Player Matchup

Achilles
Achilles
Hoshji
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,852 Elo+
Party 2
Mercury
Mercury
IGotGrenades
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 2
Scylla
Scylla
Loli5346248763
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,766 Elo+
Party 2
Fafnir
Fafnir
cloudyspy
Fafnir
Level 7
God Stats
1W - 3L
1,715 SR
Queue Stats
14W - 15L
1,417 Elo+
Party 1
Anhur
Anhur
small_man_20
Anhur
Level 60
God Stats
12W - 8L
1,626 SR
Queue Stats
116W - 146L
1,427 Elo+
Party 1
Team Averages
Level 30
1,568 SR
1,646 Elo+

VS

Team Averages
Level 64
1,593 SR
1,557 Elo+
Anhur
Anhur
AiGreyGhost
Anhur
Level 108
God Stats
19W - 11L
1,722 SR
Queue Stats
304W - 245L
1,613 Elo+
Party 4
Sobek
Sobek
Atoferatofe
Sobek
Level 35
God Stats
7W - 3L
1,698 SR
Queue Stats
60W - 46L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
Calamity9999
Gilgamesh
Level 5
God Stats
12W - 5L
1,757 SR
Queue Stats
13W - 5L
1,697 Elo+
Party 4
Thanatos
Thanatos
KummKummFruit
Thanatos
Level 89
God Stats
104W - 66L
1,605 SR
Queue Stats
324W - 284L
1,508 Elo+
Party 3
The Morrigan
The Morrigan
VENMFREEZE
The Morrigan
Level 82
God Stats
1W - 3L
1,181 SR
Queue Stats
53W - 48L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hoshji
Achilles
9
0 / 2 / 0
5,202
434
1,883
6,446
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
IGotGrenades
Mercury
10
3 / 7 / 1
6,023
502
3,969
11,698
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 3 / 3
6,684
557
9,302
7,688
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
cloudyspy
Fafnir
8
1 / 2 / 1
5,564
464
2,940
9,160
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 8 / 1
4,778
398
2,596
10,133
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
8,401
700
12,545
6,435
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 2 / 11
6,854
571
3,737
10,988
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Calamity9999
Gilgamesh
13
3 / 0 / 2
7,842
654
4,826
6,371
3,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
KummKummFruit
Thanatos
12
5 / 0 / 3
7,190
599
7,019
11,181
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
VENMFREEZE
The Morrigan
11
1 / 5 / 9
7,179
598
3,958
6,898
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
21
22
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
1
2
11
3.25
W
Gilgamesh
Calamity9999
Gilgamesh
3
0
2
4
L
Achilles
Hoshji
Achilles
0
2
0
0
L
Mercury
IGotGrenades
Mercury
3
7
1
0.5
W
Thanatos
KummKummFruit
Thanatos
5
0
3
6.5
L
3
3
3
1.5
W
The Morrigan
VENMFREEZE
The Morrigan
1
5
9
1.1
L
Fafnir
cloudyspy
Fafnir
1
2
1
0.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,690
Damage
32,085
45,125
Taken
41,873
20,893
Mitigated
22,255
3,937
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,545
8,082
0
4,437
6,435
2,274
686
1,403
5,032
0
66,458
W
3,737
514
0
3,580
10,988
9,115
78
1,920
9,068
14,824
0
W
Gilgamesh
Calamity9999
Gilgamesh
4,826
2,161
0
1,686
6,371
3,882
0
1,004
4,996
140
51,046
L
Achilles
Hoshji
Achilles
1,883
429
0
1,116
6,446
6,208
0
140
5,866
0
20,560
L
Mercury
IGotGrenades
Mercury
3,969
1,768
0
0
11,698
2,693
0
1,672
9,936
0
28,523
W
Thanatos
KummKummFruit
Thanatos
7,019
1,437
0
7,275
11,181
4,392
0
3,863
7,318
0
51,490
L
9,302
1,346
0
500
7,688
2,048
0
1,996
5,650
57,306
0
W
The Morrigan
VENMFREEZE
The Morrigan
3,958
795
0
420
6,898
2,592
0
4,052
2,807
45,131
1,662
L
Fafnir
cloudyspy
Fafnir
2,940
968
0
1,687
9,160
8,037
0
2,296
6,864
11,754
0
L
2,596
1,686
0
634
10,133
1,907
0
1,497
8,636
0
19,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
37,466
222
Minions Killed
371
0
Camps Cleared
0
1,162,850
Distance Traveled
1,222,083
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,401
700
108
9
0
224,200
2
W
Sobek
6,854
571
18
2
0
242,768
0
W
Gilgamesh
7,842
654
89
7
0
259,438
3
L
Achilles
5,202
434
39
3
0
227,554
1
L
Mercury
6,023
502
45
4
0
269,187
4
W
Thanatos
7,190
599
71
6
0
271,700
0
L
Scylla
6,684
557
89
7
0
222,746
1
W
The Morrigan
7,179
598
85
7
0
223,977
0
L
Fafnir
5,564
464
10
1
0
238,367
0
L
Anhur
4,778
398
39
3
0
204,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role