Player Matchup

Morgan Le Fay
Morgan Le Fay
SpenceyBoyy
Morgan Le Fay
Level 65
God Stats
1W - 4L
1,271 SR
Queue Stats
37W - 41L
1,289 Elo+
Party 3
Cthulhu
Cthulhu
Viperdan1976
Cthulhu
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
12W - 13L
1,412 Elo+
Party 2
Sol
Sol
coutack304
Sol
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 70L
1,326 Elo+
Solo
Erlang Shen
Erlang Shen
servedjagger
Erlang Shen
Level 80
God Stats
0W - 2L
1,209 SR
Queue Stats
12W - 15L
1,391 Elo+
Party 2
Surtr
Surtr
whyamIheeere
Surtr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,314 Elo+
Party 3
Team Averages
Level 48
1,444 SR
1,346 Elo+

VS

Team Averages
Level 47
1,501 SR
1,340 Elo+
Ymir
Ymir
Balsaklunch
Ymir
Level 66
God Stats
9W - 8L
1,490 SR
Queue Stats
174W - 218L
1,398 Elo+
Party 1
Arachne
Arachne
Sigyn2779
Arachne
Level 63
God Stats
22W - 23L
1,778 SR
Queue Stats
146W - 172L
1,395 Elo+
Party 1
Zeus
Zeus
Thiago84rj
Zeus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 69L
1,291 Elo+
Solo
Chernobog
Chernobog
boonsakies
Chernobog
Level 21
God Stats
8W - 11L
1,449 SR
Queue Stats
17W - 31L
1,280 Elo+
Party 1
Bellona
Bellona
hyperconverged24
Bellona
Level 45
God Stats
1W - 1L
1,289 SR
Queue Stats
51W - 51L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SpenceyBoyy
Morgan Le Fay
9
0 / 1 / 0
4,902
490
2,921
6,296
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Viperdan1976
Cthulhu
8
0 / 0 / 0
5,058
506
4,976
6,774
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,347
435
4,759
6,635
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
servedjagger
Erlang Shen
9
0 / 0 / 0
4,884
488
3,263
8,333
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 0
5,670
567
3,087
10,383
5,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,367
637
3,486
11,041
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Sigyn2779
Arachne
11
0 / 1 / 0
5,830
583
943
7,177
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
2 / 0 / 0
6,628
663
4,903
3,118
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
boonsakies
Chernobog
10
2 / 0 / 2
6,011
601
4,201
5,359
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
6,494
649
4,638
9,622
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
6
6
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Arachne
Sigyn2779
Arachne
0
1
0
0
L
Morgan Le Fay
SpenceyBoyy
Morgan Le Fay
0
1
0
0
W
2
0
0
2
L
Cthulhu
Viperdan1976
Cthulhu
0
0
0
0
W
Chernobog
boonsakies
Chernobog
2
0
2
3
L
0
3
0
0
W
0
2
0
0
L
Erlang Shen
servedjagger
Erlang Shen
0
0
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
18,171
38,421
Taken
36,317
19,396
Mitigated
21,890
12,400
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,486
714
0
3,311
11,041
7,280
0
6,281
4,760
25,301
0
W
Arachne
Sigyn2779
Arachne
943
654
0
1,727
7,177
2,509
407
972
6,205
0
39,463
L
Morgan Le Fay
SpenceyBoyy
Morgan Le Fay
2,921
348
0
1,533
6,296
2,341
0
2,711
3,357
31,129
0
W
4,903
349
0
1,759
3,118
1,109
288
2,186
932
42,937
0
L
Cthulhu
Viperdan1976
Cthulhu
4,976
248
219
2,633
6,774
3,599
0
1,387
5,387
22,678
0
W
Chernobog
boonsakies
Chernobog
4,201
2,256
0
2,627
5,359
2,018
0
3,251
2,108
0
29,757
L
4,759
2,869
0
2,062
6,635
1,845
0
1,883
4,752
20,585
0
W
4,638
1,799
0
4,155
9,622
8,974
692
87
9,535
0
42,468
L
Erlang Shen
servedjagger
Erlang Shen
3,263
1,882
0
3,304
8,333
6,422
0
0
8,333
0
23,264
L
3,087
1,420
0
2,649
10,383
5,189
39
1,980
8,203
764
38,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
31,330
203
Minions Killed
313
0
Camps Cleared
0
1,013,565
Distance Traveled
1,020,070
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,367
637
35
4
0
180,995
0
W
Arachne
5,830
583
63
6
0
250,037
0
L
Morgan Le Fay
4,902
490
45
5
0
188,353
0
W
Zeus
6,628
663
93
9
0
202,859
2
L
Cthulhu
5,058
506
22
2
0
210,966
0
W
Chernobog
6,011
601
51
5
0
197,576
0
L
Sol
4,347
435
39
4
0
198,298
0
W
Bellona
6,494
649
71
7
0
188,603
0
L
Erlang Shen
4,884
488
31
3
0
189,853
0
L
Surtr
5,670
567
66
7
0
226,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role