Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BO0O0O0O0O0O0O0M
Anubis
Level 147
God Stats
1W - 0L
1,226 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 3
Persephone
Persephone
Desertstorm27
Persephone
Level 145
God Stats
1W - 0L
1,340 SR
Queue Stats
7W - 16L
1,336 Elo+
Party 3
Sun Wukong
Sun Wukong
GrimOrphan
Sun Wukong
Level 148
God Stats
1W - 0L
1,618 SR
Queue Stats
26W - 27L
1,476 Elo+
Party 3
Ao Kuang
Ao Kuang
SpunWire
Ao Kuang
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 243L
1,539 Elo+
Solo
Team Averages
Level 104
1,437 SR
1,462 Elo+

VS

Team Averages
Level 109
1,466 SR
1,496 Elo+
Jormungandr
Jormungandr
DigBingus3604
Jormungandr
Level 87
God Stats
10W - 12L
1,482 SR
Queue Stats
301W - 332L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
F1Lz0r
Kumbhakarna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,540 Elo+
Party 2
King Arthur
King Arthur
Kikko09
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 233L
1,517 Elo+
Party 1
Izanami
Izanami
SoulReaperAP
Izanami
Level 146
God Stats
7W - 4L
1,700 SR
Queue Stats
1,046W - 1,039L
1,517 Elo+
Party 1
Chronos
Chronos
VeryEasyAI
Chronos
Level 147
God Stats
0W - 3L
1,149 SR
Queue Stats
13W - 29L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 2 / 18
10,042
837
11,922
10,254
14,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 3 / 12
10,134
845
10,227
9,790
7,536
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
Desertstorm27
Persephone
17
5 / 1 / 17
9,899
825
14,266
5,530
3,357
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
GrimOrphan
Sun Wukong
15
5 / 2 / 13
9,203
767
14,502
11,676
11,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
SpunWire
Ao Kuang
16
6 / 2 / 14
9,354
780
9,659
11,181
12,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DigBingus3604
Jormungandr
15
3 / 6 / 3
8,590
716
10,912
14,889
15,872
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
F1Lz0r
Kumbhakarna
16
3 / 3 / 6
9,482
790
4,331
12,750
13,770
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Kikko09
King Arthur
13
1 / 9 / 4
8,498
708
7,552
17,027
17,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
SoulReaperAP
Izanami
15
1 / 5 / 5
8,713
726
8,597
10,729
5,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
VeryEasyAI
Chronos
15
2 / 4 / 2
8,900
742
7,681
9,549
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
27
Kills
10
10
Deaths
27
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
18
7
W
6
3
12
4
W
Persephone
Desertstorm27
Persephone
5
1
17
13.5
L
Jormungandr
DigBingus3604
Jormungandr
3
6
3
0.75
L
Kumbhakarna
F1Lz0r
Kumbhakarna
3
3
6
2
W
Sun Wukong
GrimOrphan
Sun Wukong
5
2
13
5.75
L
King Arthur
Kikko09
King Arthur
1
9
4
0.33
L
Izanami
SoulReaperAP
Izanami
1
5
5
0.7
W
Ao Kuang
SpunWire
Ao Kuang
6
2
14
6.5
L
Chronos
VeryEasyAI
Chronos
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,576
Damage
39,073
48,431
Taken
64,944
48,744
Mitigated
57,015
18,357
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,922
4,479
1,206
1,728
10,254
14,192
358
3,820
6,091
124
27,855
W
10,227
551
1,085
2,698
9,790
7,536
0
5,239
4,458
32,539
0
W
Persephone
Desertstorm27
Persephone
14,266
1,976
1,386
1,500
5,530
3,357
0
2,294
3,149
25,402
0
L
Jormungandr
DigBingus3604
Jormungandr
10,912
1,514
548
2,710
14,889
15,872
0
8,227
6,239
27,224
0
L
Kumbhakarna
F1Lz0r
Kumbhakarna
4,331
366
559
1,416
12,750
13,770
0
6,113
6,462
4,817
0
W
Sun Wukong
GrimOrphan
Sun Wukong
14,502
2,319
1,525
2,737
11,676
11,417
32
4,538
6,787
0
18,462
L
King Arthur
Kikko09
King Arthur
7,552
885
1,039
1,244
17,027
17,828
0
9,073
7,615
0
13,281
L
Izanami
SoulReaperAP
Izanami
8,597
4,884
189
1,896
10,729
5,852
0
5,525
5,165
0
26,676
W
Ao Kuang
SpunWire
Ao Kuang
9,659
2,309
896
3,596
11,181
12,242
887
5,886
5,020
12,951
0
L
Chronos
VeryEasyAI
Chronos
7,681
1,621
342
1,167
9,549
3,693
0
4,314
5,187
18,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,632
Gold Earned
44,183
133
Minions Killed
140
0
Camps Cleared
0
1,144,031
Distance Traveled
1,005,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,042
837
33
3
0
240,342
0
W
Anubis
10,134
845
52
4
0
200,507
0
W
Persephone
9,899
825
23
2
0
220,408
0
L
Jormungandr
8,590
716
24
2
0
197,025
0
L
Kumbhakarna
9,482
790
5
0
0
223,958
0
W
Sun Wukong
9,203
767
9
1
0
237,711
0
L
King Arthur
8,498
708
16
1
0
182,838
0
L
Izanami
8,713
726
63
5
0
165,179
0
W
Ao Kuang
9,354
780
16
1
0
245,063
0
L
Chronos
8,900
742
32
3
0
236,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role