Player Matchup

Arachne
Arachne
LoganA221234
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,244 Elo+
Party 4
Hades
Hades
OJayHM
Hades
Level 27
God Stats
6W - 6L
1,589 SR
Queue Stats
24W - 24L
1,445 Elo+
Party 3
Ishtar
Ishtar
SequinSandman
Ishtar
Level 42
God Stats
4W - 7L
1,202 SR
Queue Stats
61W - 47L
1,490 Elo+
Solo
Surtr
Surtr
UltraGraal
Surtr
Level 49
God Stats
3W - 3L
1,473 SR
Queue Stats
27W - 28L
1,441 Elo+
Party 3
Geb
Geb
jaggedglass55
Geb
Level 36
God Stats
2W - 0L
1,767 SR
Queue Stats
61W - 73L
1,449 Elo+
Party 4
Team Averages
Level 36
1,506 SR
1,414 Elo+

VS

Team Averages
Level 24
1,505 SR
1,430 Elo+
Freya
Freya
Fightingsioux048
Freya
Level 41
God Stats
6W - 5L
1,660 SR
Queue Stats
126W - 119L
1,466 Elo+
Party 1
Fenrir
Fenrir
LostNPlace
Fenrir
Level 2
God Stats
2W - 1L
1,295 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Sseraphin
Chang'e
Level 43
God Stats
2W - 3L
1,629 SR
Queue Stats
47W - 47L
1,417 Elo+
Party 2
Yemoja
Yemoja
Terraexe8534
Yemoja
Level 8
God Stats
16W - 23L
1,416 SR
Queue Stats
17W - 26L
1,337 Elo+
Party 1
Thanatos
Thanatos
ccurr
Thanatos
Level 28
God Stats
18W - 23L
1,524 SR
Queue Stats
34W - 35L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LoganA221234
Arachne
10
3 / 0 / 1
5,803
580
1,259
5,906
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
OJayHM
Hades
10
7 / 0 / 1
6,561
656
6,804
6,001
2,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 0 / 1
5,538
554
4,975
5,047
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
9
2 / 1 / 0
5,796
580
3,641
6,841
4,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

9
0 / 0 / 4
5,752
575
3,466
6,059
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,635
464
4,726
6,056
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
LostNPlace
Fenrir
8
1 / 4 / 0
4,616
462
2,081
6,452
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Sseraphin
Chang'e
9
0 / 4 / 0
4,849
485
2,631
7,874
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
6
0 / 1 / 0
4,553
455
1,748
6,651
2,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ccurr
Thanatos
4
0 / 3 / 0
3,735
374
156
3,618
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
14
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Arachne
LoganA221234
Arachne
3
0
1
3.5
L
Fenrir
LostNPlace
Fenrir
1
4
0
0.25
W
Hades
OJayHM
Hades
7
0
1
7.5
W
1
0
1
1.5
L
Chang'e
Sseraphin
Chang'e
0
4
0
0
L
Yemoja
0
1
0
0
W
Surtr
2
1
0
2
L
Thanatos
ccurr
Thanatos
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
11,342
29,854
Taken
30,651
15,110
Mitigated
13,815
12,481
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,726
1,927
0
2,031
6,056
2,103
0
746
5,310
26,197
0
W
Arachne
LoganA221234
Arachne
1,259
654
0
2,596
5,906
2,181
273
436
5,436
0
42,530
L
Fenrir
LostNPlace
Fenrir
2,081
443
0
828
6,452
4,906
0
193
6,259
63
14,920
W
Hades
OJayHM
Hades
6,804
758
55
3,812
6,001
2,528
44
2,425
3,576
37,062
0
W
4,975
3,763
0
2,316
5,047
1,777
0
2,691
2,122
0
37,514
L
Chang'e
Sseraphin
Chang'e
2,631
395
46
1,830
7,874
2,763
0
4,896
2,978
29,193
0
L
Yemoja
1,748
580
1,170
1,465
6,651
2,937
0
3,028
3,623
7,490
0
W
Surtr
3,641
1,531
0
1,463
6,841
4,587
106
30
6,471
441
32,444
L
Thanatos
ccurr
Thanatos
156
156
0
549
3,618
1,106
0
1,600
2,018
0
5,987
W
3,466
638
0
2,239
6,059
4,037
81
3,023
2,774
24,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,450
Gold Earned
22,388
276
Minions Killed
145
0
Camps Cleared
0
971,094
Distance Traveled
729,373
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,635
464
55
6
0
182,175
0
W
Arachne
5,803
580
77
8
0
240,206
0
L
Fenrir
4,616
462
21
2
0
136,418
0
W
Hades
6,561
656
57
6
0
187,015
0
W
Ishtar
5,538
554
60
6
0
172,537
0
L
Chang'e
4,849
485
54
5
0
193,606
2
L
Yemoja
4,553
455
7
1
0
148,582
2
W
Surtr
5,796
580
55
6
0
174,993
2
L
Thanatos
3,735
374
8
1
0
68,592
0
W
Geb
5,752
575
27
3
0
196,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role