Player Matchup

Ne Zha
Ne Zha
Bimby_PR
Ne Zha
Level 66
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 1
Odin
Odin
Ghost-Fire525
Odin
Level 4
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Joshy24_PR
Ra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Szzour
Surtr
Level 42
God Stats
6W - 3L
1,582 SR
Queue Stats
28W - 27L
1,420 Elo+
Party 1
Arachne
Arachne
Tito_Panda8
Arachne
Level 71
God Stats
6W - 1L
1,791 SR
Queue Stats
60W - 67L
1,403 Elo+
Party 1
Team Averages
Level 55
1,578 SR
1,386 Elo+

VS

Team Averages
Level 65
1,510 SR
1,345 Elo+
Sun Wukong
Sun Wukong
AIex-00077
Sun Wukong
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
FMJ573
Bacchus
Level 139
God Stats
3W - 1L
1,769 SR
Queue Stats
177W - 239L
1,301 Elo+
Party 2
Artemis
Artemis
IXxSatoruxXI
Artemis
Level 103
God Stats
4W - 4L
1,596 SR
Queue Stats
274W - 273L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
tigger04
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,229 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xl Emilio lx
Morgan Le Fay
Level 58
God Stats
1W - 3L
1,185 SR
Queue Stats
41W - 82L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bimby_PR
Ne Zha
16
8 / 3 / 2
9,884
520
12,601
14,412
6,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 10
8,845
466
7,593
10,920
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 5 / 1
9,463
498
8,652
14,051
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Surtr
Szzour
Surtr
14
4 / 0 / 7
8,847
466
12,438
13,307
7,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Tito_Panda8
Arachne
17
6 / 3 / 6
10,278
541
13,309
17,586
8,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AIex-00077
Sun Wukong
12
0 / 7 / 0
7,703
405
7,754
18,012
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
FMJ573
Bacchus
17
5 / 1 / 3
10,220
538
9,512
11,777
8,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
IXxSatoruxXI
Artemis
13
1 / 6 / 3
8,045
423
6,413
14,304
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
tigger04
Kuzenbo
12
2 / 2 / 2
8,258
435
4,358
17,860
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
xl Emilio lx
Morgan Le Fay
15
4 / 7 / 2
9,760
514
12,098
15,190
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
12
12
Deaths
23
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AIex-00077
Sun Wukong
0
7
0
0
W
Ne Zha
Bimby_PR
Ne Zha
8
3
2
3
L
Bacchus
FMJ573
Bacchus
5
1
3
6.5
W
1
1
10
6
L
Artemis
IXxSatoruxXI
Artemis
1
6
3
0.42
W
4
5
1
0.9
W
Surtr
Szzour
Surtr
4
0
7
7.5
W
Arachne
Tito_Panda8
Arachne
6
3
6
3
L
Kuzenbo
tigger04
Kuzenbo
2
2
2
1.5
L
Morgan Le Fay
xl Emilio lx
Morgan Le Fay
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,593
Damage
40,135
70,276
Taken
77,143
37,511
Mitigated
56,608
24,249
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AIex-00077
Sun Wukong
7,754
1,626
0
2,339
18,012
13,776
423
1,595
16,323
0
55,256
W
Ne Zha
Bimby_PR
Ne Zha
12,601
4,014
204
4,147
14,412
6,436
772
2,637
11,775
0
73,264
L
Bacchus
FMJ573
Bacchus
9,512
866
0
6,178
11,777
8,862
0
702
11,014
91,433
0
W
7,593
835
0
1,469
10,920
9,436
32
3,898
7,022
0
27,326
L
Artemis
IXxSatoruxXI
Artemis
6,413
2,266
0
2,177
14,304
4,269
0
363
13,911
0
46,456
W
8,652
701
3,033
4,924
14,051
5,821
541
9,153
4,898
77,070
0
W
Surtr
Szzour
Surtr
12,438
5,179
0
4,171
13,307
7,060
660
2,251
11,056
915
44,506
W
Arachne
Tito_Panda8
Arachne
13,309
8,573
86
6,215
17,586
8,758
446
8,029
9,557
0
83,480
L
Kuzenbo
tigger04
Kuzenbo
4,358
2,367
0
1,252
17,860
21,758
0
996
16,751
25,690
0
L
Morgan Le Fay
xl Emilio lx
Morgan Le Fay
12,098
893
0
746
15,190
7,943
682
4,891
9,988
70,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
43,986
399
Minions Killed
434
0
Camps Cleared
0
1,907,710
Distance Traveled
1,734,233
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,703
405
78
4
0
335,875
0
W
Ne Zha
9,884
520
86
5
0
381,832
0
L
Bacchus
10,220
538
123
6
0
422,632
0
W
Odin
8,845
466
41
2
0
387,472
0
L
Artemis
8,045
423
61
3
0
306,508
0
W
Ra
9,463
498
133
7
0
342,952
1
W
Surtr
8,847
466
49
3
0
389,712
0
W
Arachne
10,278
541
90
5
0
405,742
0
L
Kuzenbo
8,258
435
45
2
0
346,857
1
L
Morgan Le Fay
9,760
514
127
7
0
322,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role