Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
HG-Caveman
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 53L
1,411 Elo+
Party 2
Atlas
Atlas
Imoogi-
Atlas
Level 178
God Stats
3W - 4L
1,534 SR
Queue Stats
57W - 65L
1,494 Elo+
Party 2
Awilix
Awilix
UWNightwind
Awilix
Level 156
God Stats
6W - 4L
1,740 SR
Queue Stats
66W - 69L
1,504 Elo+
Solo
Jing Wei
Jing Wei
thiscompanysucks
Jing Wei
Level 62
God Stats
12W - 6L
1,576 SR
Queue Stats
94W - 82L
1,531 Elo+
Party 2
Team Averages
Level 129
1,570 SR
1,488 Elo+

VS

Team Averages
Level 120
1,574 SR
1,505 Elo+
Heimdallr
Heimdallr
Blackangel32
Heimdallr
Level 88
God Stats
1W - 1L
1,866 SR
Queue Stats
164W - 162L
1,557 Elo+
Party 1
Scylla
Scylla
EthanCR
Scylla
Level 124
God Stats
3W - 6L
1,423 SR
Queue Stats
366W - 349L
1,515 Elo+
Solo
Serqet
Serqet
NicholasReid
Serqet
Level 128
God Stats
7W - 4L
1,541 SR
Queue Stats
43W - 44L
1,456 Elo+
Solo
Cabrakan
Cabrakan
PINheadLARRY621
Cabrakan
Level 133
God Stats
5W - 2L
1,530 SR
Queue Stats
151W - 154L
1,498 Elo+
Party 1
Achilles
Achilles
temp-407120
Achilles
Level 128
God Stats
10W - 11L
1,510 SR
Queue Stats
304W - 309L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 2 / 0
8,363
558
7,799
9,939
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 2
7,453
497
3,920
6,400
3,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Imoogi-
Atlas
11
0 / 1 / 10
7,669
511
5,470
12,981
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
3 / 1 / 7
8,031
535
8,703
10,682
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 3
9,827
655
11,646
10,284
4,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackangel32
Heimdallr
13
3 / 5 / 0
7,875
525
8,756
13,336
5,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
EthanCR
Scylla
10
1 / 3 / 2
6,829
455
4,556
7,173
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
10
0 / 3 / 2
6,205
414
2,595
12,316
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
10
0 / 2 / 1
6,946
463
4,009
10,572
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
temp-407120
Achilles
13
1 / 2 / 1
8,028
535
6,281
11,402
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
15
Kills
5
7
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
2
0
2.5
L
Heimdallr
Blackangel32
Heimdallr
3
5
0
0.6
L
Scylla
EthanCR
Scylla
1
3
2
0.67
W
1
1
2
2
W
Atlas
Imoogi-
Atlas
0
1
10
5
L
Serqet
0
3
2
0.33
L
Cabrakan
0
2
1
0.25
W
Awilix
3
1
7
6.5
L
Achilles
temp-407120
Achilles
1
2
1
0.75
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,538
Damage
26,197
50,286
Taken
54,799
28,438
Mitigated
34,147
15,142
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,799
2,762
0
1,271
9,939
4,203
1,035
2,594
7,193
0
67,605
L
Heimdallr
Blackangel32
Heimdallr
8,756
5,294
0
3,569
13,336
5,631
0
1,092
12,244
0
54,380
L
Scylla
EthanCR
Scylla
4,556
674
0
1,283
7,173
1,985
0
597
6,576
26,709
0
W
3,920
1,936
0
2,769
6,400
3,736
57
299
5,691
42,427
0
W
Atlas
Imoogi-
Atlas
5,470
1,789
0
2,159
12,981
11,712
262
3,261
9,485
16,796
0
L
Serqet
2,595
742
0
1,368
12,316
4,241
0
1,474
10,842
0
35,926
L
Cabrakan
4,009
1,012
0
2,000
10,572
12,037
0
1,535
9,037
24,498
290
W
Awilix
8,703
3,599
0
4,640
10,682
4,240
528
1,544
9,094
0
54,390
L
Achilles
temp-407120
Achilles
6,281
517
0
3,546
11,402
10,253
707
4,692
6,710
0
49,586
W
11,646
10,177
0
4,303
10,284
4,547
1,783
1,305
8,979
0
86,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,343
Gold Earned
35,883
399
Minions Killed
306
0
Camps Cleared
0
1,480,333
Distance Traveled
1,375,349
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,363
558
98
7
0
277,544
0
L
Heimdallr
7,875
525
96
6
0
267,861
1
L
Scylla
6,829
455
45
3
0
209,298
0
W
Hera
7,453
497
64
4
0
234,277
0
W
Atlas
7,669
511
18
1
0
335,486
1
L
Serqet
6,205
414
45
3
0
315,398
0
L
Cabrakan
6,946
463
40
3
0
293,214
2
W
Awilix
8,031
535
82
5
0
351,874
2
L
Achilles
8,028
535
80
5
0
289,578
0
W
Jing Wei
9,827
655
137
9
0
281,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role