Player Matchup

Sylvanus
Sylvanus
CanadianLaddie
Sylvanus
Level 109
God Stats
1W - 3L
1,393 SR
Queue Stats
317W - 306L
1,462 Elo+
Party 1
Medusa
Medusa
Lycanthropian
Medusa
Level 64
God Stats
7W - 5L
1,615 SR
Queue Stats
95W - 88L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
Snerks
Nu Wa
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,403 Elo+
Solo
Amaterasu
Amaterasu
Sseraphin
Amaterasu
Level 43
God Stats
11W - 11L
1,509 SR
Queue Stats
47W - 47L
1,382 Elo+
Party 2
Thanatos
Thanatos
ccurr
Thanatos
Level 28
God Stats
18W - 23L
1,378 SR
Queue Stats
34W - 35L
1,385 Elo+
Party 2
Team Averages
Level 64
1,479 SR
1,419 Elo+

VS

Team Averages
Level 57
1,494 SR
1,461 Elo+
Bellona
Bellona
Odicious
Bellona
Level 44
God Stats
2W - 0L
1,448 SR
Queue Stats
29W - 23L
1,476 Elo+
Party 3
Awilix
Awilix
RolarV
Awilix
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 75L
1,495 Elo+
Party 3
Vulcan
Vulcan
Slank7pants
Vulcan
Level 78
God Stats
2W - 1L
1,811 SR
Queue Stats
160W - 140L
1,473 Elo+
Solo
Izanami
Izanami
Throne877
Izanami
Level 48
God Stats
42W - 35L
1,530 SR
Queue Stats
48W - 48L
1,435 Elo+
Solo
Cerberus
Cerberus
Zithronis
Cerberus
Level 47
God Stats
7W - 4L
1,182 SR
Queue Stats
90W - 73L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 7 / 2
8,108
507
4,839
20,646
13,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 3 / 2
7,515
470
10,056
15,945
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Snerks
Nu Wa
13
1 / 2 / 1
7,456
466
6,772
10,301
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Sseraphin
Amaterasu
14
2 / 4 / 1
8,269
517
7,640
16,756
15,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ccurr
Thanatos
9
0 / 7 / 2
6,556
410
3,544
15,365
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Odicious
Bellona
15
4 / 2 / 4
9,526
595
11,800
14,713
14,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
RolarV
Awilix
17
9 / 2 / 5
10,539
659
9,833
15,820
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
15
4 / 0 / 6
9,431
589
17,437
4,410
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Throne877
Izanami
15
3 / 2 / 4
9,047
565
9,819
9,206
3,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Zithronis
Cerberus
13
3 / 1 / 10
8,706
544
5,672
14,475
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
23
23
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
2
0.43
L
2
3
2
1
W
Bellona
Odicious
Bellona
4
2
4
3
W
Awilix
RolarV
Awilix
9
2
5
5.75
W
Vulcan
4
0
6
7
L
Nu Wa
Snerks
Nu Wa
1
2
1
0.75
L
Amaterasu
Sseraphin
Amaterasu
2
4
1
0.63
W
Izanami
Throne877
Izanami
3
2
4
2.5
W
Cerberus
Zithronis
Cerberus
3
1
10
8
L
Thanatos
ccurr
Thanatos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,851
Damage
54,561
79,013
Taken
58,624
43,990
Mitigated
39,472
23,272
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,839
1,502
2,607
4,902
20,646
13,962
54
7,240
13,330
25,664
0
L
10,056
5,339
0
4,346
15,945
6,114
306
6,169
9,616
0
67,150
W
Bellona
Odicious
Bellona
11,800
4,149
0
5,329
14,713
14,610
28
578
13,338
0
63,501
W
Awilix
RolarV
Awilix
9,833
4,237
0
4,950
15,820
6,984
390
2,873
12,684
0
98,846
W
Vulcan
17,437
9,050
0
1,117
4,410
1,745
793
1,908
2,412
80,579
0
L
Nu Wa
Snerks
Nu Wa
6,772
2,318
0
2,686
10,301
3,227
0
5,760
4,217
50,451
0
L
Amaterasu
Sseraphin
Amaterasu
7,640
3,604
0
3,656
16,756
15,448
0
179
16,577
0
50,071
W
Izanami
Throne877
Izanami
9,819
6,564
0
2,878
9,206
3,606
4,004
2,039
7,111
0
76,975
W
Cerberus
Zithronis
Cerberus
5,672
601
0
5,536
14,475
12,527
0
3,639
10,654
24,485
0
L
Thanatos
ccurr
Thanatos
3,544
957
0
5,075
15,365
5,239
0
3,069
12,164
0
32,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
47,249
373
Minions Killed
543
0
Camps Cleared
0
1,490,717
Distance Traveled
1,574,396
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,108
507
52
3
0
286,871
10
L
Medusa
7,515
470
89
6
0
291,182
0
W
Bellona
9,526
595
92
6
0
283,041
0
W
Awilix
10,539
659
139
9
0
345,132
0
W
Vulcan
9,431
589
124
8
0
346,131
6
L
Nu Wa
7,456
466
86
5
0
297,110
2
L
Amaterasu
8,269
517
98
6
0
302,233
1
W
Izanami
9,047
565
125
8
0
280,606
0
W
Cerberus
8,706
544
63
4
0
319,486
2
L
Thanatos
6,556
410
48
3
0
313,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role