Player Matchup

Sylvanus
Sylvanus
Gold IV
 
Sylvanus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
Brago
Raijin
Gold II
Level 172
God Stats
3W - 1L
1,464 SR
Queue Stats
88W - 89L
1,414 MMR
Party 1
Da Ji
Da Ji
Silver I
ZGregZ
Da Ji
Silver I
Level 110
God Stats
1W - 0L
1,285 SR
Queue Stats
22W - 29L
1,244 MMR
Party 1
Cernunnos
Cernunnos
Gold V
deserto_piscante
Cernunnos
Gold V
Level 89
God Stats
1W - 0L
1,791 SR
Queue Stats
52W - 67L
1,293 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,508 SR
1,390 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 77
1,523 SR
1,381 MMR
Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bellona
Bellona
Gold V
L0NR
Bellona
Gold V
Level 56
God Stats
1W - 1L
1,825 SR
Queue Stats
28W - 30L
1,289 MMR
Solo
Anubis
Anubis
Silver III
cheyennefromeast
Anubis
Silver III
Level 98
God Stats
2W - 5L
1,359 SR
Queue Stats
2W - 8L
1,428 MMR
Party 2
Thor
Thor
Silver V
l-RaidZl-
Thor
Silver V
Level 35
God Stats
0W - 2L
1,432 SR
Queue Stats
4W - 15L
1,189 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 0 / 0
10,260
540
12,099
18,694
20,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
 
Kuzenbo
15
2 / 0 / 8
8,413
443
7,378
12,465
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
Brago
Raijin
18
9 / 2 / 4
11,451
603
18,345
12,360
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
ZGregZ
Da Ji
16
4 / 1 / 9
10,223
538
9,940
14,055
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
17
2 / 2 / 2
10,362
545
7,747
13,014
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Maman BrigitteKukulkanThanatosAnhur

VS

Bans
AthenaArachneCharonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 2 / 0
9,780
515
7,580
12,083
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
11
0 / 2 / 2
7,698
405
7,527
13,241
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
L0NR
Bellona
16
0 / 0 / 0
9,945
523
15,822
20,058
21,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 8 / 0
9,782
515
8,908
15,637
7,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
14
0 / 5 / 3
8,700
458
4,629
18,128
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
5
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
Kuzenbo
 
Kuzenbo
2
0
8
6
L
Medusa
 
Medusa
2
2
0
1
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Raijin
Brago
Raijin
9
2
4
5.5
L
Bellona
L0NR
Bellona
0
0
0
0
W
Da Ji
ZGregZ
Da Ji
4
1
9
8.5
L
3
8
0
0.38
W
Cernunnos
2
2
2
1.5
L
Thor
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,509
Damage
44,466
70,588
Taken
79,147
50,954
Mitigated
53,133
24,658
Healing
27,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,099
3,549
102
9,774
18,694
20,250
0
220
16,792
75,381
25,218
W
Kuzenbo
 
Kuzenbo
7,378
2,121
0
1,756
12,465
14,097
209
3,356
9,017
19,084
0
L
Medusa
 
Medusa
7,580
3,818
0
5,674
12,083
4,510
1,191
3,009
8,795
0
83,319
L
Bacchus
 
Bacchus
7,527
742
0
3,361
13,241
12,503
0
4,427
8,373
23,745
0
W
Raijin
Brago
Raijin
18,345
2,704
0
4,702
12,360
4,842
480
6,519
5,787
104,800
0
L
Bellona
L0NR
Bellona
15,822
3,850
0
7,712
20,058
21,572
0
12,327
7,690
0
92,699
W
Da Ji
ZGregZ
Da Ji
9,940
2,539
0
2,233
14,055
6,182
0
4,347
9,664
0
89,663
L
8,908
595
0
4,187
15,637
7,540
530
11,112
4,356
70,994
0
W
Cernunnos
7,747
2,640
0
6,091
13,014
5,583
1,130
2,480
10,534
0
103,712
L
Thor
4,629
1,949
0
6,946
18,128
7,008
0
5,133
12,843
0
76,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,709
Gold Earned
45,905
610
Minions Killed
582
0
Camps Cleared
0
1,790,462
Distance Traveled
1,785,569
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,260
540
144
8
0
330,181
0
W
Kuzenbo
8,413
443
24
1
0
393,356
3
L
Medusa
9,780
515
159
8
0
339,690
0
L
Bacchus
7,698
405
27
1
0
412,600
7
W
Raijin
11,451
603
165
9
0
327,824
7
L
Bellona
9,945
523
160
8
0
369,458
0
W
Da Ji
10,223
538
121
6
0
409,257
0
L
Anubis
9,782
515
129
7
0
307,134
0
W
Cernunnos
10,362
545
156
8
0
329,844
0
L
Thor
8,700
458
107
6
0
356,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role