Player Matchup

Maui
Maui
Platinum II
MCMBambi
Maui
Platinum II
Level 149
God Stats
9W - 1L
1,668 SR
Queue Stats
22W - 2L
2,163 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
MikeysRightNut
Gilgamesh
Platinum V
Level 62
God Stats
2W - 0L
1,818 SR
Queue Stats
16W - 1L
1,912 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Sobek2Masters
Kukulkan
Platinum V
Level 68
God Stats
6W - 0L
1,500 SR
Queue Stats
15W - 1L
1,912 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 93
1,662 SR
1,996 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,472 SR
1,987 MMR
Janus
Janus
Diamond IV
BigALnazty
Janus
Diamond IV
Level 147
God Stats
4W - 10L
1,528 SR
Queue Stats
373W - 375L
1,917 MMR
Party 2
Mulan
Mulan
Diamond IV
ElfishDegree604
Mulan
Diamond IV
Level 157
God Stats
0W - 2L
1,166 SR
Queue Stats
642W - 669L
2,113 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
StinkyBlinky
Sun Wukong
Platinum II
Level 159
God Stats
1W - 2L
1,722 SR
Queue Stats
360W - 325L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
2 / 1 / 12
8,643
864
6,018
9,734
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MikeysRightNut
Gilgamesh
11
4 / 0 / 10
8,682
868
10,741
8,308
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Sobek2Masters
Kukulkan
12
8 / 1 / 6
9,632
963
12,220
3,925
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
AchillesMorgan Le FayGaneshaNe ZhaGeb

VS

Bans
ThothSobekThorHou YiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 3 / 1
7,667
767
7,250
7,235
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 1
7,132
713
3,834
14,583
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
StinkyBlinky
Sun Wukong
9
0 / 4 / 1
6,751
675
4,670
11,608
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
14
Kills
2
2
Deaths
14
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
1
0.5
L
1
7
1
0.21
W
Maui
2
1
12
8
W
Gilgamesh
MikeysRightNut
Gilgamesh
4
0
10
9
W
Kukulkan
Sobek2Masters
Kukulkan
8
1
6
11
L
Sun Wukong
StinkyBlinky
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
15,754
21,967
Taken
33,426
17,762
Mitigated
23,270
4,546
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,250
72
0
500
7,235
2,578
0
4,076
2,869
37,168
0
L
3,834
602
0
2,698
14,583
12,141
0
7,275
6,564
0
15,343
W
Maui
6,018
1,078
0
1,574
9,734
10,086
0
3,380
5,727
14,024
0
W
Gilgamesh
MikeysRightNut
Gilgamesh
10,741
3,667
326
2,258
8,308
5,987
576
3,113
4,701
0
19,413
W
Kukulkan
Sobek2Masters
Kukulkan
12,220
1,952
0
388
3,925
1,689
798
936
2,867
56,021
0
L
Sun Wukong
StinkyBlinky
Sun Wukong
4,670
872
0
1,306
11,608
8,551
0
6,294
4,689
0
14,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
21,550
112
Minions Killed
93
0
Camps Cleared
0
613,653
Distance Traveled
559,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,667
767
48
5
0
202,349
0
L
Mulan
7,132
713
29
3
0
175,475
0
W
Maui
8,643
864
12
1
0
194,640
0
W
Gilgamesh
8,682
868
12
1
0
223,603
0
W
Kukulkan
9,632
963
88
9
0
195,410
0
L
Sun Wukong
6,751
675
16
2
0
181,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role