheTimingTho
Bakasura
2,161
1,130
19
701
10,185
4,821
0
3,814
6,371
0
5,512
L
Osiris
Tymvb14
Osiris
1,475
111
178
603
11,121
11,198
0
4,912
6,209
1,239
11,317
L
Baron Samedi
Zvsty
Baron Samedi
8,667
760
764
1,106
21,880
10,150
0
8,327
13,553
30,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
55,069
204
Minions Killed
217
5
Camps Cleared
13
728,504
Distance Traveled
1,022,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,994
1,099
41
4
5
189,857
0
W
Neith
10,788
1,079
57
6
0
201,004
0
W
Arachne
12,661
1,266
40
4
5
216,942
0
W
King Arthur
10,432
1,043
29
3
0
204,634
0
L
Janus
10,546
1,055
107
11
1
200,808
0
L
Xing Tian
9,022
902
9
1
0
158,320
0
W
Kukulkan
10,194
1,019
50
5
3
210,562
0
L
Bakasura
8,917
892
9
1
1
90,726
0
L
Osiris
8,878
888
15
2
1
106,832
0
L
Baron Samedi
10,001
1,000
64
6
2
171,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role