Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DROBODAN
Ix Chel
Level 101
God Stats
26W - 34L
1,431 SR
Queue Stats
116W - 133L
1,429 Elo+
Solo
Chernobog
Chernobog
KILLERrex26
Chernobog
Level 66
God Stats
17W - 14L
1,520 SR
Queue Stats
73W - 74L
1,501 Elo+
Party 2
Anubis
Anubis
StSavFIST
Anubis
Level 83
God Stats
2W - 3L
1,426 SR
Queue Stats
87W - 89L
1,493 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,485 Elo+

VS

Team Averages
Level 108
1,451 SR
1,459 Elo+
Gilgamesh
Gilgamesh
DAM0cIes
Gilgamesh
Level 32
God Stats
3W - 5L
1,452 SR
Queue Stats
13W - 30L
1,296 Elo+
Party 3
Jing Wei
Jing Wei
Escudero_Joe
Jing Wei
Level 223
God Stats
71W - 72L
1,497 SR
Queue Stats
742W - 724L
1,508 Elo+
Solo
Pele
Pele
Lord tony3666
Pele
Level 49
God Stats
1W - 4L
1,327 SR
Queue Stats
68W - 78L
1,454 Elo+
Party 3
Bake Kujira
Bake Kujira
bigmankiller1
Bake Kujira
Level 78
God Stats
13W - 13L
1,477 SR
Queue Stats
138W - 113L
1,519 Elo+
Party 1
Eset
Eset
deathwishes321
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 148L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 4
7,365
567
5,612
10,775
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
10
1 / 0 / 0
6,421
494
1,726
6,313
5,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
DROBODAN
Ix Chel
10
0 / 0 / 0
6,052
466
3,327
5,069
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
KILLERrex26
Chernobog
12
0 / 0 / 1
6,744
519
5,205
4,993
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
StSavFIST
Anubis
14
6 / 0 / 2
8,262
636
9,230
5,748
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAM0cIes
Gilgamesh
12
0 / 1 / 0
6,998
538
5,707
11,182
6,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Escudero_Joe
Jing Wei
11
0 / 1 / 0
6,281
483
1,694
5,979
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 3 / 0
4,548
350
987
5,178
1,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
bigmankiller1
Bake Kujira
10
0 / 2 / 0
5,607
431
3,354
10,250
7,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
6,496
500
2,410
6,438
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
4
5
W
Guan Yu
 
Guan Yu
1
0
0
1
L
Gilgamesh
DAM0cIes
Gilgamesh
0
1
0
0
W
Ix Chel
DROBODAN
Ix Chel
0
0
0
0
L
Jing Wei
Escudero_Joe
Jing Wei
0
1
0
0
W
Chernobog
KILLERrex26
Chernobog
0
0
1
0.5
L
0
3
0
0
W
Anubis
StSavFIST
Anubis
6
0
2
7
L
Bake Kujira
bigmankiller1
Bake Kujira
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
14,152
32,898
Taken
39,027
17,803
Mitigated
19,472
12,246
Healing
6,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,612
449
128
1,836
10,775
5,545
0
1,172
9,603
60,163
0
W
Guan Yu
 
Guan Yu
1,726
258
392
2,972
6,313
5,580
0
864
5,277
0
24,990
L
Gilgamesh
DAM0cIes
Gilgamesh
5,707
1,383
0
1,201
11,182
6,365
0
5,674
5,508
0
49,542
W
Ix Chel
DROBODAN
Ix Chel
3,327
648
50
1,244
5,069
2,009
0
0
5,069
35,966
0
L
Jing Wei
Escudero_Joe
Jing Wei
1,694
1,015
161
2,876
5,979
1,936
0
1,471
4,508
0
50,101
W
Chernobog
KILLERrex26
Chernobog
5,205
2,666
0
3,100
4,993
1,660
628
651
4,194
0
58,882
L
987
133
0
223
5,178
1,119
0
2,979
2,199
0
11,519
W
Anubis
StSavFIST
Anubis
9,230
300
0
2,524
5,748
3,009
478
2,397
3,222
72,471
0
L
Bake Kujira
bigmankiller1
Bake Kujira
3,354
1,283
0
1,409
10,250
7,942
0
3,653
6,597
33,899
231
L
2,410
63
0
427
6,438
2,110
286
4,392
2,046
50,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,844
Gold Earned
29,930
404
Minions Killed
345
0
Camps Cleared
0
1,248,914
Distance Traveled
1,060,299
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,365
567
74
6
0
298,265
0
W
Guan Yu
6,421
494
41
3
0
268,064
2
L
Gilgamesh
6,998
538
85
7
0
261,894
0
W
Ix Chel
6,052
466
59
5
0
212,816
0
L
Jing Wei
6,281
483
89
7
0
237,994
1
W
Chernobog
6,744
519
103
8
0
215,855
0
L
Pele
4,548
350
19
1
0
116,461
0
W
Anubis
8,262
636
127
10
0
253,914
0
L
Bake Kujira
5,607
431
57
4
0
243,359
0
L
Eset
6,496
500
95
7
0
200,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role