Player Matchup

Charybdis
Charybdis
MagicMike987
Charybdis
Level 104
God Stats
15W - 12L
1,622 SR
Queue Stats
83W - 75L
1,492 Elo+
Party 2
Hercules
Hercules
ReallyDankMemes
Hercules
Level 106
God Stats
15W - 17L
1,459 SR
Queue Stats
146W - 134L
1,445 Elo+
Party 2
King Arthur
King Arthur
XShadow_MasonX
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 113L
1,374 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zaythefox1788
Morgan Le Fay
Level 61
God Stats
3W - 2L
1,610 SR
Queue Stats
63W - 51L
1,438 Elo+
Solo
Ganesha
Ganesha
starstike7
Ganesha
Level 129
God Stats
6W - 6L
1,498 SR
Queue Stats
293W - 298L
1,545 Elo+
Party 3
Team Averages
Level 101
1,538 SR
1,459 Elo+

VS

Team Averages
Level 99
1,468 SR
1,448 Elo+
Cthulhu
Cthulhu
Maxinator5000
Cthulhu
Level 124
God Stats
3W - 1L
1,544 SR
Queue Stats
159W - 146L
1,465 Elo+
Party 1
Thor
Thor
Seabass823
Thor
Level 146
God Stats
1W - 1L
1,480 SR
Queue Stats
29W - 47L
1,431 Elo+
Party 1
Izanami
Izanami
WindWalkerPRO11
Izanami
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
49W - 70L
1,399 Elo+
Party 1
Janus
Janus
ix_pad
Janus
Level 68
God Stats
21W - 24L
1,537 SR
Queue Stats
278W - 265L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vieras_loki
Ah Muzen Cab
Level 89
God Stats
4W - 3L
1,527 SR
Queue Stats
62W - 71L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MagicMike987
Charybdis
14
2 / 3 / 1
8,596
537
4,578
11,060
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
1 / 0 / 0
10,069
629
5,198
12,281
14,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
XShadow_MasonX
King Arthur
10
2 / 0 / 2
6,701
419
3,864
11,871
6,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Zaythefox1788
Morgan Le Fay
11
0 / 3 / 2
7,220
451
6,430
8,044
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
starstike7
Ganesha
10
1 / 1 / 3
7,699
481
4,084
9,863
6,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 2
6,988
437
6,561
6,902
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 2
8,195
512
5,380
7,782
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
7,942
496
3,221
7,081
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ix_pad
Janus
12
1 / 4 / 2
7,071
442
6,901
10,303
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
vieras_loki
Ah Muzen Cab
15
0 / 1 / 0
8,317
520
5,808
8,108
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
6
Kills
7
7
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
MagicMike987
Charybdis
2
3
1
0.83
L
Cthulhu
1
1
2
2
W
Hercules
1
0
0
1
L
4
0
2
5
L
1
1
1
1.5
W
King Arthur
XShadow_MasonX
King Arthur
2
0
2
3
W
Morgan Le Fay
Zaythefox1788
Morgan Le Fay
0
3
2
0.33
L
Janus
ix_pad
Janus
1
4
2
0.5
W
Ganesha
starstike7
Ganesha
1
1
3
2.5
L
Ah Muzen Cab
vieras_loki
Ah Muzen Cab
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
27,871
53,119
Taken
40,176
34,216
Mitigated
19,665
16,327
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
MagicMike987
Charybdis
4,578
2,614
0
5,340
11,060
3,943
768
1,201
9,859
0
79,558
L
Cthulhu
6,561
552
0
1,244
6,902
5,669
0
2,616
4,286
22,710
0
W
Hercules
5,198
2,122
0
5,843
12,281
14,300
0
539
11,700
507
83,131
L
5,380
526
0
1,363
7,782
3,417
0
1,853
5,929
0
56,275
L
3,221
2,283
0
1,714
7,081
2,445
981
242
6,839
0
59,175
W
King Arthur
XShadow_MasonX
King Arthur
3,864
1,003
0
1,686
11,871
6,253
0
3,443
8,298
0
31,659
W
Morgan Le Fay
Zaythefox1788
Morgan Le Fay
6,430
245
0
691
8,044
2,845
0
4,806
3,006
52,767
0
L
Janus
ix_pad
Janus
6,901
326
0
470
10,303
4,027
0
6,047
4,256
45,549
0
W
Ganesha
starstike7
Ganesha
4,084
236
113
2,654
9,863
6,875
330
4,028
5,723
23,175
0
L
Ah Muzen Cab
vieras_loki
Ah Muzen Cab
5,808
2,709
0
2,456
8,108
4,107
0
263
7,845
0
71,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
38,513
476
Minions Killed
449
0
Camps Cleared
0
1,489,035
Distance Traveled
1,497,911
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,596
537
145
9
0
260,855
0
L
Cthulhu
6,988
437
24
2
0
265,250
2
W
Hercules
10,069
629
176
11
0
303,358
0
L
Thor
8,195
512
93
6
0
362,542
0
L
Izanami
7,942
496
110
7
0
313,076
0
W
King Arthur
6,701
419
48
3
0
328,977
0
W
Morgan Le Fay
7,220
451
106
7
0
303,470
0
L
Janus
7,071
442
91
6
0
307,995
0
W
Ganesha
7,699
481
1
0
0
292,375
6
L
Ah Muzen Cab
8,317
520
131
8
0
249,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role