Player Matchup

Ymir
Ymir
Gold V
ErrantOrc
Ymir
Gold V
Level 87
God Stats
5W - 2L
1,551 SR
Queue Stats
50W - 58L
1,235 MMR
Party 1
Anhur
Anhur
Gold IV
LionSinEscanor7
Anhur
Gold IV
Level 48
God Stats
6W - 1L
1,917 SR
Queue Stats
13W - 6L
1,625 MMR
Party 1
Discordia
Discordia
Gold V
ΨPoseidonΨ
Discordia
Gold V
Level 107
God Stats
10W - 5L
1,560 SR
Queue Stats
50W - 58L
1,235 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,676 SR
1,365 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,616 SR
1,346 MMR
Cthulhu
Cthulhu
Bronze IV
Fllowers
Cthulhu
Bronze IV
Level 88
God Stats
5W - 5L
1,417 SR
Queue Stats
6W - 13L
1,358 MMR
Party 2
Ra
Ra
Silver I
Gallabis
Ra
Silver I
Level 106
God Stats
1W - 1L
1,670 SR
Queue Stats
81W - 92L
1,323 MMR
Solo
Medusa
Medusa
Bronze IV
itsUMADBro420
Medusa
Bronze IV
Level 146
God Stats
2W - 3L
1,760 SR
Queue Stats
4W - 12L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 5 / 15
14,214
790
11,251
19,540
17,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 2 / 7
16,864
937
29,895
22,744
9,001
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ΨPoseidonΨ
Discordia
18
4 / 4 / 15
14,752
820
12,062
12,722
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesUllrAresNe ZhaThoth

VS

Bans
Yu HuangBaron SamediGilgameshHadesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fllowers
Cthulhu
15
4 / 7 / 6
13,075
726
15,990
28,896
36,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 9 / 5
14,182
788
19,153
14,943
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 8 / 6
13,458
748
10,906
16,370
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
24
Kills
11
11
Deaths
24
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
5
15
2.3
L
Cthulhu
Fllowers
Cthulhu
4
7
6
1
L
4
9
5
0.72
W
16
2
7
9.75
L
3
8
6
0.75
W
Discordia
ΨPoseidonΨ
Discordia
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,208
Damage
46,049
55,006
Taken
60,209
31,463
Mitigated
48,591
16,388
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,251
2,466
0
2,747
19,540
17,563
153
11,247
7,232
33,309
0
L
Cthulhu
Fllowers
Cthulhu
15,990
772
425
3,417
28,896
36,892
120
9,505
18,917
35,876
965
L
19,153
884
1,444
2,152
14,943
6,013
1,185
6,272
8,671
63,626
0
W
29,895
21,071
0
12,099
22,744
9,001
2,332
13,428
8,468
0
102,822
L
10,906
3,726
0
2,585
16,370
5,686
1,174
7,407
8,963
0
53,536
W
Discordia
ΨPoseidonΨ
Discordia
12,062
917
0
1,542
12,722
4,899
728
7,401
4,953
66,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
40,715
225
Minions Killed
192
0
Camps Cleared
0
929,427
Distance Traveled
924,279
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,214
790
25
1
0
299,953
3
L
Cthulhu
13,075
726
43
2
0
337,595
5
L
Ra
14,182
788
80
4
0
287,443
1
W
Anhur
16,864
937
91
5
0
327,062
1
L
Medusa
13,458
748
69
4
0
299,241
2
W
Discordia
14,752
820
109
6
0
302,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role