Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AMAZIN31
Agni
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,487 Elo+
Party 1
Achilles
Achilles
Arkantoz12
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,647 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heynzz
Kumbhakarna
Level 42
God Stats
1W - 2L
1,518 SR
Queue Stats
19W - 22L
1,494 Elo+
Party 1
Ymir
Ymir
SirLankan
Ymir
Level 109
God Stats
0W - 1L
1,384 SR
Queue Stats
10W - 12L
1,483 Elo+
Solo
Team Averages
Level 118
1,480 SR
1,522 Elo+

VS

Team Averages
Level 126
1,630 SR
1,549 Elo+
Merlin
Merlin
DanTheMan2
Merlin
Level 125
God Stats
1W - 0L
1,828 SR
Queue Stats
8W - 9L
1,507 Elo+
Party 3
Thanatos
Thanatos
Hovercroc
Thanatos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,415 Elo+
Party 3
Thor
Thor
LuckyMcDucky
Thor
Level 128
God Stats
1W - 0L
1,809 SR
Queue Stats
191W - 164L
1,589 Elo+
Party 2
Agni
Agni
OGGumy
Agni
Level 132
God Stats
3W - 2L
1,513 SR
Queue Stats
197W - 158L
1,628 Elo+
Party 2
Cabrakan
Cabrakan
Ridgeanator
Cabrakan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 1 / 4
9,382
722
9,380
20,047
13,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
14
1 / 6 / 5
8,370
644
8,998
11,843
5,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Arkantoz12
Achilles
16
6 / 4 / 1
9,943
765
14,370
14,975
18,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Heynzz
Kumbhakarna
14
0 / 6 / 8
8,804
677
4,206
19,964
21,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
13
0 / 4 / 6
8,766
674
6,681
16,585
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DanTheMan2
Merlin
16
1 / 2 / 12
9,012
693
16,750
7,014
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
Hovercroc
Thanatos
16
7 / 4 / 12
10,367
797
13,629
10,384
5,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 2 / 12
10,144
780
16,457
10,193
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
OGGumy
Agni
18
7 / 1 / 14
10,517
809
24,191
9,450
4,860
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Ridgeanator
Cabrakan
16
1 / 1 / 15
10,012
770
5,738
14,152
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
10
Kills
21
21
Deaths
10
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
1
4
5
L
Agni
1
6
5
0.58
L
Achilles
Arkantoz12
Achilles
6
4
1
1.63
W
Merlin
DanTheMan2
Merlin
1
2
12
3.5
L
Kumbhakarna
Heynzz
Kumbhakarna
0
6
8
0.67
W
Thanatos
Hovercroc
Thanatos
7
4
12
3.25
W
5
2
12
5.5
W
Agni
OGGumy
Agni
7
1
14
14
W
Cabrakan
Ridgeanator
Cabrakan
1
1
15
8.5
L
Ymir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,635
Damage
76,765
83,414
Taken
51,193
78,517
Mitigated
36,830
29,335
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,380
1,217
47
10,595
20,047
13,184
0
11,350
8,400
0
25,548
L
Agni
8,998
787
847
2,001
11,843
5,928
0
4,611
7,059
24,259
0
L
Achilles
Arkantoz12
Achilles
14,370
1,641
922
2,810
14,975
18,692
0
6,894
7,894
0
20,601
W
Merlin
DanTheMan2
Merlin
16,750
923
499
2,177
7,014
3,272
504
3,103
3,774
33,344
0
L
Kumbhakarna
Heynzz
Kumbhakarna
4,206
379
2,745
2,606
19,964
21,998
0
12,277
7,342
21,383
0
W
Thanatos
Hovercroc
Thanatos
13,629
1,654
619
6,122
10,384
5,062
511
3,102
7,058
0
18,077
W
16,457
1,281
1,325
2,951
10,193
6,592
1,303
3,910
5,856
0
25,755
W
Agni
OGGumy
Agni
24,191
2,359
2,695
1,484
9,450
4,860
1,684
1,499
7,683
46,965
0
W
Cabrakan
Ridgeanator
Cabrakan
5,738
478
2,932
4,118
14,152
17,044
162
8,271
5,572
6,594
822
L
Ymir
6,681
635
3,094
3,668
16,585
18,715
0
10,725
5,383
10,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
50,052
138
Minions Killed
138
0
Camps Cleared
0
1,173,130
Distance Traveled
1,250,841
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,382
722
51
4
0
243,371
0
L
Agni
8,370
644
36
3
0
218,935
0
L
Achilles
9,943
765
22
2
0
246,256
0
W
Merlin
9,012
693
52
4
0
220,254
0
L
Kumbhakarna
8,804
677
17
1
0
235,332
0
W
Thanatos
10,367
797
15
1
0
278,169
0
W
Thor
10,144
780
29
2
0
249,765
0
W
Agni
10,517
809
38
3
0
238,973
0
W
Cabrakan
10,012
770
4
0
0
263,680
0
L
Ymir
8,766
674
12
1
0
229,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role