Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Doug_Douseiaisha
Mulan
Level 145
God Stats
1W - 3L
1,284 SR
Queue Stats
63W - 71L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Z0ZAN0
Cernunnos
Level 68
God Stats
5W - 6L
1,541 SR
Queue Stats
119W - 111L
1,466 Elo+
Solo
Ares
Ares
imcomet
Ares
Level 146
God Stats
1W - 2L
1,358 SR
Queue Stats
83W - 89L
1,575 Elo+
Solo
Ix Chel
Ix Chel
imsoclassified77
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,349 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,472 Elo+

VS

Team Averages
Level 124
1,451 SR
1,490 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ANoodlePackage
Baron Samedi
Level 115
God Stats
8W - 5L
1,459 SR
Queue Stats
40W - 50L
1,437 Elo+
Solo
Cupid
Cupid
MissLititz
Cupid
Level 157
God Stats
3W - 6L
1,415 SR
Queue Stats
2,279W - 2,285L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
elbarrygon
Sun Wukong
Level 115
God Stats
2W - 1L
1,554 SR
Queue Stats
11W - 11L
1,476 Elo+
Solo
Janus
Janus
ulffejose
Janus
Level 106
God Stats
3W - 4L
1,328 SR
Queue Stats
185W - 181L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 1 / 1
6,213
1,036
4,751
5,075
1,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,314
1,052
3,157
8,620
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Z0ZAN0
Cernunnos
11
0 / 0 / 0
5,783
964
758
1,117
358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
imcomet
Ares
12
1 / 0 / 0
7,434
1,239
4,569
7,925
7,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 0
6,331
1,055
2,872
7,230
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

329

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 1 / 7
6,979
1,163
7,923
5,757
5,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ANoodlePackage
Baron Samedi
12
0 / 0 / 6
6,306
1,051
4,189
2,218
1,052
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
12
1 / 0 / 7
7,245
1,208
2,123
2,558
1,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
elbarrygon
Sun Wukong
12
5 / 0 / 3
7,669
1,278
5,475
6,761
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
ulffejose
Janus
12
1 / 0 / 6
6,873
1,146
8,243
2,734
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
9
9
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
1
0.5
W
Nemesis
 
Nemesis
2
1
7
5.5
W
Baron Samedi
ANoodlePackage
Baron Samedi
0
0
6
3
L
0
4
1
0.13
W
Cupid
1
0
7
4.5
L
Cernunnos
Z0ZAN0
Cernunnos
0
0
0
0
W
Sun Wukong
elbarrygon
Sun Wukong
5
0
3
6.5
L
Ares
imcomet
Ares
1
0
0
1
L
0
4
0
0
W
Janus
ulffejose
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
27,953
29,967
Taken
20,028
20,162
Mitigated
15,729
4,170
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,751
571
0
51
5,075
1,966
0
656
4,245
17,374
0
W
Nemesis
 
Nemesis
7,923
2,507
0
805
5,757
5,665
0
3,401
2,287
0
14,585
W
Baron Samedi
ANoodlePackage
Baron Samedi
4,189
395
1,606
1,095
2,218
1,052
0
1,453
729
17,613
0
L
3,157
532
148
635
8,620
7,713
0
4,689
3,539
0
12,622
W
Cupid
2,123
1,549
109
908
2,558
1,237
0
1,277
1,239
0
11,508
L
Cernunnos
Z0ZAN0
Cernunnos
758
242
0
22
1,117
358
0
527
552
0
3,338
W
Sun Wukong
elbarrygon
Sun Wukong
5,475
1,095
0
1,103
6,761
6,586
0
4,615
1,939
0
13,256
L
Ares
imcomet
Ares
4,569
851
0
2,145
7,925
7,052
0
3,473
4,130
6,928
0
L
2,872
302
800
369
7,230
3,073
0
3,087
3,883
23,800
0
W
Janus
ulffejose
Janus
8,243
336
0
0
2,734
1,189
0
1,446
1,288
21,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
35,072
113
Minions Killed
118
5
Camps Cleared
7
506,161
Distance Traveled
603,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,213
1,036
25
4
2
121,240
0
W
Nemesis
6,979
1,163
4
1
2
102,230
0
W
Baron Samedi
6,306
1,051
25
4
1
113,113
0
L
Mulan
6,314
1,052
19
3
0
102,303
0
W
Cupid
7,245
1,208
16
3
1
139,118
0
L
Cernunnos
5,783
964
10
2
2
27,008
0
W
Sun Wukong
7,669
1,278
25
4
1
131,644
0
L
Ares
7,434
1,239
1
0
0
142,584
0
L
Ix Chel
6,331
1,055
58
10
1
113,026
0
W
Janus
6,873
1,146
48
8
2
117,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role