Player Matchup

Maman Brigitte
Maman Brigitte
Buhreeln
Maman Brigitte
Level 100
God Stats
6W - 5L
1,334 SR
Queue Stats
70W - 61L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Delos22
Zhong Kui
Level 50
God Stats
34W - 30L
1,562 SR
Queue Stats
93W - 82L
1,462 Elo+
Party 2
Atlas
Atlas
Gunslingerx01
Atlas
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,459 Elo+
Party 2
Izanami
Izanami
bossman9412
Izanami
Level 44
God Stats
3W - 2L
1,434 SR
Queue Stats
50W - 49L
1,464 Elo+
Solo
Kukulkan
Kukulkan
killuagongetuhoe
Kukulkan
Level 42
God Stats
2W - 7L
1,170 SR
Queue Stats
45W - 64L
1,410 Elo+
Solo
Team Averages
Level 57
1,400 SR
1,450 Elo+

VS

Team Averages
Level 49
1,442 SR
1,390 Elo+
Amaterasu
Amaterasu
AIex-00077
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 3
Mercury
Mercury
HunterJayT
Mercury
Level 64
God Stats
4W - 5L
1,420 SR
Queue Stats
19W - 24L
1,407 Elo+
Party 1
Anhur
Anhur
IXxSatoruxXI
Anhur
Level 103
God Stats
3W - 7L
1,293 SR
Queue Stats
274W - 273L
1,400 Elo+
Party 3
Janus
Janus
TheSnakeFive
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,458 Elo+
Party 1
Ymir
Ymir
TobogganJohnson
Ymir
Level 46
God Stats
3W - 5L
1,498 SR
Queue Stats
40W - 46L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Buhreeln
Maman Brigitte
13
5 / 1 / 5
8,405
525
9,044
9,748
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Delos22
Zhong Kui
15
6 / 2 / 6
9,906
619
13,636
10,038
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 6
9,940
621
8,549
11,980
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
bossman9412
Izanami
15
4 / 2 / 3
9,271
579
6,413
8,607
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 2 / 4
9,016
564
3,881
7,521
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AIex-00077
Amaterasu
9
1 / 9 / 0
6,817
426
3,021
14,641
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
HunterJayT
Mercury
16
4 / 2 / 0
8,986
562
7,239
11,538
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 0
7,967
498
3,860
10,543
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 2
7,978
499
5,048
9,436
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 5 / 3
7,466
467
6,361
15,725
14,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
8
8
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AIex-00077
Amaterasu
1
9
0
0.11
W
Maman Brigitte
Buhreeln
Maman Brigitte
5
1
5
7.5
W
Zhong Kui
Delos22
Zhong Kui
6
2
6
4.5
W
7
1
6
10
L
Mercury
HunterJayT
Mercury
4
2
0
2
L
2
4
0
0.5
L
1
5
2
0.4
L
0
5
3
0.3
W
Izanami
bossman9412
Izanami
4
2
3
2.75
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,523
Damage
25,529
47,894
Taken
61,883
28,555
Mitigated
33,769
17,139
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AIex-00077
Amaterasu
3,021
1,749
0
1,835
14,641
6,622
0
9,088
5,553
0
24,841
W
Maman Brigitte
Buhreeln
Maman Brigitte
9,044
1,329
0
4,312
9,748
3,768
782
3,471
6,167
40,000
0
W
Zhong Kui
Delos22
Zhong Kui
13,636
3,453
0
4,913
10,038
7,806
3,453
1,822
8,138
58,602
0
W
8,549
3,839
0
3,449
11,980
10,366
515
2,415
9,491
33,863
0
L
Mercury
HunterJayT
Mercury
7,239
2,996
0
1,323
11,538
4,743
0
5,864
5,674
0
68,874
L
3,860
3,172
111
2,198
10,543
3,671
933
4,959
5,584
0
52,101
L
5,048
586
0
800
9,436
3,929
0
7,337
2,099
58,858
0
L
6,361
1,779
237
1,613
15,725
14,804
0
8,282
7,443
26,171
0
W
Izanami
bossman9412
Izanami
6,413
4,763
0
2,740
8,607
2,949
212
1,910
6,697
0
68,858
W
3,881
679
0
1,725
7,521
3,666
1,198
1,473
5,924
81,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
39,214
467
Minions Killed
375
0
Camps Cleared
0
1,508,034
Distance Traveled
1,555,755
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,817
426
36
2
0
307,495
0
W
Maman Brigitte
8,405
525
53
3
0
343,055
2
W
Zhong Kui
9,906
619
105
7
0
255,519
0
W
Atlas
9,940
621
41
3
0
304,809
2
L
Mercury
8,986
562
106
7
0
382,391
2
L
Anhur
7,967
498
77
5
0
276,938
2
L
Janus
7,978
499
116
7
0
297,687
0
L
Ymir
7,466
467
40
3
0
291,244
0
W
Izanami
9,271
579
130
8
0
303,452
0
W
Kukulkan
9,016
564
138
9
0
301,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role