Player Matchup

Tsukuyomi
Tsukuyomi
AvengedBlaze
Tsukuyomi
Level 26
God Stats
0W - 1L
1,253 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 2
Chang'e
Chang'e
Desdiabhal
Chang'e
Level 128
God Stats
4W - 2L
1,776 SR
Queue Stats
63W - 53L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
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Cu Chulainn
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 2
Team Averages
Level 88
1,510 SR
1,369 Elo+

VS

Team Averages
Level 103
1,611 SR
1,713 Elo+
Chronos
Chronos
DistantNerd
Chronos
Level 119
God Stats
3W - 0L
1,472 SR
Queue Stats
77W - 18L
1,730 Elo+
Party 1
Kuzenbo
Kuzenbo
MagicalMuffinMan
Kuzenbo
Level 69
God Stats
1W - 0L
1,830 SR
Queue Stats
6W - 1L
1,818 Elo+
Solo
Thanatos
Thanatos
ScaleyDoggo
Thanatos
Level 121
God Stats
1W - 0L
1,530 SR
Queue Stats
138W - 46L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AvengedBlaze
Tsukuyomi
9
0 / 7 / 2
7,393
672
3,366
9,615
2,884
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Desdiabhal
Chang'e
11
3 / 3 / 0
8,773
798
9,584
9,902
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
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Cu Chulainn
11
1 / 4 / 2
7,926
721
6,651
11,910
8,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DistantNerd
Chronos
12
1 / 2 / 13
9,180
835
8,187
7,342
2,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 0 / 10
9,456
860
9,599
14,394
14,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ScaleyDoggo
Thanatos
13
9 / 2 / 5
10,426
948
9,302
9,697
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
14
14
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AvengedBlaze
Tsukuyomi
0
7
2
0.14
L
Chang'e
Desdiabhal
Chang'e
3
3
0
1
W
Chronos
DistantNerd
Chronos
1
2
13
3.75
W
4
0
10
9
W
Thanatos
ScaleyDoggo
Thanatos
9
2
5
5.75
L
Cu Chulainn
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Cu Chulainn
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,601
Damage
27,088
31,427
Taken
31,433
15,046
Mitigated
21,598
4,376
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AvengedBlaze
Tsukuyomi
3,366
572
0
288
9,615
2,884
0
5,203
4,118
0
16,427
L
Chang'e
Desdiabhal
Chang'e
9,584
309
1,611
1,880
9,902
3,359
0
6,205
3,282
42,492
0
W
Chronos
DistantNerd
Chronos
8,187
1,652
0
1,283
7,342
2,650
2,051
1,776
5,566
42,094
0
W
9,599
3,019
0
4,685
14,394
14,751
175
3,956
10,112
23,483
0
W
Thanatos
ScaleyDoggo
Thanatos
9,302
3,112
0
7,433
9,697
4,197
337
4,189
5,508
0
39,096
L
Cu Chulainn
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Cu Chulainn
6,651
621
0
597
11,910
8,803
0
5,663
5,955
0
18,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,092
Gold Earned
29,062
111
Minions Killed
126
0
Camps Cleared
0
580,120
Distance Traveled
626,348
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,393
672
17
2
0
185,527
0
L
Chang'e
8,773
798
66
6
0
198,108
0
W
Chronos
9,180
835
51
5
0
209,722
1
W
Kuzenbo
9,456
860
18
2
0
196,439
0
W
Thanatos
10,426
948
57
5
0
220,187
2
L
Cu Chulainn
7,926
721
28
3
0
196,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role