Player Matchup

Sun Wukong
Sun Wukong
Gold V
Xx_Kakashi_xX999
Sun Wukong
Gold V
Level 67
God Stats
1W - 3L
1,515 SR
Queue Stats
109W - 130L
1,371 MMR
Solo
Thor
Thor
Silver IV
cblexan
Thor
Silver IV
Level 73
God Stats
2W - 5L
1,390 SR
Queue Stats
18W - 24L
1,318 MMR
Party 1
Janus
Janus
Silver III
moremiinty
Janus
Silver III
Level 109
God Stats
3W - 4L
1,480 SR
Queue Stats
21W - 28L
1,415 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,462 SR
1,368 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,678 SR
2,337 MMR
Sobek
Sobek
Masters
Bankai Sensei
Sobek
Masters
Level 175
God Stats
29W - 9L
1,597 SR
Queue Stats
351W - 229L
2,807 MMR
Party 2
Sol
Sol
Gold II
RupertJohnson
Sol
Gold II
Level 74
God Stats
3W - 0L
1,566 SR
Queue Stats
49W - 18L
1,705 MMR
Party 2
Xbalanque
Xbalanque
Masters
xXThird i GODXx
Xbalanque
Masters
Level 127
God Stats
119W - 47L
1,870 SR
Queue Stats
326W - 212L
2,499 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Xx_Kakashi_xX999
Sun Wukong
10
0 / 3 / 5
8,407
701
8,160
16,280
16,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
cblexan
Thor
11
3 / 5 / 2
9,166
764
8,146
12,263
4,972
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
13
2 / 2 / 3
9,496
791
8,861
11,123
6,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
RaijinAchillesGaneshaNe Zha

VS

Bans
HerculesKuzenboDiscordiaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
9,672
806
5,184
11,205
11,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 4
9,913
826
9,867
9,366
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
xXThird i GODXx
Xbalanque
14
4 / 1 / 4
10,092
841
19,621
10,061
3,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
10
10
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
4
3
4
2
L
Sun Wukong
Xx_Kakashi_xX999
Sun Wukong
0
3
5
0.83
L
Thor
cblexan
Thor
3
5
2
0.8
L
Janus
2
2
3
1.75
W
Xbalanque
xXThird i GODXx
Xbalanque
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
34,672
39,666
Taken
30,632
27,493
Mitigated
18,759
3,856
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,184
272
0
1,837
11,205
11,409
0
4,891
6,314
17,582
0
W
9,867
3,108
0
3,884
9,366
3,360
427
2,464
6,902
35,735
582
L
Sun Wukong
Xx_Kakashi_xX999
Sun Wukong
8,160
1,860
0
3,009
16,280
16,156
0
7,041
9,239
0
22,217
L
Thor
cblexan
Thor
8,146
2,001
0
750
12,263
4,972
0
4,866
7,397
0
20,530
L
Janus
8,861
877
0
97
11,123
6,365
0
3,405
7,718
56,588
0
W
Xbalanque
xXThird i GODXx
Xbalanque
19,621
12,936
0
3,322
10,061
3,990
1,136
1,971
8,090
0
66,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
29,677
126
Minions Killed
150
0
Camps Cleared
0
676,938
Distance Traveled
673,054
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,672
806
16
1
0
221,365
0
W
Sol
9,913
826
56
5
0
224,525
1
L
Sun Wukong
8,407
701
27
2
0
220,132
0
L
Thor
9,166
764
31
3
0
214,257
0
L
Janus
9,496
791
68
6
0
242,549
1
W
Xbalanque
10,092
841
78
7
0
227,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role