Player Matchup

King Arthur
King Arthur
CaptinCheech553
King Arthur
Level 103
God Stats
21W - 14L
1,565 SR
Queue Stats
228W - 205L
1,473 Elo+
Party 2
Pele
Pele
Crusher3636
Pele
Level 87
God Stats
3W - 1L
1,488 SR
Queue Stats
86W - 71L
1,477 Elo+
Party 2
Charybdis
Charybdis
SniprIMnkyP
Charybdis
Level 58
God Stats
4W - 3L
1,338 SR
Queue Stats
8W - 10L
1,349 Elo+
Party 2
Artio
Artio
TheFishyTomato
Artio
Level 120
God Stats
3W - 7L
1,297 SR
Queue Stats
308W - 290L
1,449 Elo+
Party 2
Merlin
Merlin
razorex03
Merlin
Level 102
God Stats
3W - 1L
1,984 SR
Queue Stats
5W - 5L
1,637 Elo+
Solo
Team Averages
Level 94
1,534 SR
1,477 Elo+

VS

Team Averages
Level 117
1,525 SR
1,470 Elo+
Terra
Terra
He1Ispawn
Terra
Level 154
God Stats
0W - 3L
1,316 SR
Queue Stats
128W - 136L
1,493 Elo+
Party 1
Surtr
Surtr
RAS-Daryelis-_-
Surtr
Level 86
God Stats
185W - 140L
1,575 SR
Queue Stats
352W - 282L
1,501 Elo+
Solo
Anubis
Anubis
RoronoaZoro7067
Anubis
Level 106
God Stats
0W - 3L
1,516 SR
Queue Stats
146W - 152L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
Wardii
Cernunnos
Level 128
God Stats
7W - 5L
1,632 SR
Queue Stats
23W - 27L
1,424 Elo+
Solo
Thanatos
Thanatos
itsSnappin
Thanatos
Level 113
God Stats
3W - 3L
1,583 SR
Queue Stats
106W - 104L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaptinCheech553
King Arthur
14
3 / 5 / 3
9,017
530
17,770
19,329
21,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
13 / 3 / 5
11,030
649
18,682
20,918
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SniprIMnkyP
Charybdis
16
1 / 0 / 1
9,312
548
3,555
7,529
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 4 / 10
7,998
470
9,313
16,179
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
razorex03
Merlin
15
4 / 1 / 6
9,162
539
11,103
8,597
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
He1Ispawn
Terra
11
0 / 3 / 6
7,586
446
5,766
19,152
17,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 6
8,321
489
9,268
20,962
15,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 3
8,702
512
11,306
18,095
9,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Wardii
Cernunnos
15
3 / 3 / 1
9,496
559
10,519
10,788
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
itsSnappin
Thanatos
13
6 / 8 / 2
8,567
504
9,094
17,708
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
23
Kills
13
13
Deaths
24
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaptinCheech553
King Arthur
3
5
3
0.9
W
13
3
5
5.17
L
Terra
He1Ispawn
Terra
0
3
6
1
L
1
4
6
1
L
3
6
3
0.75
W
Charybdis
SniprIMnkyP
Charybdis
1
0
1
1.5
W
2
4
10
1.75
L
Cernunnos
Wardii
Cernunnos
3
3
1
1.17
L
Thanatos
itsSnappin
Thanatos
6
8
2
0.88
W
Merlin
razorex03
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,423
Damage
45,953
72,552
Taken
86,705
50,903
Mitigated
53,962
17,091
Healing
28,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaptinCheech553
King Arthur
17,770
1,599
0
643
19,329
21,360
155
3,019
16,310
2,994
75,676
W
18,682
6,228
0
7,008
20,918
8,380
153
4,434
16,484
0
110,626
L
Terra
He1Ispawn
Terra
5,766
1,058
2,936
3,504
19,152
17,755
0
5,825
12,544
20,221
0
L
9,268
2,714
0
6,999
20,962
15,761
0
2,982
17,728
518
54,474
L
11,306
1,224
0
6,328
18,095
9,354
39
6,265
11,083
63,814
0
W
Charybdis
SniprIMnkyP
Charybdis
3,555
1,708
146
4,878
7,529
2,977
638
527
7,002
0
83,914
W
9,313
1,091
845
3,506
16,179
15,388
573
4,020
12,159
28,724
0
L
Cernunnos
Wardii
Cernunnos
10,519
5,805
0
2,694
10,788
4,390
963
1,689
8,850
0
83,831
L
Thanatos
itsSnappin
Thanatos
9,094
2,845
0
6,170
17,708
6,702
0
2,889
14,655
0
39,762
W
Merlin
razorex03
Merlin
11,103
463
0
65
8,597
2,798
306
5,457
3,140
56,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,519
Gold Earned
42,672
527
Minions Killed
389
0
Camps Cleared
0
1,609,560
Distance Traveled
1,514,306
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,017
530
110
6
0
304,068
0
W
Pele
11,030
649
147
9
0
376,549
0
L
Terra
7,586
446
25
1
0
351,202
1
L
Surtr
8,321
489
89
5
0
301,399
0
L
Anubis
8,702
512
93
5
0
258,204
0
W
Charybdis
9,312
548
150
9
0
291,236
0
W
Artio
7,998
470
25
1
0
319,319
0
L
Cernunnos
9,496
559
139
8
0
294,944
2
L
Thanatos
8,567
504
43
3
0
308,557
0
W
Merlin
9,162
539
95
6
0
318,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role