Player Matchup

Serqet
Serqet
Asura455
Serqet
Level 85
God Stats
2W - 4L
1,503 SR
Queue Stats
71W - 66L
1,515 Elo+
Party 1
Ares
Ares
NotPerfection
Ares
Level 40
God Stats
0W - 1L
1,583 SR
Queue Stats
35W - 30L
1,607 Elo+
Party 2
Yu Huang
Yu Huang
Raven455
Yu Huang
Level 157
God Stats
0W - 2L
1,216 SR
Queue Stats
68W - 64L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
iTempted
Gilgamesh
Level 167
God Stats
0W - 4L
1,199 SR
Queue Stats
141W - 108L
1,538 Elo+
Party 2
Artemis
Artemis
ihatesecurity
Artemis
Level 148
God Stats
1W - 2L
1,567 SR
Queue Stats
24W - 15L
1,692 Elo+
Solo
Team Averages
Level 119
1,414 SR
1,574 Elo+

VS

Team Averages
Level 139
1,485 SR
1,531 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DeadDemons
Scylla
Level 165
God Stats
2W - 1L
1,315 SR
Queue Stats
95W - 61L
1,587 Elo+
Party 3
Thanatos
Thanatos
Trixerblue23
Thanatos
Level 125
God Stats
10W - 12L
1,463 SR
Queue Stats
142W - 112L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
cruza-dos
Sun Wukong
Level 129
God Stats
3W - 0L
1,650 SR
Queue Stats
88W - 58L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Asura455
Serqet
11
1 / 3 / 0
6,578
470
1,987
10,618
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
6,117
437
2,750
10,513
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Raven455
Yu Huang
12
0 / 3 / 0
6,774
484
4,884
9,408
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
iTempted
Gilgamesh
14
1 / 3 / 0
8,070
576
10,531
16,833
15,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
14
4 / 2 / 0
8,050
575
13,988
11,203
4,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 4
7,827
559
8,053
10,363
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
12
2 / 0 / 8
7,648
546
7,016
14,168
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
DeadDemons
Scylla
15
6 / 0 / 4
8,904
636
10,932
5,605
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Trixerblue23
Thanatos
12
1 / 3 / 4
7,103
507
5,210
11,182
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
cruza-dos
Sun Wukong
15
4 / 1 / 2
9,347
668
7,747
13,471
13,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
6
Kills
14
14
Deaths
6
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
4
1.5
W
Cerberus
 
Cerberus
2
0
8
6
L
Serqet
Asura455
Serqet
1
3
0
0.33
W
Scylla
DeadDemons
Scylla
6
0
4
8
L
0
3
0
0
L
Yu Huang
Raven455
Yu Huang
0
3
0
0
W
Thanatos
Trixerblue23
Thanatos
1
3
4
1
W
Sun Wukong
cruza-dos
Sun Wukong
4
1
2
5
L
Gilgamesh
iTempted
Gilgamesh
1
3
0
0.33
L
Artemis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
38,958
58,575
Taken
54,789
34,682
Mitigated
36,678
10,960
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,053
3,362
0
3,825
10,363
4,124
1,066
631
9,732
0
61,734
W
Cerberus
 
Cerberus
7,016
533
0
3,884
14,168
12,329
0
3,188
10,740
29,386
0
L
Serqet
Asura455
Serqet
1,987
154
0
488
10,618
4,263
0
3,537
7,081
0
43,998
W
Scylla
DeadDemons
Scylla
10,932
1,082
0
1,250
5,605
2,541
0
2,548
3,057
78,570
0
L
2,750
437
0
2,046
10,513
7,238
0
4,469
6,044
11,372
0
L
Yu Huang
Raven455
Yu Huang
4,884
506
0
750
9,408
3,365
0
5,066
4,342
57,960
0
W
Thanatos
Trixerblue23
Thanatos
5,210
1,686
0
9,565
11,182
3,905
0
1,267
9,807
0
42,895
W
Sun Wukong
cruza-dos
Sun Wukong
7,747
1,993
0
3,584
13,471
13,779
117
0
13,315
4,022
66,884
L
Gilgamesh
iTempted
Gilgamesh
10,531
3,155
0
1,983
16,833
15,553
0
3,027
13,806
0
67,665
L
Artemis
13,988
7,134
0
5,693
11,203
4,263
325
2,230
8,973
0
72,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
40,829
420
Minions Killed
459
0
Camps Cleared
0
1,411,859
Distance Traveled
1,474,099
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,827
559
107
8
0
267,535
3
W
Cerberus
7,648
546
26
2
0
295,126
6
L
Serqet
6,578
470
64
5
0
340,831
4
W
Scylla
8,904
636
133
10
0
303,770
4
L
Ares
6,117
437
16
1
0
274,387
2
L
Yu Huang
6,774
484
124
9
0
253,005
2
W
Thanatos
7,103
507
68
5
0
313,438
0
W
Sun Wukong
9,347
668
125
9
0
294,230
2
L
Gilgamesh
8,070
576
117
8
0
295,837
2
L
Artemis
8,050
575
99
7
0
247,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role