Player Matchup

Scylla
Scylla
SomeOddMilk
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 131L
1,433 Elo+
Party 2
Hel
Hel
Txna
Hel
Level 157
God Stats
2W - 0L
1,828 SR
Queue Stats
104W - 129L
1,436 Elo+
Party 2
Sobek
Sobek
brapppwheelie
Sobek
Level 154
God Stats
2W - 0L
1,724 SR
Queue Stats
95W - 132L
1,414 Elo+
Party 2
Anhur
Anhur
iEternal Hero
Anhur
Level 157
God Stats
1W - 2L
1,215 SR
Queue Stats
220W - 228L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
wtfnonames0
Kuzenbo
Level 64
God Stats
2W - 0L
1,710 SR
Queue Stats
39W - 80L
1,380 Elo+
Party 2
Team Averages
Level 128
1,595 SR
1,431 Elo+

VS

Team Averages
Level 138
1,476 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Baeovid
Aphrodite
Level 109
God Stats
7W - 6L
1,554 SR
Queue Stats
207W - 195L
1,556 Elo+
Solo
Ares
Ares
Landino420
Ares
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,544 Elo+
Party 1
Serqet
Serqet
Lunar Souleater
Serqet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 80L
1,515 Elo+
Party 1
Anubis
Anubis
LunarTidez
Anubis
Level 143
God Stats
0W - 2L
1,326 SR
Queue Stats
68W - 68L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 0 / 2
6,381
912
5,061
3,874
1,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
Txna
Hel
12
0 / 0 / 3
6,128
875
4,971
5,642
2,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 3 / 1
6,520
931
2,614
10,309
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 2
6,246
892
2,928
6,258
2,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
wtfnonames0
Kuzenbo
11
0 / 1 / 3
5,803
829
2,296
6,562
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 2
6,447
921
10,806
3,883
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Baeovid
Aphrodite
13
1 / 0 / 4
6,594
942
3,257
4,687
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

5
0 / 0 / 0
4,760
680
0
0
0
12
1 / 1 / 5
6,203
886
5,703
6,557
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
LunarTidez
Anubis
13
2 / 2 / 3
6,755
965
5,438
3,632
1,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
4
Kills
6
6
Deaths
4
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
1
2
3
L
Aphrodite
Baeovid
Aphrodite
1
0
4
3
L
0
0
0
0
L
1
1
5
3.5
L
Anubis
LunarTidez
Anubis
2
2
3
1.75
W
Scylla
0
0
2
1
W
Hel
Txna
Hel
0
0
3
1.5
W
2
3
1
0.83
W
2
2
2
1.5
W
Kuzenbo
wtfnonames0
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,870
Damage
25,204
32,645
Taken
18,759
23,670
Mitigated
12,839
17,363
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,806
760
239
882
3,883
1,541
210
2,888
951
21,246
0
L
Aphrodite
Baeovid
Aphrodite
3,257
409
4,361
3,008
4,687
4,399
174
4,172
384
12,097
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,703
242
334
815
6,557
4,982
0
5,383
963
2,709
3,390
L
Anubis
LunarTidez
Anubis
5,438
153
625
515
3,632
1,917
129
2,113
1,519
17,695
0
W
Scylla
5,061
370
0
320
3,874
1,554
336
3,602
233
13,290
0
W
Hel
Txna
Hel
4,971
63
7,575
4,456
5,642
2,497
0
3,919
1,723
12,442
0
W
2,614
0
412
2,068
10,309
9,419
0
5,026
4,357
2,986
0
W
2,928
1,480
372
1,189
6,258
2,340
53
4,595
1,575
0
15,739
W
Kuzenbo
wtfnonames0
Kuzenbo
2,296
1,004
288
683
6,562
7,860
112
4,743
1,746
4,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
30,759
73
Minions Killed
84
0
Camps Cleared
0
638,830
Distance Traveled
550,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,447
921
28
4
0
128,351
0
L
Aphrodite
6,594
942
22
3
0
150,663
0
L
Ares
4,760
680
0
0
0
0
0
L
Serqet
6,203
886
3
0
0
147,959
0
L
Anubis
6,755
965
31
4
0
123,241
0
W
Scylla
6,381
912
27
4
0
129,876
0
W
Hel
6,128
875
14
2
0
153,007
0
W
Sobek
6,520
931
0
0
0
120,160
0
W
Anhur
6,246
892
28
4
0
110,307
0
W
Kuzenbo
5,803
829
4
1
0
125,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role