Player Matchup

Baba Yaga
Baba Yaga
ClarasaurusRex1
Baba Yaga
Level 147
God Stats
0W - 7L
1,398 SR
Queue Stats
196W - 240L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
CrustySock7211
Xing Tian
Level 117
God Stats
2W - 1L
1,784 SR
Queue Stats
88W - 112L
1,423 Elo+
Party 1
Freya
Freya
DarkSkeletrox
Freya
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,353 Elo+
Party 1
Thor
Thor
Defective Cacti
Thor
Level 89
God Stats
4W - 5L
1,556 SR
Queue Stats
108W - 147L
1,351 Elo+
Party 1
Chaac
Chaac
Muffin3751
Chaac
Level 6
God Stats
1W - 1L
1,616 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 1
Team Averages
Level 105
1,571 SR
1,354 Elo+

VS

Team Averages
Level 115
1,543 SR
1,474 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
BerzerkerZ44
Thor
Level 129
God Stats
2W - 1L
1,492 SR
Queue Stats
98W - 97L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
LEAUS
Gilgamesh
Level 104
God Stats
1W - 0L
1,738 SR
Queue Stats
64W - 83L
1,453 Elo+
Party 2
Janus
Janus
Torterra1324
Janus
Level 128
God Stats
4W - 4L
1,471 SR
Queue Stats
371W - 356L
1,489 Elo+
Solo
Medusa
Medusa
youngmx
Medusa
Level 109
God Stats
7W - 8L
1,512 SR
Queue Stats
24W - 29L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClarasaurusRex1
Baba Yaga
11
2 / 5 / 1
6,912
532
5,635
9,306
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
CrustySock7211
Xing Tian
8
0 / 5 / 0
5,920
455
4,438
16,044
12,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,849
450
4,939
8,840
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 0
6,018
463
5,787
12,427
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
8
0 / 8 / 0
5,594
430
1,492
9,538
5,406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 1 / 10
7,748
596
5,875
9,391
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 0 / 5
7,815
601
6,040
11,413
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
LEAUS
Gilgamesh
14
5 / 0 / 8
9,189
707
7,334
8,086
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 1 / 6
8,066
620
8,393
5,653
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
youngmx
Medusa
12
9 / 1 / 4
8,291
638
13,490
10,294
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
3
Kills
29
29
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
10
9
W
5
0
5
7.5
L
Baba Yaga
ClarasaurusRex1
Baba Yaga
2
5
1
0.5
L
Xing Tian
CrustySock7211
Xing Tian
0
5
0
0
L
0
5
0
0
L
1
6
0
0.17
W
Gilgamesh
LEAUS
Gilgamesh
5
0
8
9
L
Chaac
0
8
0
0
W
6
1
6
9
W
Medusa
youngmx
Medusa
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
41,132
56,155
Taken
44,837
29,067
Mitigated
23,852
6,143
Healing
19,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,875
1,753
3,538
4,021
9,391
6,193
0
4,246
4,955
20,734
0
W
6,040
1,550
0
5,072
11,413
4,315
821
3,899
7,428
0
46,836
L
Baba Yaga
ClarasaurusRex1
Baba Yaga
5,635
436
0
1,580
9,306
3,789
0
3,978
5,191
40,088
0
L
Xing Tian
CrustySock7211
Xing Tian
4,438
462
151
2,059
16,044
12,141
0
4,156
11,702
20,400
0
L
4,939
1,322
0
1,978
8,840
3,067
0
1,484
7,354
31,303
0
L
5,787
1,699
0
375
12,427
4,664
0
2,140
10,169
0
37,066
W
Gilgamesh
LEAUS
Gilgamesh
7,334
2,405
0
2,945
8,086
7,578
392
1,010
7,046
0
66,872
L
Chaac
1,492
813
0
0
9,538
5,406
0
2,006
7,471
0
14,146
W
8,393
1,045
0
580
5,653
2,093
0
2,518
3,135
56,247
0
W
Medusa
youngmx
Medusa
13,490
7,756
0
3,469
10,294
3,673
974
3,455
6,603
0
55,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
41,109
227
Minions Killed
357
0
Camps Cleared
0
1,197,992
Distance Traveled
1,213,784
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,748
596
29
2
0
233,468
0
W
Thor
7,815
601
77
6
0
264,043
0
L
Baba Yaga
6,912
532
52
4
0
232,823
2
L
Xing Tian
5,920
455
29
2
0
253,749
2
L
Freya
5,849
450
54
4
0
229,586
0
L
Thor
6,018
463
73
6
0
258,308
0
W
Gilgamesh
9,189
707
97
7
0
211,490
0
L
Chaac
5,594
430
19
1
0
223,526
0
W
Janus
8,066
620
87
7
0
266,033
2
W
Medusa
8,291
638
67
5
0
238,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role