Player Matchup

Hun Batz
Hun Batz
DarkNNess08
Hun Batz
Level 148
God Stats
3W - 1L
1,550 SR
Queue Stats
59W - 56L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
condedc
Nu Wa
Level 143
God Stats
1W - 1L
1,178 SR
Queue Stats
31W - 24L
1,563 Elo+
Party 2
Skadi
Skadi
kratosVSdanteTD
Skadi
Level 107
God Stats
1W - 0L
1,708 SR
Queue Stats
6W - 5L
1,488 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,531 Elo+

VS

Team Averages
Level 106
1,480 SR
1,541 Elo+
Ares
Ares
MaybeHayezy
Ares
Level 48
God Stats
5W - 5L
1,656 SR
Queue Stats
148W - 178L
1,514 Elo+
Party 1
Bakasura
Bakasura
definedeity
Bakasura
Level 149
God Stats
0W - 2L
1,285 SR
Queue Stats
395W - 397L
1,531 Elo+
Party 1
Zeus
Zeus
lightpulser1
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkNNess08
Hun Batz
12
4 / 2 / 6
9,867
897
10,858
9,542
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
condedc
Nu Wa
13
3 / 0 / 9
9,873
898
7,108
6,769
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 3 / 5
9,709
883
7,053
6,628
2,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
7,768
706
5,602
11,900
10,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
definedeity
Bakasura
11
3 / 4 / 2
8,441
767
4,776
9,833
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 3
8,404
764
7,866
6,825
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DarkNNess08
Hun Batz
4
2
6
3.5
L
0
3
5
0.83
W
Nu Wa
condedc
Nu Wa
3
0
9
7.5
L
Bakasura
definedeity
Bakasura
3
4
2
1
W
5
3
5
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
18,244
22,939
Taken
28,558
8,659
Mitigated
18,230
6,107
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DarkNNess08
Hun Batz
10,858
1,796
0
2,643
9,542
4,191
0
3,909
4,834
0
47,163
L
5,602
55
0
2,746
11,900
10,058
0
2,370
9,307
15,680
0
W
Nu Wa
condedc
Nu Wa
7,108
3,236
0
2,394
6,769
2,312
1,985
5,196
1,362
34,664
0
L
Bakasura
definedeity
Bakasura
4,776
3,054
0
2,807
9,833
5,816
0
2,437
7,194
0
14,513
W
7,053
3,726
0
1,070
6,628
2,156
712
4,027
1,928
0
24,577
L
7,866
678
0
250
6,825
2,356
0
1,951
4,695
48,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
24,613
140
Minions Killed
139
0
Camps Cleared
0
632,177
Distance Traveled
655,922
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,867
897
53
5
0
231,839
1
L
Ares
7,768
706
14
1
0
227,871
0
W
Nu Wa
9,873
898
58
5
0
211,551
0
L
Bakasura
8,441
767
50
5
0
232,573
0
W
Skadi
9,709
883
29
3
0
188,787
0
L
Zeus
8,404
764
75
7
0
195,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role