Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BusteraRhymes417
Apollo
Level 133
God Stats
10W - 7L
1,642 SR
Queue Stats
188W - 158L
1,591 Elo+
Party 4
Kuzenbo
Kuzenbo
ExIced
Kuzenbo
Level 120
God Stats
2W - 3L
1,621 SR
Queue Stats
53W - 53L
1,557 Elo+
Party 4
Artio
Artio
xxxMORTxxx
Artio
Level 152
God Stats
6W - 3L
1,761 SR
Queue Stats
277W - 255L
1,593 Elo+
Party 4
Ravana
Ravana
Ωmidus
Ravana
Level 63
God Stats
14W - 3L
1,675 SR
Queue Stats
95W - 76L
1,661 Elo+
Party 3
Team Averages
Level 123
1,640 SR
1,580 Elo+

VS

Team Averages
Level 152
1,689 SR
1,622 Elo+
Danzaburou
Danzaburou
BixieStix
Danzaburou
Level 109
God Stats
11W - 2L
1,854 SR
Queue Stats
227W - 167L
1,711 Elo+
Party 1
Ah Puch
Ah Puch
Bluewatch
Ah Puch
Level 109
God Stats
7W - 3L
1,707 SR
Queue Stats
295W - 239L
1,564 Elo+
Solo
Surtr
Surtr
Riddlepadiddle
Surtr
Level 101
God Stats
4W - 2L
1,611 SR
Queue Stats
112W - 95L
1,607 Elo+
Party 1
Vamana
Vamana
iAndrohmeda
Vamana
Level 158
God Stats
25W - 22L
1,656 SR
Queue Stats
418W - 338L
1,627 Elo+
Party 2
Sobek
Sobek
rg1550
Sobek
Level 281
God Stats
14W - 12L
1,618 SR
Queue Stats
179W - 152L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 2 / 3
10,267
540
17,740
12,839
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 2
9,408
495
9,739
13,851
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
ExIced
Kuzenbo
14
0 / 7 / 2
8,218
433
9,539
22,214
18,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artio
10
0 / 4 / 6
7,732
407
4,211
19,565
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
Ωmidus
Ravana
17
9 / 4 / 2
10,718
564
16,521
13,522
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BixieStix
Danzaburou
17
2 / 3 / 3
11,219
590
9,634
13,250
5,392
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Bluewatch
Ah Puch
18
3 / 5 / 5
11,575
609
17,383
13,217
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
4 / 3 / 2
9,463
498
7,032
17,117
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
19
10 / 1 / 4
13,241
697
21,444
21,054
18,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
rg1550
Sobek
12
1 / 5 / 7
9,003
474
9,232
19,937
20,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
17
Kills
20
20
Deaths
17
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
2
3
3.25
W
Danzaburou
BixieStix
Danzaburou
2
3
3
1.17
W
Ah Puch
Bluewatch
Ah Puch
3
5
5
1.1
L
3
3
2
1.33
L
Kuzenbo
ExIced
Kuzenbo
0
7
2
0.14
W
4
3
2
1.67
W
Vamana
10
1
4
12
W
Sobek
rg1550
Sobek
1
5
7
0.9
L
Artio
0
4
6
0.75
L
Ravana
Ωmidus
Ravana
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,750
Damage
64,725
81,991
Taken
84,575
53,810
Mitigated
57,826
15,935
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,740
1,308
0
1,669
12,839
5,637
0
6,442
6,286
94,962
2,122
W
Danzaburou
BixieStix
Danzaburou
9,634
5,258
0
5,724
13,250
5,392
192
2,805
10,337
0
104,760
W
Ah Puch
Bluewatch
Ah Puch
17,383
824
0
3,186
13,217
5,384
895
5,912
7,040
112,888
0
L
9,739
6,832
0
3,825
13,851
5,652
1,171
2,595
11,142
0
74,680
L
Kuzenbo
ExIced
Kuzenbo
9,539
2,565
0
3,575
22,214
18,944
0
2,652
18,548
48,179
116
W
7,032
2,854
0
2,456
17,117
8,630
0
5,621
11,319
2,734
64,598
W
Vamana
21,444
9,110
0
8,329
21,054
18,240
120
9,127
11,087
0
114,307
W
Sobek
rg1550
Sobek
9,232
1,255
0
4,482
19,937
20,180
0
5,948
13,753
28,088
0
L
Artio
4,211
391
1,081
4,265
19,565
17,113
0
9,316
10,195
13,936
0
L
Ravana
Ωmidus
Ravana
16,521
5,600
0
1,520
13,522
6,464
0
6,098
7,210
0
98,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
54,501
535
Minions Killed
622
0
Camps Cleared
0
1,969,547
Distance Traveled
1,861,479
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,267
540
176
9
0
388,663
4
W
Danzaburou
11,219
590
152
8
0
353,528
0
W
Ah Puch
11,575
609
173
9
0
358,367
0
L
Apollo
9,408
495
138
7
0
378,247
2
L
Kuzenbo
8,218
433
84
4
0
376,536
2
W
Surtr
9,463
498
87
5
0
409,529
2
W
Vamana
13,241
697
180
9
0
364,832
3
W
Sobek
9,003
474
30
2
0
375,223
9
L
Artio
7,732
407
12
1
0
403,013
0
L
Ravana
10,718
564
125
7
0
423,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role