Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Beastjam96
Odin
Level 12
God Stats
4W - 8L
1,425 SR
Queue Stats
6W - 17L
1,414 Elo+
Party 1
Izanami
Izanami
HellHeart G
Izanami
Level 45
God Stats
4W - 10L
1,407 SR
Queue Stats
16W - 31L
1,337 Elo+
Party 1
Baron Samedi
Baron Samedi
Zay The Man7340
Baron Samedi
Level 88
God Stats
1W - 1L
1,482 SR
Queue Stats
17W - 22L
1,476 Elo+
Party 1
Cerberus
Cerberus
eman5677
Cerberus
Level 62
God Stats
0W - 2L
1,623 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 1
Team Averages
Level 66
1,488 SR
1,428 Elo+

VS

Team Averages
Level 113
1,510 SR
1,530 Elo+
Sylvanus
Sylvanus
Hackerbeans
Sylvanus
Level 127
God Stats
11W - 12L
1,482 SR
Queue Stats
135W - 133L
1,469 Elo+
Solo
Tyr
Tyr
NotSoGrouchy
Tyr
Level 123
God Stats
10W - 10L
1,522 SR
Queue Stats
57W - 67L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Swampfox241
Heimdallr
Level 126
God Stats
14W - 4L
1,647 SR
Queue Stats
319W - 138L
1,777 Elo+
Solo
He Bo
He Bo
TatterBread5
He Bo
Level 60
God Stats
2W - 3L
1,401 SR
Queue Stats
67W - 73L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Vro-Fredo
Ne Zha
Level 129
God Stats
10W - 3L
1,500 SR
Queue Stats
47W - 53L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
0 / 5 / 1
7,355
736
5,904
10,708
4,023
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 2
6,972
697
4,083
10,602
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
HellHeart G
Izanami
13
0 / 2 / 1
7,415
742
4,585
7,555
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Zay The Man7340
Baron Samedi
14
2 / 7 / 0
7,931
793
7,058
12,691
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
eman5677
Cerberus
13
1 / 1 / 1
7,242
724
3,058
13,766
13,735
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hackerbeans
Sylvanus
15
2 / 0 / 8
8,784
878
4,086
6,053
6,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 1 / 9
8,467
847
7,321
10,026
10,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Swampfox241
Heimdallr
16
2 / 1 / 11
8,827
883
15,490
8,109
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 1 / 5
8,855
886
8,874
7,362
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Vro-Fredo
Ne Zha
16
8 / 0 / 3
9,110
911
13,428
9,120
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
19
19
Deaths
3
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
5
1
0.1
L
0
4
2
0.25
W
Sylvanus
Hackerbeans
Sylvanus
2
0
8
6
L
Izanami
HellHeart G
Izanami
0
2
1
0.25
W
3
1
9
7.5
W
Heimdallr
Swampfox241
Heimdallr
2
1
11
7.5
W
4
1
5
6.5
W
Ne Zha
Vro-Fredo
Ne Zha
8
0
3
9.5
L
Baron Samedi
Zay The Man7340
Baron Samedi
2
7
0
0.29
L
Cerberus
eman5677
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
49,199
55,322
Taken
40,670
35,888
Mitigated
25,767
7,351
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,904
1,983
0
3,553
10,708
4,023
0
1,451
9,257
0
18,640
L
4,083
798
0
448
10,602
9,392
0
1,477
9,125
0
9,453
W
Sylvanus
Hackerbeans
Sylvanus
4,086
653
3,600
3,210
6,053
6,163
224
423
5,465
12,905
0
L
Izanami
HellHeart G
Izanami
4,585
2,717
0
414
7,555
2,781
0
2,994
4,561
0
22,925
W
7,321
1,028
0
686
10,026
10,029
79
2,683
6,925
0
15,127
W
Heimdallr
Swampfox241
Heimdallr
15,490
8,002
222
679
8,109
2,939
1,133
3,621
4,224
0
39,769
W
8,874
740
113
328
7,362
2,365
534
1,315
4,656
28,376
0
W
Ne Zha
Vro-Fredo
Ne Zha
13,428
5,460
0
1,154
9,120
4,271
0
1,261
7,740
0
30,545
L
Baron Samedi
Zay The Man7340
Baron Samedi
7,058
191
449
1,162
12,691
5,957
0
3,443
9,248
17,883
0
L
Cerberus
eman5677
Cerberus
3,058
313
0
1,325
13,766
13,735
0
3,595
10,171
15,043
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
44,043
172
Minions Killed
194
0
Camps Cleared
0
989,843
Distance Traveled
961,367
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,355
736
35
4
0
194,485
0
L
Odin
6,972
697
9
1
0
196,960
0
W
Sylvanus
8,784
878
20
2
0
167,003
0
L
Izanami
7,415
742
40
4
0
183,803
0
W
Tyr
8,467
847
23
2
0
207,738
0
W
Heimdallr
8,827
883
61
6
0
182,919
2
W
He Bo
8,855
886
54
5
0
160,584
0
W
Ne Zha
9,110
911
36
4
0
243,123
0
L
Baron Samedi
7,931
793
36
4
0
201,452
0
L
Cerberus
7,242
724
52
5
0
213,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role