Player Matchup

Achilles
Achilles
Gold II
Extralaneminion
Achilles
Gold II
Level 89
God Stats
2W - 0L
1,628 SR
Queue Stats
9W - 2L
1,857 MMR
Party 2
Discordia
Discordia
Gold V
Pokëmon
Discordia
Gold V
Level 189
God Stats
1W - 0L
1,720 SR
Queue Stats
7W - 2L
1,708 MMR
Party 2
Thor
Thor
Silver II
SuggestiveEgirl
Thor
Silver II
Level 69
God Stats
3W - 1L
1,623 SR
Queue Stats
10W - 2L
1,790 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,657 SR
1,785 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,597 SR
1,826 MMR
Anubis
Anubis
Platinum II
Bratamartek
Anubis
Platinum II
Level 45
God Stats
2W - 2L
1,562 SR
Queue Stats
34W - 35L
1,936 MMR
Party 1
Artio
Artio
Platinum III
Gforeazzle
Artio
Platinum III
Level 123
God Stats
1W - 2L
1,582 SR
Queue Stats
51W - 46L
1,758 MMR
Solo
Bastet
Bastet
Platinum II
vis8
Bastet
Platinum II
Level 159
God Stats
37W - 35L
1,647 SR
Queue Stats
509W - 582L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 3 / 7
11,139
796
10,198
13,667
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Pokëmon
Discordia
14
5 / 2 / 11
11,269
805
13,230
7,716
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 1 / 10
11,596
828
17,031
12,888
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Ne ZhaSurtrKuzenboFenrirBaba Yaga

VS

Bans
PersephoneCharonAgniGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 5 / 4
9,320
666
8,413
12,077
5,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artio
13
4 / 5 / 1
10,174
727
8,945
17,652
20,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
vis8
Bastet
12
2 / 7 / 3
9,902
707
7,551
16,350
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
4
0.4
W
Achilles
5
3
7
2.83
L
Artio
4
5
1
0.9
W
Discordia
Pokëmon
Discordia
5
2
11
5.25
W
7
1
10
12
L
Bastet
vis8
Bastet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
24,909
34,271
Taken
46,079
23,131
Mitigated
34,326
11,446
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,413
175
0
2,686
12,077
5,832
0
2,747
8,778
49,928
0
W
Achilles
10,198
2,703
0
3,352
13,667
12,993
791
5,416
7,672
0
33,957
L
Artio
8,945
930
515
2,631
17,652
20,171
0
7,302
9,785
15,487
1,066
W
Discordia
Pokëmon
Discordia
13,230
746
0
2,566
7,716
2,595
457
4,272
3,260
53,786
0
W
17,031
3,033
0
5,528
12,888
7,543
743
6,066
6,155
0
43,325
L
Bastet
vis8
Bastet
7,551
1,989
0
3,873
16,350
8,323
308
3,333
11,934
0
25,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
29,396
148
Minions Killed
113
0
Camps Cleared
0
774,953
Distance Traveled
705,671
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,320
666
55
4
0
218,236
2
W
Achilles
11,139
796
39
3
0
268,311
0
L
Artio
10,174
727
17
1
0
225,807
1
W
Discordia
11,269
805
68
5
0
243,397
1
W
Thor
11,596
828
41
3
0
263,245
1
L
Bastet
9,902
707
41
3
0
261,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role