Player Matchup

Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
PolillónFiester
Geb
Gold V
Level 105
God Stats
3W - 6L
1,480 SR
Queue Stats
105W - 112L
1,326 MMR
Solo
Anubis
Anubis
Silver III
cheyennefromeast
Anubis
Silver III
Level 98
God Stats
2W - 5L
1,408 SR
Queue Stats
2W - 8L
1,475 MMR
Party 2
Hachiman
Hachiman
Gold IV
itamarhamazrim
Hachiman
Gold IV
Level 150
God Stats
6W - 7L
1,482 SR
Queue Stats
519W - 531L
1,340 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
l-RaidZl-
Ratatoskr
Silver V
Level 34
God Stats
1W - 3L
1,575 SR
Queue Stats
4W - 15L
1,235 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,489 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,437 SR
1,341 MMR
Mulan
Mulan
Gold V
Auraxqv
Mulan
Gold V
Level 118
God Stats
2W - 1L
1,492 SR
Queue Stats
65W - 63L
1,328 MMR
Solo
King Arthur
King Arthur
Bronze V
CptFshrPrice
King Arthur
Bronze V
Level 148
God Stats
1W - 0L
1,091 SR
Queue Stats
15W - 22L
1,403 MMR
Party 1
Neith
Neith
Bronze III
DEAN ASSASSIN11
Neith
Bronze III
Level 127
God Stats
3W - 2L
1,390 SR
Queue Stats
15W - 21L
1,425 MMR
Party 1
Athena
Athena
Gold III
Jake_OR95
Athena
Gold III
Level 158
God Stats
15W - 16L
1,618 SR
Queue Stats
473W - 484L
1,268 MMR
Solo
Hera
Hera
Gold V
vFran08
Hera
Gold V
Level 83
God Stats
7W - 7L
1,596 SR
Queue Stats
130W - 128L
1,282 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 0
7,908
565
9,214
13,764
11,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 0
6,296
450
5,041
14,595
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 9 / 0
6,243
446
2,483
13,228
5,965
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
13
0 / 1 / 0
7,187
513
7,196
8,171
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
l-RaidZl-
Ratatoskr
10
0 / 6 / 1
6,248
446
4,351
13,115
4,634
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangThanatosKukulkanThorSusano

VS

Bans
AwilixMaman BrigitteArachneAchillesZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Auraxqv
Mulan
14
5 / 2 / 8
8,534
610
12,232
13,468
7,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
CptFshrPrice
King Arthur
13
0 / 2 / 1
7,930
566
7,681
12,414
10,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 2
7,745
553
6,069
5,953
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jake_OR95
Athena
11
0 / 0 / 6
6,931
495
4,297
9,190
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
vFran08
Hera
16
13 / 0 / 2
10,076
720
15,865
5,904
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
20
20
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Mulan
Auraxqv
Mulan
5
2
8
4.5
W
King Arthur
CptFshrPrice
King Arthur
0
2
1
0.25
W
2
0
2
3
W
Athena
Jake_OR95
Athena
0
0
6
3
L
1
2
0
0.5
L
1
9
0
0.11
L
Hachiman
0
1
0
0
L
Ratatoskr
l-RaidZl-
Ratatoskr
0
6
1
0.08
W
Hera
vFran08
Hera
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,285
Damage
46,144
62,873
Taken
46,929
36,616
Mitigated
29,889
13,751
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,214
2,186
0
2,730
13,764
11,800
0
812
12,952
969
68,580
W
Mulan
Auraxqv
Mulan
12,232
1,713
0
4,228
13,468
7,733
436
3,128
10,340
0
68,588
W
King Arthur
CptFshrPrice
King Arthur
7,681
1,014
0
2,784
12,414
10,642
0
315
12,099
0
67,022
W
6,069
1,520
0
2,618
5,953
2,066
168
658
5,295
0
55,806
W
Athena
Jake_OR95
Athena
4,297
1,345
0
2,266
9,190
7,076
29
2,095
7,095
17,649
0
L
5,041
334
0
2,590
14,595
11,326
0
6,119
8,258
20,438
0
L
2,483
139
0
2,229
13,228
5,965
0
8,169
4,773
40,808
0
L
Hachiman
7,196
3,517
0
4,644
8,171
2,891
0
943
7,222
0
66,476
L
Ratatoskr
l-RaidZl-
Ratatoskr
4,351
1,844
0
1,558
13,115
4,634
0
3,468
9,506
0
43,847
W
Hera
vFran08
Hera
15,865
3,250
0
730
5,904
2,372
1,554
1,708
4,196
93,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
41,216
382
Minions Killed
463
0
Camps Cleared
0
1,316,904
Distance Traveled
1,357,388
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,908
565
113
8
0
271,467
3
W
Mulan
8,534
610
90
6
0
296,211
0
W
King Arthur
7,930
566
102
7
0
243,924
0
W
Neith
7,745
553
107
8
0
233,681
3
W
Athena
6,931
495
23
2
0
296,549
7
L
Geb
6,296
450
25
2
0
293,681
3
L
Anubis
6,243
446
73
5
0
211,911
2
L
Hachiman
7,187
513
104
7
0
244,331
0
L
Ratatoskr
6,248
446
67
5
0
295,514
0
W
Hera
10,076
720
141
10
0
287,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role