Player Matchup

Kuzenbo
Kuzenbo
Bronze III
BaziBang
Kuzenbo
Bronze III
Level 125
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Clawride
Danzaburou
Bronze III
Level 122
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 1L
1,500 MMR
Party 1
Loki
Loki
Bronze III
RichMx
Loki
Bronze III
Level 89
God Stats
4W - 0L
1,737 SR
Queue Stats
5W - 1L
1,545 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,593 SR
1,515 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,516 SR
1,500 MMR
Gilgamesh
Gilgamesh
Bronze III
Hundred I
Gilgamesh
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
InZzane SkillZz
Anhur
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
XxPeroxwhygenxX
Bacchus
Bronze III
Level 47
God Stats
0W - 1L
1,547 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaziBang
Kuzenbo
17
2 / 2 / 10
13,574
754
11,801
20,032
27,354
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Clawride
Danzaburou
18
8 / 1 / 5
16,183
899
28,936
15,997
7,295
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
RichMx
Loki
16
3 / 5 / 8
13,789
766
15,945
15,337
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditePoseidonChang'eMartichorasNox

VS

Bans
ScyllaHeraSurtrChronosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hundred I
Gilgamesh
14
0 / 5 / 7
12,186
677
12,109
24,827
28,266
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 2
14,297
794
19,426
20,456
9,173
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 6
12,583
699
12,175
22,762
30,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
13
Kills
8
8
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BaziBang
Kuzenbo
2
2
10
3.5
W
Danzaburou
Clawride
Danzaburou
8
1
5
10.5
L
Gilgamesh
Hundred I
Gilgamesh
0
5
7
0.7
L
6
4
2
1.75
W
Loki
RichMx
Loki
3
5
8
1.4
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
43,710
51,366
Taken
68,045
40,312
Mitigated
68,015
19,159
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BaziBang
Kuzenbo
11,801
2,622
0
4,965
20,032
27,354
214
4,219
15,813
22,246
1,033
W
Danzaburou
Clawride
Danzaburou
28,936
18,887
0
11,243
15,997
7,295
3,094
4,885
11,112
0
122,243
L
Gilgamesh
Hundred I
Gilgamesh
12,109
2,973
952
2,353
24,827
28,266
60
4,163
20,664
0
42,560
L
19,426
10,438
0
6,443
20,456
9,173
1,225
4,220
16,236
0
81,269
W
Loki
RichMx
Loki
15,945
2,213
0
2,951
15,337
5,663
0
3,639
11,698
0
67,917
L
12,175
1,231
0
4,349
22,762
30,576
347
2,520
20,242
38,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
39,066
233
Minions Killed
194
0
Camps Cleared
0
995,278
Distance Traveled
891,340
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,574
754
21
1
0
348,195
0
W
Danzaburou
16,183
899
145
8
0
328,045
5
L
Gilgamesh
12,186
677
47
3
0
296,207
0
L
Anhur
14,297
794
110
6
0
288,128
0
W
Loki
13,789
766
67
4
0
319,038
0
L
Bacchus
12,583
699
37
2
0
307,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role