Player Matchup

Sun Wukong
Sun Wukong
Nanzgar
Sun Wukong
Level 123
God Stats
1W - 3L
1,380 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 1
Nox
Nox
Pandemônia
Nox
Level 119
God Stats
3W - 8L
1,770 SR
Queue Stats
18W - 28L
1,469 Elo+
Party 1
Nemesis
Nemesis
Rigby159
Nemesis
Level 6
God Stats
2W - 7L
1,443 SR
Queue Stats
10W - 15L
1,568 Elo+
Party 1
Team Averages
Level 83
1,531 SR
1,502 Elo+

VS

Team Averages
Level 68
1,452 SR
1,390 Elo+
Ra
Ra
KoalaDasNeves
Ra
Level 42
God Stats
1W - 1L
1,264 SR
Queue Stats
38W - 39L
1,431 Elo+
Solo
Maui
Maui
OvatsugMayo
Maui
Level 39
God Stats
1W - 0L
1,627 SR
Queue Stats
2W - 3L
1,223 Elo+
Solo
Neith
Neith
lSectionl
Neith
Level 124
God Stats
1W - 2L
1,465 SR
Queue Stats
7W - 10L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nanzgar
Sun Wukong
11
0 / 2 / 2
8,687
621
6,199
12,002
10,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 2
9,708
693
6,267
7,012
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Rigby159
Nemesis
12
2 / 3 / 2
9,293
664
7,270
13,221
7,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
10,362
740
8,953
7,091
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 6
10,099
721
3,981
12,355
13,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
lSectionl
Neith
14
4 / 0 / 2
11,050
789
10,974
5,346
2,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Sun Wukong
Nanzgar
Sun Wukong
0
2
2
0.5
W
1
2
6
2
L
2
2
2
1.5
L
Nemesis
Rigby159
Nemesis
2
3
2
1
W
Neith
lSectionl
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,736
Damage
23,908
32,235
Taken
24,792
21,501
Mitigated
18,709
5,108
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,953
474
835
1,175
7,091
3,235
102
1,870
5,221
43,282
0
L
Sun Wukong
Nanzgar
Sun Wukong
6,199
865
0
524
12,002
10,177
0
5,461
6,340
0
25,832
W
3,981
440
0
500
12,355
13,061
200
3,345
9,010
7,433
359
L
6,267
495
0
1,226
7,012
3,410
198
2,436
4,576
42,392
0
L
Nemesis
Rigby159
Nemesis
7,270
1,623
0
3,358
13,221
7,914
91
4,831
8,237
335
18,524
W
Neith
lSectionl
Neith
10,974
5,424
0
3,221
5,346
2,413
1,779
1,781
3,565
0
60,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
31,511
94
Minions Killed
149
0
Camps Cleared
0
790,349
Distance Traveled
771,691
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,362
740
49
4
0
263,487
2
L
Sun Wukong
8,687
621
23
2
0
280,485
2
W
Maui
10,099
721
6
0
0
263,727
3
L
Nox
9,708
693
49
4
0
239,404
0
L
Nemesis
9,293
664
22
2
0
270,460
5
W
Neith
11,050
789
94
7
0
244,477
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role