Player Matchup

Horus
Horus
Gold III
Dudeinator
Horus
Gold III
Level 105
God Stats
21W - 19L
1,601 SR
Queue Stats
48W - 38L
1,575 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Hekada
Danzaburou
Gold IV
Level 77
God Stats
13W - 11L
1,635 SR
Queue Stats
40W - 34L
1,485 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
xMajide
Morgan Le Fay
Gold IV
Level 65
God Stats
31W - 19L
1,629 SR
Queue Stats
37W - 30L
1,511 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 82
1,622 SR
1,523 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,627 SR
1,500 MMR
Awilix
Awilix
Gold V
Graduates
Awilix
Gold V
Level 66
God Stats
13W - 18L
1,600 SR
Queue Stats
47W - 55L
1,479 MMR
Party 2
Medusa
Medusa
Silver I
Irie4herb2man0
Medusa
Silver I
Level 129
God Stats
1W - 1L
1,557 SR
Queue Stats
11W - 15L
1,409 MMR
Solo
Vulcan
Vulcan
Gold III
erubusKRATUS1
Vulcan
Gold III
Level 112
God Stats
12W - 8L
1,725 SR
Queue Stats
78W - 89L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
9 / 1 / 9
12,765
851
17,617
18,139
22,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Hekada
Danzaburou
16
8 / 1 / 8
13,248
883
12,104
10,886
4,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
xMajide
Morgan Le Fay
12
1 / 5 / 9
10,432
695
6,830
11,397
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
BacchusAphroditeChironKhepriJanus

VS

Bans
SurtrSobekBastetCabrakanMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Graduates
Awilix
13
4 / 5 / 2
10,552
703
7,930
16,128
6,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 6 / 2
9,784
652
6,428
12,956
4,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 2
10,588
706
14,757
13,878
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
9
1
9
13.5
L
Awilix
Graduates
Awilix
4
5
2
1
W
Danzaburou
Hekada
Danzaburou
8
1
8
12
L
1
6
2
0.33
L
1
7
2
0.29
W
Morgan Le Fay
xMajide
Morgan Le Fay
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,551
Damage
29,115
40,422
Taken
42,962
31,752
Mitigated
15,184
9,268
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
17,617
5,989
938
3,193
18,139
22,596
367
5,658
12,481
476
22,971
L
Awilix
Graduates
Awilix
7,930
2,503
0
1,877
16,128
6,472
280
3,481
12,354
0
36,862
W
Danzaburou
Hekada
Danzaburou
12,104
5,271
0
2,362
10,886
4,847
1,984
4,167
6,719
0
72,891
L
6,428
2,748
0
697
12,956
4,041
0
1,295
11,354
0
33,752
L
14,757
7,214
0
1,186
13,878
4,671
0
2,877
10,406
59,249
0
W
Morgan Le Fay
xMajide
Morgan Le Fay
6,830
629
0
2,775
11,397
4,309
399
5,231
6,166
49,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,445
Gold Earned
30,924
183
Minions Killed
157
0
Camps Cleared
0
830,122
Distance Traveled
764,951
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,765
851
17
1
0
298,247
6
L
Awilix
10,552
703
39
3
0
277,938
0
W
Danzaburou
13,248
883
106
7
0
276,117
0
L
Medusa
9,784
652
44
3
0
232,048
0
L
Vulcan
10,588
706
74
5
0
254,965
0
W
Morgan Le Fay
10,432
695
60
4
0
255,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role