Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ditrix04
Chaac
Level 104
God Stats
3W - 2L
1,631 SR
Queue Stats
83W - 77L
1,489 Elo+
Solo
Apollo
Apollo
KiritoPSN
Apollo
Level 59
God Stats
2W - 0L
1,692 SR
Queue Stats
16W - 20L
1,482 Elo+
Party 1
Freya
Freya
jhonatangomes70
Freya
Level 268
God Stats
24W - 28L
1,496 SR
Queue Stats
642W - 716L
1,532 Elo+
Solo
Geb
Geb
mack031006
Geb
Level 89
God Stats
27W - 10L
1,638 SR
Queue Stats
57W - 42L
1,626 Elo+
Party 1
Team Averages
Level 127
1,592 SR
1,526 Elo+

VS

Team Averages
Level 96
1,569 SR
1,492 Elo+
Hun Batz
Hun Batz
LindoO
Hun Batz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,336 Elo+
Solo
Hou Yi
Hou Yi
PibeWasil
Hou Yi
Level 126
God Stats
1W - 1L
1,711 SR
Queue Stats
30W - 16L
1,609 Elo+
Party 2
Charon
Charon
PinguiRelampago
Charon
Level 151
God Stats
3W - 3L
1,520 SR
Queue Stats
26W - 26L
1,530 Elo+
Party 2
Janus
Janus
SentByGod22
Janus
Level 68
God Stats
8W - 6L
1,611 SR
Queue Stats
45W - 38L
1,540 Elo+
Party 2
Ix Chel
Ix Chel
facu93
Ix Chel
Level 68
God Stats
70W - 84L
1,502 SR
Queue Stats
407W - 449L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 1 / 5
9,647
1,206
10,993
4,324
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Ditrix04
Chaac
14
3 / 1 / 6
8,703
1,088
4,310
5,661
5,083
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
KiritoPSN
Apollo
14
1 / 1 / 8
8,175
1,022
3,045
6,917
2,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 8
8,368
1,046
5,805
7,235
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 1 / 9
9,069
1,134
6,235
10,537
9,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

320

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LindoO
Hun Batz
13
2 / 2 / 1
8,331
1,041
6,105
8,254
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
PibeWasil
Hou Yi
14
2 / 4 / 3
8,417
1,052
7,494
9,383
4,189
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 0 / 0
7,013
877
0
0
0
14
2 / 1 / 3
9,151
1,144
12,965
4,813
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
facu93
Ix Chel
14
0 / 5 / 3
8,303
1,038
6,768
9,002
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
12
Kills
6
6
Deaths
12
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
5
8.5
W
Chaac
Ditrix04
Chaac
3
1
6
6
W
Apollo
KiritoPSN
Apollo
1
1
8
5
L
Hun Batz
LindoO
Hun Batz
2
2
1
1.25
L
Hou Yi
PibeWasil
Hou Yi
2
4
3
0.88
L
0
0
0
0
L
2
1
3
3.5
L
Ix Chel
facu93
Ix Chel
0
5
3
0.3
W
1
2
8
2.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,388
Damage
33,332
34,674
Taken
31,452
22,496
Mitigated
14,739
5,180
Healing
1,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,993
583
0
1,000
4,324
1,706
0
2,943
1,381
28,268
0
W
Chaac
Ditrix04
Chaac
4,310
444
0
1,363
5,661
5,083
0
1,952
3,709
0
17,924
W
Apollo
KiritoPSN
Apollo
3,045
802
0
643
6,917
2,829
0
4,690
2,227
0
14,388
L
Hun Batz
LindoO
Hun Batz
6,105
1,092
0
0
8,254
4,554
0
6,831
1,423
0
12,729
L
Hou Yi
PibeWasil
Hou Yi
7,494
2,863
0
400
9,383
4,189
0
6,237
3,146
0
14,269
L
0
0
0
0
0
0
0
0
0
0
0
L
12,965
475
0
0
4,813
2,029
0
3,699
1,114
34,238
0
L
Ix Chel
facu93
Ix Chel
6,768
848
739
521
9,002
3,967
0
6,266
2,736
28,786
0
W
5,805
1,735
0
550
7,235
2,957
0
3,809
3,426
18,767
0
W
6,235
747
0
1,624
10,537
9,921
0
6,339
4,198
10,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
41,215
158
Minions Killed
145
5
Camps Cleared
7
775,237
Distance Traveled
654,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,647
1,206
49
6
3
160,975
0
W
Chaac
8,703
1,088
32
4
1
174,477
0
W
Apollo
8,175
1,022
38
5
0
143,002
0
L
Hun Batz
8,331
1,041
15
2
1
167,802
0
L
Hou Yi
8,417
1,052
13
2
1
156,134
0
L
Charon
7,013
877
0
0
0
0
0
L
Janus
9,151
1,144
57
7
2
179,704
0
L
Ix Chel
8,303
1,038
60
8
3
150,890
0
W
Freya
8,368
1,046
33
4
0
126,339
0
W
Geb
9,069
1,134
6
1
1
170,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role