Player Matchup

Artemis
Artemis
JimFrigglnLahey
Artemis
Level 146
God Stats
27W - 24L
1,600 SR
Queue Stats
356W - 348L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
King Mieks27
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Mercury
Mercury
Nvnzo
Mercury
Level 91
God Stats
3W - 4L
1,558 SR
Queue Stats
139W - 139L
1,481 Elo+
Party 1
Bacchus
Bacchus
Void TC
Bacchus
Level 86
God Stats
10W - 10L
1,565 SR
Queue Stats
92W - 87L
1,505 Elo+
Party 1
Artio
Artio
Who is Kasper
Artio
Level 158
God Stats
6W - 12L
1,372 SR
Queue Stats
380W - 366L
1,481 Elo+
Party 1
Team Averages
Level 97
1,519 SR
1,492 Elo+

VS

Team Averages
Level 86
1,539 SR
1,489 Elo+
Geb
Geb
ATG93
Geb
Level 97
God Stats
15W - 14L
1,601 SR
Queue Stats
247W - 246L
1,453 Elo+
Party 3
Apollo
Apollo
BGsquad22
Apollo
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
JS Zesty
Kukulkan
Level 124
God Stats
11W - 17L
1,540 SR
Queue Stats
227W - 227L
1,421 Elo+
Party 3
Pele
Pele
Sweetaccount
Pele
Level 159
God Stats
13W - 11L
1,574 SR
Queue Stats
256W - 207L
1,555 Elo+
Party 2
Bellona
Bellona
Tygsie
Bellona
Level 36
God Stats
6W - 7L
1,479 SR
Queue Stats
60W - 69L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,221
451
15,180
9,666
3,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
King Mieks27
Kukulkan
11
0 / 8 / 2
6,604
413
2,276
10,168
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Nvnzo
Mercury
15
5 / 4 / 0
8,655
541
6,888
15,351
5,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Void TC
Bacchus
11
0 / 3 / 3
7,358
460
6,645
14,834
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 4 / 0
7,763
485
9,140
14,981
12,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ATG93
Geb
11
0 / 1 / 2
7,024
439
4,705
11,879
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
BGsquad22
Apollo
12
0 / 1 / 0
7,067
442
3,236
11,754
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
JS Zesty
Kukulkan
17
8 / 3 / 5
10,915
682
14,202
7,658
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
13 / 1 / 3
10,776
674
17,800
14,025
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Tygsie
Bellona
15
0 / 0 / 1
8,671
542
4,133
13,792
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
21
21
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
ATG93
Geb
0
1
2
1
W
Apollo
BGsquad22
Apollo
0
1
0
0
W
Kukulkan
JS Zesty
Kukulkan
8
3
5
3.5
L
0
2
3
0.75
L
Kukulkan
King Mieks27
Kukulkan
0
8
2
0.13
L
Mercury
Nvnzo
Mercury
5
4
0
1.25
W
13
1
3
14.5
W
Bellona
Tygsie
Bellona
0
0
1
0.5
L
Bacchus
Void TC
Bacchus
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,129
Damage
44,076
65,000
Taken
59,108
43,931
Mitigated
36,120
10,501
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
ATG93
Geb
4,705
113
0
1,102
11,879
10,457
0
2,109
9,770
22,948
0
W
Apollo
BGsquad22
Apollo
3,236
1,876
0
2,652
11,754
4,903
0
2,268
9,486
0
45,617
W
Kukulkan
JS Zesty
Kukulkan
14,202
1,325
0
1,235
7,658
3,530
1,418
3,070
4,494
98,915
0
L
15,180
5,249
0
1,664
9,666
3,997
224
2,666
7,000
0
66,654
L
Kukulkan
King Mieks27
Kukulkan
2,276
893
0
0
10,168
3,592
0
5,351
4,817
25,264
0
L
Mercury
Nvnzo
Mercury
6,888
3,956
0
569
15,351
5,627
0
3,393
11,958
0
69,799
W
17,800
4,887
0
4,767
14,025
6,054
0
3,133
10,754
0
99,322
W
Bellona
Tygsie
Bellona
4,133
1,651
0
5,779
13,792
11,176
44
6,603
6,543
0
62,332
L
Bacchus
Void TC
Bacchus
6,645
1,848
168
3,740
14,834
17,908
158
4,487
10,347
26,676
0
L
9,140
304
253
4,107
14,981
12,807
0
3,010
11,971
47,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
44,453
360
Minions Killed
490
0
Camps Cleared
0
1,502,373
Distance Traveled
1,638,044
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,024
439
22
1
0
340,522
0
W
Apollo
7,067
442
86
5
0
328,477
0
W
Kukulkan
10,915
682
159
10
0
326,555
0
L
Artemis
7,221
451
107
7
0
260,759
2
L
Kukulkan
6,604
413
53
3
0
250,703
0
L
Mercury
8,655
541
98
6
0
354,860
2
W
Pele
10,776
674
125
8
0
361,435
1
W
Bellona
8,671
542
98
6
0
281,055
0
L
Bacchus
7,358
460
24
2
0
318,580
4
L
Artio
7,763
485
78
5
0
317,471
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role