Player Matchup

Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrownClown07
Cthulhu
Level 109
God Stats
7W - 5L
1,683 SR
Queue Stats
54W - 71L
1,431 Elo+
Solo
Chernobog
Chernobog
TobiNeroLeoTheo
Chernobog
Level 67
God Stats
2W - 4L
1,522 SR
Queue Stats
149W - 154L
1,413 Elo+
Solo
Tyr
Tyr
kidrumske
Tyr
Level 177
God Stats
2W - 3L
1,585 SR
Queue Stats
75W - 86L
1,454 Elo+
Solo
Nu Wa
Nu Wa
shaundaxo
Nu Wa
Level 86
God Stats
104W - 91L
1,509 SR
Queue Stats
352W - 341L
1,421 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,444 Elo+

VS

Team Averages
Level 148
1,537 SR
1,490 Elo+
Terra
Terra
Aces_Solid
Terra
Level 147
God Stats
2W - 3L
1,715 SR
Queue Stats
26W - 44L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
GTX_SPIDER_1080p
Nu Wa
Level 155
God Stats
1W - 2L
1,463 SR
Queue Stats
24W - 22L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
GypsyManeCarlos
Erlang Shen
Level 124
God Stats
4W - 6L
1,457 SR
Queue Stats
186W - 198L
1,420 Elo+
Party 1
Surtr
Surtr
LVL-99pikachu
Surtr
Level 147
God Stats
2W - 2L
1,445 SR
Queue Stats
4W - 10L
1,215 Elo+
Party 1
Bastet
Bastet
noglovenolove
Bastet
Level 166
God Stats
3W - 0L
1,604 SR
Queue Stats
4W - 1L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
5,731
1,146
3,210
2,584
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
CrownClown07
Cthulhu
11
1 / 3 / 1
6,250
1,250
5,487
8,991
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
TobiNeroLeoTheo
Chernobog
11
0 / 5 / 1
5,998
1,200
1,947
9,305
3,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 0
5,306
1,061
0
186
64
Nu Wa
shaundaxo
Nu Wa
11
1 / 3 / 0
6,109
1,222
5,916
6,350
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 0 / 11
6,349
1,270
3,934
4,067
2,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 7
7,107
1,421
4,742
2,370
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
GypsyManeCarlos
Erlang Shen
12
6 / 0 / 5
7,341
1,468
4,417
3,793
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 0 / 5
7,117
1,423
5,693
5,886
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 6
6,209
1,242
5,924
3,914
1,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
12
12
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
Terra
0
0
11
5.5
L
Cthulhu
CrownClown07
Cthulhu
1
3
1
0.5
W
2
0
7
5.5
W
Erlang Shen
GypsyManeCarlos
Erlang Shen
6
0
5
8.5
W
3
0
5
5.5
L
Chernobog
TobiNeroLeoTheo
Chernobog
0
5
1
0.1
L
0
0
0
0
W
1
2
6
2
L
Nu Wa
shaundaxo
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
24,710
27,416
Taken
20,030
12,426
Mitigated
12,500
1,007
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,210
1,096
0
372
2,584
902
0
1,304
1,241
7,459
1,085
W
Terra
3,934
358
209
235
4,067
2,981
0
2,675
1,220
8,571
0
L
Cthulhu
CrownClown07
Cthulhu
5,487
510
67
500
8,991
6,511
0
2,997
5,888
21,876
0
W
4,742
2,107
0
175
2,370
927
0
2,187
145
32,465
0
W
Erlang Shen
GypsyManeCarlos
Erlang Shen
4,417
2,583
0
1,745
3,793
3,468
0
2,160
1,445
0
5,305
W
5,693
1,884
0
1,008
5,886
3,578
0
4,109
1,659
583
15,062
L
Chernobog
TobiNeroLeoTheo
Chernobog
1,947
1,134
0
68
9,305
3,007
0
1,624
7,554
0
16,775
L
0
0
0
0
186
64
0
186
0
0
0
W
5,924
1,253
0
288
3,914
1,546
0
2,752
1,126
0
11,980
L
Nu Wa
shaundaxo
Nu Wa
5,916
1,224
0
0
6,350
1,942
0
2,905
3,359
20,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
34,123
99
Minions Killed
125
4
Camps Cleared
3
314,128
Distance Traveled
529,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,731
1,146
8
2
1
51,419
0
W
Terra
6,349
1,270
8
2
0
96,260
0
L
Cthulhu
6,250
1,250
42
8
1
96,906
0
W
Nu Wa
7,107
1,421
79
16
2
100,664
0
W
Erlang Shen
7,341
1,468
2
0
0
117,919
0
W
Surtr
7,117
1,423
25
5
0
117,312
2
L
Chernobog
5,998
1,200
20
4
1
72,070
0
L
Tyr
5,306
1,061
0
0
0
0
0
W
Bastet
6,209
1,242
11
2
1
96,924
0
L
Nu Wa
6,109
1,222
29
6
1
93,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role