Player Matchup

Cerberus
Cerberus
Kgirl1997
Cerberus
Level 68
God Stats
6W - 2L
1,520 SR
Queue Stats
34W - 36L
1,395 Elo+
Party 1
Chernobog
Chernobog
Litlbate
Chernobog
Level 106
God Stats
5W - 1L
1,619 SR
Queue Stats
207W - 196L
1,477 Elo+
Party 1
Vulcan
Vulcan
xLegendaryKingxt
Vulcan
Level 63
God Stats
9W - 3L
1,622 SR
Queue Stats
47W - 31L
1,490 Elo+
Party 1
Team Averages
Level 79
1,587 SR
1,454 Elo+

VS

Team Averages
Level 40
1,580 SR
1,539 Elo+
Danzaburou
Danzaburou
AztkDuckyy
Danzaburou
Level 29
God Stats
1W - 2L
1,741 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 2
Cthulhu
Cthulhu
Noche-K
Cthulhu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 2
Bakasura
Bakasura
TheDoubloon1918
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kgirl1997
Cerberus
16
7 / 1 / 12
13,024
814
9,415
16,721
19,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Litlbate
Chernobog
17
9 / 1 / 14
13,844
865
24,689
14,810
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 11
13,262
829
22,393
8,465
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AztkDuckyy
Danzaburou
13
1 / 12 / 2
11,288
706
10,977
20,890
6,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Noche-K
Cthulhu
12
0 / 7 / 3
10,389
649
9,167
25,706
23,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
15
4 / 5 / 0
12,342
771
10,143
18,152
9,224
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
5
5
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AztkDuckyy
Danzaburou
1
12
2
0.17
W
Cerberus
Kgirl1997
Cerberus
7
1
12
13
W
Chernobog
Litlbate
Chernobog
9
1
14
16
L
Cthulhu
Noche-K
Cthulhu
0
7
3
0.21
L
Bakasura
4
5
0
0.8
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
30,287
39,996
Taken
64,748
29,582
Mitigated
39,262
7,306
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AztkDuckyy
Danzaburou
10,977
4,293
0
627
20,890
6,480
31
11,132
9,758
0
28,635
W
Cerberus
Kgirl1997
Cerberus
9,415
778
0
1,624
16,721
19,157
690
3,574
12,402
27,590
747
W
Chernobog
Litlbate
Chernobog
24,689
16,427
0
5,682
14,810
6,784
2,064
3,867
10,572
0
65,717
L
Cthulhu
Noche-K
Cthulhu
9,167
697
0
1,086
25,706
23,558
0
11,305
14,401
36,309
0
L
Bakasura
10,143
6,012
0
3,251
18,152
9,224
0
9,617
8,535
0
47,122
W
22,393
12,240
0
0
8,465
3,641
634
1,726
6,059
67,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,130
Gold Earned
34,019
193
Minions Killed
146
0
Camps Cleared
0
861,484
Distance Traveled
809,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,288
706
28
2
0
194,400
0
W
Cerberus
13,024
814
26
2
0
292,586
0
W
Chernobog
13,844
865
89
6
0
278,334
0
L
Cthulhu
10,389
649
30
2
0
287,875
0
L
Bakasura
12,342
771
88
6
0
327,020
0
W
Vulcan
13,262
829
78
5
0
290,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role