Player Matchup

Persephone
Persephone
 
Persephone
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aqua_Gingerale
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Solo
Cliodhna
Cliodhna
FateDealer2
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,393 Elo+
Solo
Osiris
Osiris
OniSmoke
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,589 Elo+
Solo
Anubis
Anubis
RC9 Brian
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,255 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,496 Elo+

VS

Team Averages
Level 102
1,516 SR
1,448 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BoabyTrain
Shiva
Level 107
God Stats
5W - 3L
1,539 SR
Queue Stats
351W - 348L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BritOHoney
Ah Muzen Cab
Level 28
God Stats
2W - 2L
1,617 SR
Queue Stats
78W - 97L
1,448 Elo+
Party 1
Khepri
Khepri
Mykid8yours
Khepri
Level 120
God Stats
1W - 1L
1,690 SR
Queue Stats
45W - 36L
1,482 Elo+
Party 1
Scylla
Scylla
Raspleberry
Scylla
Level 124
God Stats
0W - 2L
1,234 SR
Queue Stats
51W - 62L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 4 / 17
10,523
877
12,725
12,845
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 3 / 25
10,360
863
5,478
15,827
19,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
FateDealer2
Cliodhna
16
5 / 4 / 18
9,880
823
12,211
12,081
6,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
OniSmoke
Osiris
18
18 / 3 / 11
11,991
999
30,786
18,718
14,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
RC9 Brian
Anubis
17
3 / 3 / 23
10,158
847
10,917
9,880
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 9 / 4
8,020
668
4,296
16,881
11,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
17
7 / 3 / 8
9,844
820
17,787
15,946
18,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
BritOHoney
Ah Muzen Cab
15
1 / 5 / 10
8,081
673
13,488
14,557
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
12
0 / 9 / 5
7,719
643
4,426
19,455
17,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
17
6 / 6 / 7
10,063
839
11,319
14,236
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
50
32
Kills
16
17
Deaths
32
94
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
4
17
3.38
L
Amaterasu
 
Amaterasu
2
9
4
0.44
W
1
3
25
4.5
L
Shiva
7
3
8
3.67
L
Ah Muzen Cab
BritOHoney
Ah Muzen Cab
1
5
10
1.2
W
Cliodhna
FateDealer2
Cliodhna
5
4
18
3.5
L
Khepri
0
9
5
0.28
W
Osiris
OniSmoke
Osiris
18
3
11
7.83
W
Anubis
RC9 Brian
Anubis
3
3
23
4.83
L
Scylla
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,117
Damage
51,316
69,351
Taken
81,075
51,975
Mitigated
57,576
24,452
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,725
1,624
0
2,169
12,845
5,204
1,037
2,100
10,152
24,650
0
L
Amaterasu
 
Amaterasu
4,296
900
583
2,000
16,881
11,648
73
7,338
9,543
0
7,808
W
5,478
1,354
1,231
3,786
15,827
19,779
628
3,345
11,889
9,966
0
L
Shiva
17,787
2,329
2,583
4,474
15,946
18,255
0
5,598
10,348
0
24,240
L
Ah Muzen Cab
BritOHoney
Ah Muzen Cab
13,488
4,398
0
1,411
14,557
5,281
365
4,741
9,816
0
29,502
W
Cliodhna
FateDealer2
Cliodhna
12,211
1,885
890
2,090
12,081
6,739
1,831
3,420
8,383
0
24,309
L
Khepri
4,426
100
1,147
1,016
19,455
17,316
120
7,128
12,327
7,709
0
W
Osiris
OniSmoke
Osiris
30,786
10,517
1,350
8,813
18,718
14,080
2,009
3,072
14,953
0
46,657
W
Anubis
RC9 Brian
Anubis
10,917
518
682
3,441
9,880
6,173
1,889
3,033
6,645
30,317
0
L
Scylla
11,319
1,036
683
1,350
14,236
5,076
0
4,315
9,921
20,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,912
Gold Earned
43,727
145
Minions Killed
85
0
Camps Cleared
0
1,151,283
Distance Traveled
978,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,523
877
30
3
0
261,435
0
L
Amaterasu
8,020
668
3
0
0
162,565
0
W
Fafnir
10,360
863
14
1
0
211,395
0
L
Shiva
9,844
820
21
2
0
238,356
0
L
Ah Muzen Cab
8,081
673
27
2
0
217,474
0
W
Cliodhna
9,880
823
20
2
0
244,161
0
L
Khepri
7,719
643
3
0
0
190,624
0
W
Osiris
11,991
999
33
3
0
250,631
0
W
Anubis
10,158
847
48
4
0
183,661
0
L
Scylla
10,063
839
31
3
0
169,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role