Player Matchup

Neith
Neith
Anellim
Neith
Level 109
God Stats
9W - 1L
1,640 SR
Queue Stats
22W - 14L
1,505 Elo+
Party 2
Cliodhna
Cliodhna
BolaaGod
Cliodhna
Level 96
God Stats
4W - 2L
1,508 SR
Queue Stats
79W - 105L
1,378 Elo+
Party 1
Yemoja
Yemoja
Caradealce2605
Yemoja
Level 48
God Stats
15W - 3L
1,655 SR
Queue Stats
22W - 16L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
OKS1RDiablo
Baron Samedi
Level 68
God Stats
1W - 1L
1,223 SR
Queue Stats
44W - 65L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
rvxnnn
Nu Wa
Level 49
God Stats
3W - 0L
1,793 SR
Queue Stats
20W - 23L
1,410 Elo+
Party 1
Team Averages
Level 74
1,564 SR
1,417 Elo+

VS

Team Averages
Level 81
1,328 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Javentofly
Baron Samedi
Level 64
God Stats
1W - 4L
1,090 SR
Queue Stats
208W - 240L
1,423 Elo+
Solo
Amaterasu
Amaterasu
NTN Super R2D2
Amaterasu
Level 88
God Stats
3W - 7L
1,266 SR
Queue Stats
273W - 285L
1,410 Elo+
Solo
Medusa
Medusa
TFireKeeper
Medusa
Level 81
God Stats
1W - 3L
1,147 SR
Queue Stats
26W - 24L
1,429 Elo+
Party 3
Aphrodite
Aphrodite
VigrosoSpark3
Aphrodite
Level 145
God Stats
1W - 1L
1,645 SR
Queue Stats
43W - 41L
1,454 Elo+
Party 3
Fenrir
Fenrir
teedoug2004
Fenrir
Level 25
God Stats
3W - 2L
1,493 SR
Queue Stats
35W - 27L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anellim
Neith
11
0 / 1 / 0
6,165
440
2,504
7,068
2,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
BolaaGod
Cliodhna
15
9 / 0 / 3
9,287
663
13,465
11,848
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
6,619
473
3,995
6,637
4,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
OKS1RDiablo
Baron Samedi
14
6 / 6 / 5
8,444
603
11,635
13,744
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
rvxnnn
Nu Wa
11
1 / 5 / 1
7,115
508
8,258
7,848
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Javentofly
Baron Samedi
13
3 / 8 / 1
7,567
541
8,520
14,185
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
NTN Super R2D2
Amaterasu
11
3 / 2 / 1
7,122
509
6,119
15,993
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
2 / 1 / 1
7,524
537
8,022
8,281
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
VigrosoSpark3
Aphrodite
11
2 / 1 / 0
7,391
528
4,633
7,249
5,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
12
3 / 4 / 3
7,486
535
5,647
13,250
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
16
Kills
13
13
Deaths
16
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Anellim
Neith
0
1
0
0
W
Cliodhna
BolaaGod
Cliodhna
9
0
3
10.5
W
0
1
0
0
L
Baron Samedi
Javentofly
Baron Samedi
3
8
1
0.44
L
Amaterasu
NTN Super R2D2
Amaterasu
3
2
1
1.75
W
Baron Samedi
OKS1RDiablo
Baron Samedi
6
6
5
1.42
L
Medusa
2
1
1
2.5
L
Aphrodite
VigrosoSpark3
Aphrodite
2
1
0
2
W
Nu Wa
rvxnnn
Nu Wa
1
5
1
0.3
L
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
32,941
47,145
Taken
58,958
20,756
Mitigated
34,176
18,144
Healing
25,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Anellim
Neith
2,504
1,040
0
2,984
7,068
2,644
43
1,947
5,121
0
43,146
W
Cliodhna
BolaaGod
Cliodhna
13,465
3,312
0
7,082
11,848
4,685
0
2,085
9,763
0
67,079
W
3,995
507
1,577
858
6,637
4,366
0
588
6,049
22,736
0
L
Baron Samedi
Javentofly
Baron Samedi
8,520
423
21
3,351
14,185
8,182
0
8,609
5,572
51,637
0
L
Amaterasu
NTN Super R2D2
Amaterasu
6,119
2,964
0
7,901
15,993
12,146
297
5,286
10,250
0
44,694
W
Baron Samedi
OKS1RDiablo
Baron Samedi
11,635
809
430
3,667
13,744
7,101
0
7,653
6,091
49,494
0
L
Medusa
8,022
3,653
0
4,258
8,281
3,733
80
3,234
5,039
0
60,439
L
Aphrodite
VigrosoSpark3
Aphrodite
4,633
415
2,027
4,669
7,249
5,458
448
3,167
4,010
34,623
0
W
Nu Wa
rvxnnn
Nu Wa
8,258
2,944
0
1,546
7,848
1,960
777
991
6,857
33,290
0
L
Fenrir
5,647
1,185
0
3,068
13,250
4,657
0
2,877
10,199
0
43,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,630
Gold Earned
37,090
334
Minions Killed
349
0
Camps Cleared
0
1,376,699
Distance Traveled
1,257,077
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,165
440
84
6
0
252,216
6
W
Cliodhna
9,287
663
92
7
0
327,993
0
W
Yemoja
6,619
473
34
2
0
294,675
0
L
Baron Samedi
7,567
541
80
6
0
222,665
0
L
Amaterasu
7,122
509
61
4
0
221,588
0
W
Baron Samedi
8,444
603
57
4
0
249,270
0
L
Medusa
7,524
537
101
7
0
253,024
0
L
Aphrodite
7,391
528
46
3
0
246,154
0
W
Nu Wa
7,115
508
67
5
0
252,545
0
L
Fenrir
7,486
535
61
4
0
313,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role