Player Matchup

Kuzenbo
Kuzenbo
Floppydixx
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,317 Elo+
Party 1
Cerberus
Cerberus
Fortrin
Cerberus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 48L
1,100 Elo+
Solo
Achilles
Achilles
eviltj97
Achilles
Level 18
God Stats
2W - 1L
1,466 SR
Queue Stats
6W - 4L
1,317 Elo+
Party 1
Yemoja
Yemoja
godzillaofdeath
Yemoja
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,614 Elo+
Party 1
Rama
Rama
scott123167
Rama
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,341 Elo+
Party 1
Team Averages
Level 29
1,493 SR
1,338 Elo+

VS

Team Averages
Level 23
1,500 SR
1,365 Elo+
Cliodhna
Cliodhna
JigsawsKittenUwU
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 3
Surtr
Surtr
StormChaser4819
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
TheMudkip
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,303 Elo+
Party 3
Yemoja
Yemoja
gslides
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2
Scylla
Scylla
iDeathhh
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Floppydixx
Kuzenbo
10
0 / 1 / 11
5,611
1,122
2,376
7,601
6,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Fortrin
Cerberus
11
5 / 2 / 4
6,497
1,299
3,192
5,994
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
eviltj97
Achilles
12
3 / 1 / 8
6,268
1,254
2,977
5,094
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 5
5,674
1,135
662
635
482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 1 / 8
6,622
1,324
6,223
4,090
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,280
1,056
4,089
6,228
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,522
904
749
2,779
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
TheMudkip
Apollo
11
3 / 3 / 1
5,577
1,115
6,702
5,040
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
gslides
Yemoja
7
0 / 0 / 0
4,580
916
182
254
197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
iDeathhh
Scylla
11
1 / 3 / 1
5,416
1,083
4,374
3,951
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
12
Kills
5
5
Deaths
12
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Floppydixx
Kuzenbo
0
1
11
5.5
W
Cerberus
Fortrin
Cerberus
5
2
4
3.5
L
1
4
1
0.38
L
0
2
0
0
L
Apollo
TheMudkip
Apollo
3
3
1
1.17
W
Achilles
eviltj97
Achilles
3
1
8
7
W
0
0
5
2.5
L
Yemoja
gslides
Yemoja
0
0
0
0
L
Scylla
iDeathhh
Scylla
1
3
1
0.5
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,430
Damage
16,096
23,414
Taken
18,252
20,101
Mitigated
8,572
8,400
Healing
1,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Floppydixx
Kuzenbo
2,376
1,006
1,000
2,375
7,601
6,084
138
1,156
6,445
7,790
0
W
Cerberus
Fortrin
Cerberus
3,192
261
0
1,028
5,994
6,093
206
1,212
4,782
4,166
0
L
4,089
627
0
237
6,228
2,447
0
2,007
4,137
0
9,036
L
749
91
32
77
2,779
2,274
0
1,054
1,632
0
1,912
L
Apollo
TheMudkip
Apollo
6,702
4,795
0
479
5,040
2,296
0
2,359
2,642
0
9,119
W
Achilles
eviltj97
Achilles
2,977
626
167
541
5,094
5,771
27
1,607
3,487
0
5,279
W
662
119
1,324
245
635
482
135
0
635
3,347
0
L
Yemoja
gslides
Yemoja
182
62
76
50
254
197
0
73
181
1,070
0
L
Scylla
iDeathhh
Scylla
4,374
436
0
250
3,951
1,358
0
737
3,048
9,120
0
W
6,223
4,970
27
1,693
4,090
1,671
902
581
3,509
0
16,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
25,375
49
Minions Killed
35
0
Camps Cleared
0
491,737
Distance Traveled
294,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,611
1,122
5
1
0
115,041
0
W
Cerberus
6,497
1,299
5
1
0
117,470
0
L
Cliodhna
5,280
1,056
6
1
0
96,574
0
L
Surtr
4,522
904
4
1
0
26,803
0
L
Apollo
5,577
1,115
5
1
0
87,415
0
W
Achilles
6,268
1,254
4
1
0
125,796
0
W
Yemoja
5,674
1,135
14
3
0
38,942
0
L
Yemoja
4,580
916
4
1
0
15,371
0
L
Scylla
5,416
1,083
16
3
0
68,522
0
W
Rama
6,622
1,324
21
4
0
94,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role