Player Matchup

Agni
Agni
 
Agni
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ZeCount
Sobek
Level 159
God Stats
2W - 3L
1,366 SR
Queue Stats
138W - 156L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zilotar
Tsukuyomi
Level 126
God Stats
0W - 1L
1,427 SR
Queue Stats
15W - 23L
1,443 Elo+
Party 1
Team Averages
Level 122
1,431 SR
1,489 Elo+

VS

Team Averages
Level 139
1,580 SR
1,814 Elo+
Charon
Charon
NurgleHugs
Charon
Level 84
God Stats
2W - 2L
1,533 SR
Queue Stats
61W - 51L
1,606 Elo+
Party 2
Ra
Ra
Sharks
Ra
Level 173
God Stats
1W - 0L
1,662 SR
Queue Stats
24W - 6L
1,757 Elo+
Party 2
Odin
Odin
Tekzy
Odin
Level 159
God Stats
1W - 0L
1,545 SR
Queue Stats
23W - 3L
2,078 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 5 / 1
8,521
775
6,415
7,775
3,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ZeCount
Sobek
10
0 / 5 / 2
7,261
660
3,909
15,126
17,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Zilotar
Tsukuyomi
9
1 / 6 / 1
7,540
685
3,588
10,813
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
NurgleHugs
Charon
12
1 / 1 / 15
8,918
811
7,196
7,312
7,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
13
4 / 1 / 11
9,603
873
10,916
8,651
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Tekzy
Odin
12
11 / 1 / 3
10,460
951
10,058
9,836
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
16
16
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
1
0.5
W
Charon
NurgleHugs
Charon
1
1
15
8.5
W
Ra
4
1
11
9.5
W
Odin
Tekzy
Odin
11
1
3
12.5
L
Sobek
ZeCount
Sobek
0
5
2
0.2
L
Tsukuyomi
Zilotar
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,912
Damage
28,170
33,714
Taken
25,799
25,681
Mitigated
17,367
2,399
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,415
321
0
60
7,775
3,082
0
4,412
3,002
31,920
0
W
Charon
NurgleHugs
Charon
7,196
1,261
289
1,525
7,312
7,935
341
3,437
3,782
11,949
0
W
Ra
10,916
844
3,463
3,785
8,651
4,593
1,115
2,996
5,453
59,165
0
W
Odin
Tekzy
Odin
10,058
3,700
0
893
9,836
4,839
543
4,138
5,586
0
31,142
L
Sobek
ZeCount
Sobek
3,909
375
0
1,615
15,126
17,234
0
6,035
8,626
18,659
0
L
Tsukuyomi
Zilotar
Tsukuyomi
3,588
974
0
724
10,813
5,365
0
6,695
3,848
0
14,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
28,981
89
Minions Killed
130
0
Camps Cleared
0
527,646
Distance Traveled
644,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,521
775
47
4
0
157,342
0
W
Charon
8,918
811
11
1
0
195,678
0
W
Ra
9,603
873
84
8
0
212,090
0
W
Odin
10,460
951
35
3
0
236,830
0
L
Sobek
7,261
660
17
2
0
197,815
0
L
Tsukuyomi
7,540
685
25
2
0
172,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role