Player Matchup

Sun Wukong
Sun Wukong
BeanBattler
Sun Wukong
Level 26
God Stats
17W - 9L
1,548 SR
Queue Stats
30W - 19L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
HawkTwelve
Xbalanque
Level 146
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2
Kukulkan
Kukulkan
ScubaMiner
Kukulkan
Level 87
God Stats
34W - 14L
1,631 SR
Queue Stats
39W - 26L
1,525 Elo+
Party 2
Team Averages
Level 86
1,558 SR
1,518 Elo+

VS

Team Averages
Level 83
1,661 SR
1,503 Elo+
Medusa
Medusa
HotHands31
Medusa
Level 106
God Stats
11W - 5L
1,590 SR
Queue Stats
46W - 40L
1,473 Elo+
Solo
Sylvanus
Sylvanus
TooLat3
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,518 Elo+
Party 1
Janus
Janus
fawaWGE
Janus
Level 126
God Stats
4W - 2L
1,892 SR
Queue Stats
15W - 9L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeanBattler
Sun Wukong
14
0 / 1 / 8
11,593
644
8,422
17,436
19,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
HawkTwelve
Xbalanque
16
4 / 6 / 4
12,966
720
20,100
16,366
7,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
ScubaMiner
Kukulkan
16
4 / 2 / 2
12,769
709
21,139
11,941
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HotHands31
Medusa
17
5 / 4 / 4
13,360
742
16,039
19,747
9,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
TooLat3
Sylvanus
16
2 / 2 / 5
12,302
683
6,075
24,967
31,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
fawaWGE
Janus
15
2 / 2 / 5
12,556
698
18,034
12,358
5,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeanBattler
Sun Wukong
0
1
8
4
W
Xbalanque
HawkTwelve
Xbalanque
4
6
4
1
L
Medusa
HotHands31
Medusa
5
4
4
1.75
W
Kukulkan
ScubaMiner
Kukulkan
4
2
2
2.5
L
Sylvanus
TooLat3
Sylvanus
2
2
5
2.25
L
Janus
fawaWGE
Janus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
40,148
45,743
Taken
57,072
32,114
Mitigated
47,098
9,827
Healing
15,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeanBattler
Sun Wukong
8,422
1,166
0
2,673
17,436
19,609
29
8,670
8,766
0
27,292
W
Xbalanque
HawkTwelve
Xbalanque
20,100
12,063
0
3,884
16,366
7,756
891
7,608
8,758
0
67,112
L
Medusa
HotHands31
Medusa
16,039
8,462
0
7,340
19,747
9,420
1,045
7,416
12,331
0
65,472
W
Kukulkan
ScubaMiner
Kukulkan
21,139
405
0
3,270
11,941
4,749
423
8,129
3,812
68,374
0
L
Sylvanus
TooLat3
Sylvanus
6,075
1,793
1,476
6,365
24,967
31,962
214
10,680
14,287
22,864
0
L
Janus
fawaWGE
Janus
18,034
621
0
571
12,358
5,716
135
3,498
8,860
72,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
38,218
217
Minions Killed
190
0
Camps Cleared
0
971,281
Distance Traveled
883,854
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,593
644
29
2
0
346,218
0
W
Xbalanque
12,966
720
79
4
0
276,068
0
L
Medusa
13,360
742
76
4
0
304,351
2
W
Kukulkan
12,769
709
109
6
0
348,995
4
L
Sylvanus
12,302
683
15
1
0
285,708
0
L
Janus
12,556
698
99
6
0
293,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role