Player Matchup

Persephone
Persephone
Noobru
Persephone
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 27L
1,778 Elo+
Party 2
Nu Wa
Nu Wa
Patchreark
Nu Wa
Level 129
God Stats
2W - 0L
1,828 SR
Queue Stats
145W - 68L
1,688 Elo+
Party 2
Hachiman
Hachiman
StoopKid101
Hachiman
Level 80
God Stats
2W - 1L
1,499 SR
Queue Stats
79W - 37L
1,642 Elo+
Party 2
Tyr
Tyr
ThisGreatLabia
Tyr
Level 78
God Stats
2W - 0L
1,753 SR
Queue Stats
82W - 31L
1,768 Elo+
Party 2
Ix Chel
Ix Chel
nerfhebo
Ix Chel
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 18L
1,775 Elo+
Party 2
Team Averages
Level 98
1,616 SR
1,730 Elo+

VS

Team Averages
Level 93
1,485 SR
1,543 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Emilio0927
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 120L
1,549 Elo+
Solo
Terra
Terra
Mrrampage53
Terra
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
90W - 87L
1,579 Elo+
Solo
Jormungandr
Jormungandr
TheImmortalUru
Jormungandr
Level 64
God Stats
1W - 2L
1,512 SR
Queue Stats
241W - 200L
1,540 Elo+
Solo
Poseidon
Poseidon
Valinthos
Poseidon
Level 85
God Stats
16W - 10L
1,664 SR
Queue Stats
395W - 370L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Noobru
Persephone
14
1 / 1 / 11
8,104
810
18,404
6,880
6,910
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
16
5 / 0 / 8
8,604
860
14,333
7,728
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
StoopKid101
Hachiman
13
3 / 2 / 8
7,819
782
13,260
10,147
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 9
7,643
764
5,779
12,923
12,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
nerfhebo
Ix Chel
14
4 / 1 / 6
8,276
828
10,714
6,381
3,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 4 / 2
6,758
676
3,428
16,017
14,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
Emilio0927
Fafnir
13
1 / 2 / 4
7,135
714
4,537
11,791
16,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 4
7,997
800
6,492
14,287
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jormungandr
TheImmortalUru
Jormungandr
13
1 / 4 / 3
7,217
722
9,745
14,645
9,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Valinthos
Poseidon
15
3 / 2 / 3
7,999
800
8,519
9,376
3,891
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
16
Kills
7
7
Deaths
16
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
2
0.5
L
Fafnir
Emilio0927
Fafnir
1
2
4
1.5
L
1
4
4
0.75
W
Persephone
Noobru
Persephone
1
1
11
6.5
W
Nu Wa
5
0
8
9
W
Hachiman
StoopKid101
Hachiman
3
2
8
3.5
L
Jormungandr
TheImmortalUru
Jormungandr
1
4
3
0.63
W
3
3
9
2.5
L
Poseidon
Valinthos
Poseidon
3
2
3
2.25
W
Ix Chel
nerfhebo
Ix Chel
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,490
Damage
32,721
44,059
Taken
66,116
34,901
Mitigated
54,275
24,720
Healing
26,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,428
112
1,024
3,123
16,017
14,383
0
9,321
6,413
7,355
0
L
Fafnir
Emilio0927
Fafnir
4,537
919
656
2,610
11,791
16,486
0
6,921
4,496
14,706
0
L
6,492
642
6,471
5,046
14,287
10,303
0
9,885
4,095
13,705
0
W
Persephone
Noobru
Persephone
18,404
480
0
2,587
6,880
6,910
0
4,768
2,106
34,919
0
W
Nu Wa
14,333
3,446
665
2,206
7,728
7,592
372
5,632
2,096
26,762
0
W
Hachiman
StoopKid101
Hachiman
13,260
6,894
1,509
1,860
10,147
4,880
0
9,543
604
0
22,587
L
Jormungandr
TheImmortalUru
Jormungandr
9,745
637
832
3,688
14,645
9,212
0
10,544
3,788
23,596
0
W
5,779
518
1,133
2,313
12,923
12,188
0
6,920
6,003
0
8,188
L
Poseidon
Valinthos
Poseidon
8,519
382
1,551
1,113
9,376
3,891
0
5,348
3,873
32,279
0
W
Ix Chel
nerfhebo
Ix Chel
10,714
1,697
8,803
3,644
6,381
3,331
0
5,852
529
17,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
37,106
114
Minions Killed
115
0
Camps Cleared
0
1,029,104
Distance Traveled
1,026,819
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,758
676
10
1
0
202,001
0
L
Fafnir
7,135
714
19
2
0
201,220
0
L
Terra
7,997
800
10
1
0
198,531
0
W
Persephone
8,104
810
32
3
0
205,602
0
W
Nu Wa
8,604
860
23
2
0
203,462
0
W
Hachiman
7,819
782
27
3
0
189,355
0
L
Jormungandr
7,217
722
27
3
0
207,032
0
W
Tyr
7,643
764
8
1
0
216,850
0
L
Poseidon
7,999
800
49
5
0
218,035
0
W
Ix Chel
8,276
828
24
2
0
213,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role