Player Matchup

Cabrakan
Cabrakan
DirtyKuck
Cabrakan
Level 123
God Stats
2W - 6L
1,333 SR
Queue Stats
240W - 275L
1,402 Elo+
Party 1
Hachiman
Hachiman
MLGWeedman
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo
Hel
Hel
Raccoon-Goddess
Hel
Level 107
God Stats
0W - 2L
1,614 SR
Queue Stats
5W - 12L
1,450 Elo+
Solo
Ymir
Ymir
SKR4PP3R
Ymir
Level 143
God Stats
2W - 2L
1,561 SR
Queue Stats
103W - 100L
1,444 Elo+
Party 1
Ah Puch
Ah Puch
XLProlapse
Ah Puch
Level 27
God Stats
2W - 2L
1,643 SR
Queue Stats
16W - 29L
1,370 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,428 Elo+

VS

Team Averages
Level 93
1,337 SR
1,553 Elo+
Danzaburou
Danzaburou
DarkMiguel
Danzaburou
Level 126
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 1L
1,754 Elo+
Solo
Ratatoskr
Ratatoskr
DesolateInk
Ratatoskr
Level 110
God Stats
3W - 3L
1,211 SR
Queue Stats
142W - 111L
1,507 Elo+
Party 2
Janus
Janus
FinTheB1tch
Janus
Level 97
God Stats
1W - 2L
1,302 SR
Queue Stats
142W - 111L
1,509 Elo+
Party 2
Ymir
Ymir
Lostblack513
Ymir
Level 68
God Stats
3W - 3L
1,455 SR
Queue Stats
415W - 452L
1,485 Elo+
Solo
Hel
Hel
YureiDerNaarada
Hel
Level 66
God Stats
2W - 2L
1,430 SR
Queue Stats
123W - 114L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DirtyKuck
Cabrakan
13
2 / 5 / 4
7,778
778
4,795
13,931
14,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
MLGWeedman
Hachiman
13
3 / 5 / 3
7,712
771
14,994
11,562
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 4
7,125
713
5,782
11,155
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
12
0 / 6 / 5
7,167
717
2,794
15,609
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
XLProlapse
Ah Puch
13
4 / 6 / 4
7,983
798
17,924
12,651
4,659
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkMiguel
Danzaburou
17
11 / 2 / 15
10,691
1,069
20,578
12,016
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
DesolateInk
Ratatoskr
15
6 / 4 / 17
8,991
899
9,133
11,825
10,784
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 18
8,961
896
16,420
7,272
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 17
8,050
805
6,295
18,067
15,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 18
8,692
869
7,251
11,525
6,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
9
Kills
27
27
Deaths
14
20
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarkMiguel
Danzaburou
11
2
15
9.25
W
Ratatoskr
DesolateInk
Ratatoskr
6
4
17
3.63
L
Cabrakan
DirtyKuck
Cabrakan
2
5
4
0.8
W
4
1
18
13
W
2
5
17
2.1
L
Hachiman
MLGWeedman
Hachiman
3
5
3
0.9
L
0
5
4
0.4
L
Ymir
0
6
5
0.42
L
Ah Puch
XLProlapse
Ah Puch
4
6
4
1
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
59,677
64,908
Taken
60,705
44,808
Mitigated
43,581
17,923
Healing
31,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarkMiguel
Danzaburou
20,578
6,410
121
3,211
12,016
6,840
2,944
6,178
5,838
0
35,528
W
Ratatoskr
DesolateInk
Ratatoskr
9,133
904
1,852
1,888
11,825
10,784
473
5,912
5,913
0
13,720
L
Cabrakan
DirtyKuck
Cabrakan
4,795
744
966
2,696
13,931
14,342
0
5,878
7,878
11,000
0
W
16,420
773
2,935
1,430
7,272
3,784
843
4,374
2,898
30,501
0
W
6,295
380
427
2,597
18,067
15,728
0
7,925
10,142
10,921
0
L
Hachiman
MLGWeedman
Hachiman
14,994
10,006
0
0
11,562
4,727
0
5,456
5,934
0
22,366
L
5,782
209
5,591
3,798
11,155
5,202
0
5,373
5,670
15,384
0
L
Ymir
2,794
25
303
1,076
15,609
15,878
0
7,702
7,740
8,719
0
L
Ah Puch
XLProlapse
Ah Puch
17,924
246
652
2,841
12,651
4,659
0
4,837
7,720
29,663
0
W
7,251
486
10,545
5,998
11,525
6,445
210
6,906
4,619
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
45,385
104
Minions Killed
123
0
Camps Cleared
0
820,672
Distance Traveled
1,005,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,691
1,069
48
5
0
200,271
0
W
Ratatoskr
8,991
899
7
1
0
207,241
0
L
Cabrakan
7,778
778
13
1
0
159,246
0
W
Janus
8,961
896
40
4
0
220,785
0
W
Ymir
8,050
805
7
1
0
169,335
0
L
Hachiman
7,712
771
25
3
0
159,872
0
L
Hel
7,125
713
30
3
0
170,447
0
L
Ymir
7,167
717
7
1
0
173,112
0
L
Ah Puch
7,983
798
29
3
0
157,995
0
W
Hel
8,692
869
21
2
0
207,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role