Player Matchup

Bacchus
Bacchus
AIRO_kayzox
Bacchus
Level 8
God Stats
0W - 1L
1,194 SR
Queue Stats
4W - 9L
1,074 Elo+
Party 1
Vulcan
Vulcan
Hyper-Soldier503
Vulcan
Level 96
God Stats
4W - 7L
1,497 SR
Queue Stats
244W - 243L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
LTNS-Astaroth-SV
Nu Wa
Level 15
God Stats
5W - 5L
1,659 SR
Queue Stats
8W - 15L
1,378 Elo+
Party 2
Nemesis
Nemesis
angeltu_tata1995
Nemesis
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
mic135truck
Danzaburou
Level 54
God Stats
19W - 16L
1,446 SR
Queue Stats
39W - 43L
1,364 Elo+
Party 1
Team Averages
Level 38
1,459 SR
1,333 Elo+

VS

Team Averages
Level 35
1,385 SR
1,448 Elo+
Chaac
Chaac
DangerousAnt69
Chaac
Level 61
God Stats
1W - 0L
1,030 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 3
Baron Samedi
Baron Samedi
HarveyDented
Baron Samedi
Level 31
God Stats
3W - 5L
1,625 SR
Queue Stats
15W - 20L
1,418 Elo+
Solo
Xing Tian
Xing Tian
TriiPY X Sharky
Xing Tian
Level 15
God Stats
2W - 1L
1,514 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 3
Thanatos
Thanatos
itachiMC
Thanatos
Level 48
God Stats
4W - 2L
1,421 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 3
Merlin
Merlin
slot_king_poilu
Merlin
Level 19
God Stats
1W - 0L
1,335 SR
Queue Stats
4W - 4L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIRO_kayzox
Bacchus
7
0 / 2 / 3
6,132
383
1,390
8,953
7,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
6 / 4 / 4
9,036
565
13,982
10,218
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 4 / 0
9,075
567
12,641
10,550
3,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 1 / 5
10,158
635
13,967
15,584
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
mic135truck
Danzaburou
8
1 / 4 / 2
6,176
386
4,961
7,869
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,067
504
4,108
12,848
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HarveyDented
Baron Samedi
11
0 / 6 / 2
7,373
461
4,017
11,828
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
TriiPY X Sharky
Xing Tian
11
1 / 4 / 3
7,823
489
3,310
16,444
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
itachiMC
Thanatos
15
12 / 5 / 0
10,337
646
14,313
17,495
6,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 2
8,013
501
8,437
8,406
2,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
15
15
Deaths
19
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIRO_kayzox
Bacchus
0
2
3
0.75
W
0
1
2
1
W
Baron Samedi
HarveyDented
Baron Samedi
0
6
2
0.17
L
6
4
4
2
L
6
4
0
1.5
W
Xing Tian
TriiPY X Sharky
Xing Tian
1
4
3
0.63
L
6
1
5
8.5
W
Thanatos
itachiMC
Thanatos
12
5
0
2.4
L
Danzaburou
mic135truck
Danzaburou
1
4
2
0.5
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
34,185
53,174
Taken
67,021
23,431
Mitigated
40,267
8,168
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIRO_kayzox
Bacchus
1,390
282
0
805
8,953
7,339
0
3,382
5,571
11,065
0
W
4,108
538
64
3,114
12,848
12,531
163
6,804
5,664
0
49,753
W
Baron Samedi
HarveyDented
Baron Samedi
4,017
178
464
1,997
11,828
5,272
304
6,256
5,530
52,777
0
L
13,982
5,935
0
834
10,218
3,331
584
3,140
7,078
57,248
0
L
12,641
5,888
75
3,273
10,550
3,434
333
1,206
9,344
54,612
0
W
Xing Tian
TriiPY X Sharky
Xing Tian
3,310
241
171
1,709
16,444
13,435
1,685
5,877
10,371
18,934
0
L
13,967
6,008
0
1,488
15,584
6,797
0
4,126
11,458
0
101,650
W
Thanatos
itachiMC
Thanatos
14,313
2,685
0
8,363
17,495
6,328
0
7,118
10,195
0
43,129
L
Danzaburou
mic135truck
Danzaburou
4,961
1,904
178
1,515
7,869
2,530
360
3,910
3,959
0
26,098
W
8,437
383
305
3,095
8,406
2,701
2,153
1,028
7,248
63,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,577
Gold Earned
41,613
325
Minions Killed
345
0
Camps Cleared
0
1,410,102
Distance Traveled
1,546,458
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,132
383
9
1
0
205,383
0
W
Chaac
8,067
504
65
4
0
278,533
0
W
Baron Samedi
7,373
461
92
6
0
284,426
1
L
Vulcan
9,036
565
88
6
0
312,305
0
L
Nu Wa
9,075
567
74
5
0
288,049
2
W
Xing Tian
7,823
489
32
2
0
309,739
0
L
Nemesis
10,158
635
128
8
0
391,840
0
W
Thanatos
10,337
646
48
3
0
379,396
0
L
Danzaburou
6,176
386
26
2
0
212,525
3
W
Merlin
8,013
501
108
7
0
294,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role